Player Matchup

Izanami
Izanami
Danuutss
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,278 Elo+
Solo
Arachne
Arachne
X_Magnum_83_X
Arachne
Level 53
God Stats
1W - 0L
1,302 SR
Queue Stats
38W - 50L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
benikik
Kukulkan
Level 62
God Stats
1W - 1L
1,209 SR
Queue Stats
32W - 49L
1,297 Elo+
Party 1
Hades
Hades
xICasaru
Hades
Level 63
God Stats
6W - 1L
1,561 SR
Queue Stats
134W - 135L
1,380 Elo+
Solo
Hun Batz
Hun Batz
yene88
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 118L
1,337 Elo+
Solo
Team Averages
Level 57
1,415 SR
1,324 Elo+

VS

Team Averages
Level 100
1,505 SR
1,412 Elo+
Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LFalcona
Ullr
Level 68
God Stats
1W - 3L
1,197 SR
Queue Stats
141W - 148L
1,423 Elo+
Solo
Scylla
Scylla
LufflyLuv
Scylla
Level 77
God Stats
1W - 4L
1,638 SR
Queue Stats
164W - 153L
1,459 Elo+
Solo
Mercury
Mercury
jakob-rzgoyan
Mercury
Level 128
God Stats
2W - 1L
1,692 SR
Queue Stats
648W - 651L
1,397 Elo+
Solo
Thoth
Thoth
jhaison
Thoth
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
849W - 913L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danuutss
Izanami
15
7 / 7 / 16
10,441
803
14,115
9,969
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
17
7 / 3 / 20
10,644
819
11,858
14,635
6,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
benikik
Kukulkan
19
7 / 2 / 20
11,602
892
11,873
8,901
3,604
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
xICasaru
Hades
18
8 / 4 / 21
11,300
869
14,274
13,137
6,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
yene88
Hun Batz
16
10 / 5 / 11
11,025
848
9,018
10,011
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 9 / 6
9,396
723
8,427
16,800
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
6 / 7 / 8
9,904
762
8,034
16,301
7,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LufflyLuv
Scylla
15
4 / 7 / 10
9,103
700
14,125
11,057
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
2 / 10 / 8
8,646
665
6,004
13,343
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
jhaison
Thoth
18
5 / 6 / 6
10,285
791
3,528
10,111
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
39
Kills
20
21
Deaths
39
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
9
6
0.67
W
Izanami
Danuutss
Izanami
7
7
16
2.14
L
Ullr
6
7
8
1.43
L
Scylla
LufflyLuv
Scylla
4
7
10
1.29
W
Arachne
7
3
20
5.67
W
Kukulkan
benikik
Kukulkan
7
2
20
8.5
L
Mercury
2
10
8
0.6
L
Thoth
jhaison
Thoth
5
6
6
1.33
W
Hades
xICasaru
Hades
8
4
21
4.63
W
Hun Batz
yene88
Hun Batz
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,138
Damage
40,118
56,653
Taken
67,612
23,721
Mitigated
25,325
19,975
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,427
3,188
1,292
4,207
16,800
6,129
0
5,294
11,506
0
25,062
W
Izanami
Danuutss
Izanami
14,115
8,111
0
0
9,969
3,556
1,236
2,739
7,230
0
24,594
L
Ullr
8,034
3,427
1,037
3,268
16,301
7,012
360
7,029
9,272
0
16,012
L
Scylla
LufflyLuv
Scylla
14,125
375
1,086
631
11,057
4,120
0
4,373
6,684
28,050
0
W
Arachne
11,858
7,906
912
6,328
14,635
6,004
1,956
4,567
10,068
0
21,019
W
Kukulkan
benikik
Kukulkan
11,873
1,202
1,607
3,621
8,901
3,604
770
3,721
5,180
37,350
0
L
Mercury
6,004
3,025
709
1,548
13,343
4,506
777
5,439
7,904
0
15,580
L
Thoth
jhaison
Thoth
3,528
202
1,870
1,290
10,111
3,558
167
4,012
6,099
12,153
0
W
Hades
xICasaru
Hades
14,274
1,368
1,610
4,440
13,137
6,330
1,277
3,977
9,160
25,621
0
W
Hun Batz
yene88
Hun Batz
9,018
2,212
294
1,163
10,011
4,227
1,170
2,649
7,362
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
47,334
115
Minions Killed
133
0
Camps Cleared
0
1,166,890
Distance Traveled
959,912
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,396
723
34
3
0
177,991
1
W
Izanami
10,441
803
11
1
0
207,768
0
L
Ullr
9,904
762
19
1
0
180,214
0
L
Scylla
9,103
700
37
3
0
199,352
0
W
Arachne
10,644
819
9
1
0
282,382
0
W
Kukulkan
11,602
892
63
5
0
239,659
0
L
Mercury
8,646
665
18
1
0
185,686
0
L
Thoth
10,285
791
25
2
0
216,669
4
W
Hades
11,300
869
18
1
0
213,273
0
W
Hun Batz
11,025
848
14
1
0
223,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role