Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlmightyBerz
Fenrir
Level 100
God Stats
16W - 22L
1,513 SR
Queue Stats
517W - 559L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
I-I-Only-PvP-I-I
Gilgamesh
Level 147
God Stats
10W - 4L
1,855 SR
Queue Stats
129W - 136L
1,496 Elo+
Party 1
Nox
Nox
SaberT86MG
Nox
Level 113
God Stats
6W - 9L
1,560 SR
Queue Stats
190W - 180L
1,524 Elo+
Party 2
Chang'e
Chang'e
neonstrange
Chang'e
Level 127
God Stats
13W - 15L
1,302 SR
Queue Stats
565W - 541L
1,516 Elo+
Party 2
Team Averages
Level 127
1,546 SR
1,499 Elo+

VS

Team Averages
Level 87
1,546 SR
1,484 Elo+
Anubis
Anubis
Axanthic_Wolf
Anubis
Level 117
God Stats
0W - 3L
1,619 SR
Queue Stats
151W - 144L
1,508 Elo+
Party 3
Mercury
Mercury
KamiChrist
Mercury
Level 107
God Stats
71W - 55L
1,608 SR
Queue Stats
752W - 617L
1,543 Elo+
Solo
Skadi
Skadi
blvtigekn0chen
Skadi
Level 119
God Stats
4W - 5L
1,547 SR
Queue Stats
99W - 103L
1,490 Elo+
Party 3
Thoth
Thoth
mart96018
Thoth
Level 47
God Stats
0W - 1L
1,458 SR
Queue Stats
48W - 49L
1,452 Elo+
Party 4
Kuzenbo
Kuzenbo
merlijn123
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 7
9,586
533
11,272
8,571
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
11 / 3 / 6
10,833
602
8,776
13,396
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
17
2 / 0 / 2
10,501
583
3,867
12,474
6,605
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 2 / 8
9,351
520
7,922
9,685
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
neonstrange
Chang'e
16
4 / 3 / 8
10,584
588
12,435
10,574
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 1
8,830
491
9,124
15,759
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KamiChrist
Mercury
14
1 / 2 / 1
8,181
455
3,224
13,859
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
7,496
416
5,567
13,113
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
mart96018
Thoth
15
2 / 2 / 0
9,176
510
3,273
5,955
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
merlijn123
Kuzenbo
11
0 / 6 / 0
6,439
358
2,724
11,917
8,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
8
8
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
7
7.5
W
Fenrir
11
3
6
4.67
L
4
10
1
0.45
W
Gilgamesh
2
0
2
3
L
Mercury
KamiChrist
Mercury
1
2
1
0.75
W
4
2
8
4
L
1
5
1
0.3
L
Thoth
mart96018
Thoth
2
2
0
1
L
Kuzenbo
merlijn123
Kuzenbo
0
6
0
0
W
Chang'e
neonstrange
Chang'e
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
23,912
54,700
Taken
60,603
24,506
Mitigated
27,574
22,961
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,272
4,596
0
4,199
8,571
3,635
2,091
1,391
7,180
0
58,478
W
Fenrir
8,776
2,078
0
6,279
13,396
6,864
62
2,930
10,416
0
54,839
L
9,124
452
0
4,803
15,759
7,443
225
9,594
5,633
52,798
0
W
Gilgamesh
3,867
758
0
2,165
12,474
6,605
510
1,969
10,145
0
68,206
L
Mercury
KamiChrist
Mercury
3,224
801
0
1,635
13,859
5,648
0
2,677
11,000
0
61,518
W
7,922
797
402
2,967
9,685
4,402
1,081
2,625
7,060
31,470
0
L
5,567
2,578
0
2,752
13,113
4,132
514
3,310
9,777
0
48,000
L
Thoth
mart96018
Thoth
3,273
182
0
1,779
5,955
1,841
0
0
5,955
45,703
0
L
Kuzenbo
merlijn123
Kuzenbo
2,724
885
0
1,779
11,917
8,510
144
3,981
7,881
19,217
0
W
Chang'e
neonstrange
Chang'e
12,435
942
2,039
4,910
10,574
3,000
68
5,776
4,778
63,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
40,122
504
Minions Killed
442
0
Camps Cleared
0
1,653,448
Distance Traveled
1,507,163
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,586
533
111
6
0
283,721
9
W
Fenrir
10,833
602
89
5
0
344,847
6
L
Anubis
8,830
491
93
5
0
241,788
4
W
Gilgamesh
10,501
583
124
7
0
353,103
2
L
Mercury
8,181
455
111
6
0
400,011
0
W
Nox
9,351
520
50
3
0
320,133
6
L
Skadi
7,496
416
73
4
0
274,938
2
L
Thoth
9,176
510
131
7
0
284,108
0
L
Kuzenbo
6,439
358
34
2
0
306,318
1
W
Chang'e
10,584
588
130
7
0
351,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role