Player Matchup

Yemoja
Yemoja
IndigoCloud5414
Yemoja
Level 15
God Stats
3W - 5L
1,677 SR
Queue Stats
5W - 7L
1,525 Elo+
Solo
Bellona
Bellona
SnowWhite1221
Bellona
Level 10
God Stats
13W - 9L
1,735 SR
Queue Stats
55W - 62L
1,414 Elo+
Solo
Awilix
Awilix
gunnerb0y_2000
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,396 Elo+
Solo
Fenrir
Fenrir
samdogg12345
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
yougi_37
Poseidon
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 7L
1,322 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,431 Elo+

VS

Team Averages
Level 16
1,463 SR
1,369 Elo+
King Arthur
King Arthur
Onirush2k
King Arthur
Level 23
God Stats
34W - 34L
1,476 SR
Queue Stats
480W - 533L
1,362 Elo+
Solo
Nemesis
Nemesis
Ov3rt3k
Nemesis
Level 4
God Stats
5W - 5L
1,322 SR
Queue Stats
9W - 11L
1,348 Elo+
Party 1
Tiamat
Tiamat
SifanRKG
Tiamat
Level 6
God Stats
6W - 5L
1,541 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Medusa
Medusa
bienko173
Medusa
Level 18
God Stats
26W - 22L
1,486 SR
Queue Stats
45W - 60L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
strikerhunt619
Ao Kuang
Level 28
God Stats
38W - 18L
1,490 SR
Queue Stats
73W - 58L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
12,249
1,114
7,824
18,528
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
17
1 / 14 / 7
10,612
965
8,026
30,032
22,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 9 / 4
11,575
1,052
15,861
18,233
7,871
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
13
0 / 2 / 0
8,570
779
695
1,523
412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
yougi_37
Poseidon
16
1 / 8 / 5
10,593
963
11,215
18,852
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Onirush2k
King Arthur
19
5 / 0 / 21
12,456
1,132
9,492
7,910
8,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ov3rt3k
Nemesis
18
4 / 5 / 17
11,342
1,031
7,047
9,505
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
SifanRKG
Tiamat
19
8 / 0 / 23
13,163
1,197
23,524
8,693
6,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
bienko173
Medusa
18
7 / 4 / 16
12,581
1,144
19,925
11,653
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
19
15 / 2 / 11
12,917
1,174
21,956
14,811
5,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
127
11
Kills
39
39
Deaths
11
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
King Arthur
Onirush2k
King Arthur
5
0
21
15.5
W
Nemesis
Ov3rt3k
Nemesis
4
5
17
2.5
W
Tiamat
SifanRKG
Tiamat
8
0
23
19.5
L
Bellona
1
14
7
0.32
W
Medusa
bienko173
Medusa
7
4
16
3.75
L
6
9
4
0.89
L
Fenrir
0
2
0
0
W
Ao Kuang
15
2
11
10.25
L
Poseidon
yougi_37
Poseidon
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
81,944
87,168
Taken
52,572
54,984
Mitigated
29,394
4,750
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
1,106
1,223
1,133
18,528
18,406
0
13,732
4,796
30,861
0
W
King Arthur
Onirush2k
King Arthur
9,492
2,202
0
0
7,910
8,148
0
3,108
4,596
0
28,538
W
Nemesis
Ov3rt3k
Nemesis
7,047
3,988
0
179
9,505
4,515
0
1,981
7,460
0
17,779
W
Tiamat
SifanRKG
Tiamat
23,524
2,877
0
4,607
8,693
6,685
0
4,338
4,230
41,495
0
L
Bellona
8,026
5,239
0
1,203
30,032
22,337
0
12,430
17,602
0
22,685
W
Medusa
bienko173
Medusa
19,925
13,408
0
185
11,653
4,216
0
2,391
9,210
0
33,120
L
15,861
6,068
255
266
18,233
7,871
0
7,206
11,027
0
19,660
L
Fenrir
695
617
0
109
1,523
412
0
510
1,013
0
789
W
Ao Kuang
21,956
8,720
421
4,025
14,811
5,830
0
6,456
8,037
40,744
0
L
Poseidon
yougi_37
Poseidon
11,215
3,299
0
561
18,852
5,958
0
11,602
7,250
28,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
62,459
136
Minions Killed
192
1
Camps Cleared
11
684,593
Distance Traveled
1,018,677
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,249
1,114
53
5
0
175,264
0
W
King Arthur
12,456
1,132
43
4
0
221,281
0
W
Nemesis
11,342
1,031
26
2
1
142,310
1
W
Tiamat
13,163
1,197
54
5
1
233,728
0
L
Bellona
10,612
965
25
2
1
199,994
2
W
Medusa
12,581
1,144
31
3
5
211,451
1
L
Awilix
11,575
1,052
9
1
0
158,874
1
L
Fenrir
8,570
779
0
0
0
20,167
0
W
Ao Kuang
12,917
1,174
38
3
4
209,907
3
L
Poseidon
10,593
963
49
4
0
130,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role