Player Matchup

Thanatos
Thanatos
Diamond II
BeLikeIroh
Thanatos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
LtDuckers
Cerberus
Masters
Level 150
God Stats
30W - 20L
1,726 SR
Queue Stats
191W - 198L
2,617 MMR
Solo
Nu Wa
Nu Wa
Masters
WuntchMeat
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
ekdl
Vamana
Masters
Level 149
God Stats
7W - 4L
1,841 SR
Queue Stats
234W - 201L
2,753 MMR
Solo
Neith
Neith
Diamond I
sonicjaja
Neith
Diamond I
Level 156
God Stats
1W - 3L
1,334 SR
Queue Stats
139W - 113L
2,585 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,580 SR
2,191 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,769 SR
2,678 MMR
Heimdallr
Heimdallr
Masters
BurnySandurs
Heimdallr
Masters
Level 129
God Stats
2W - 2L
1,787 SR
Queue Stats
286W - 267L
2,332 MMR
Solo
Geb
Geb
Masters
Ctons17
Geb
Masters
Level 149
God Stats
6W - 4L
1,577 SR
Queue Stats
141W - 119L
2,347 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Dirtyy Rogue
Zhong Kui
Masters
Level 159
God Stats
37W - 14L
2,011 SR
Queue Stats
436W - 253L
3,178 MMR
Party 1
Bakasura
Bakasura
Masters
Rustyyyyyy
Bakasura
Masters
Level 158
God Stats
18W - 8L
1,701 SR
Queue Stats
439W - 258L
3,178 MMR
Party 1
Chang'e
Chang'e
Diamond I
dadait
Chang'e
Diamond I
Level 152
God Stats
38W - 13L
1,768 SR
Queue Stats
174W - 145L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeLikeIroh
Thanatos
16
3 / 6 / 4
10,560
480
6,330
14,934
10,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LtDuckers
Cerberus
15
0 / 3 / 7
9,603
437
9,060
18,546
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
17
3 / 5 / 3
11,084
504
18,680
11,444
4,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
ekdl
Vamana
19
3 / 2 / 6
11,334
515
13,133
18,896
19,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
sonicjaja
Neith
19
5 / 6 / 4
11,998
545
15,849
15,423
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetAthenaGuan YuApolloTiamat

VS

Bans
JanusDanzaburouSobekYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurnySandurs
Heimdallr
20
3 / 4 / 7
13,187
599
9,241
19,341
8,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
17
2 / 1 / 14
11,319
515
9,390
17,450
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Dirtyy Rogue
Zhong Kui
18
3 / 1 / 8
11,755
534
11,757
13,045
9,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Rustyyyyyy
Bakasura
20
9 / 4 / 3
13,024
592
14,816
19,714
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
dadait
Chang'e
20
5 / 4 / 3
13,020
592
15,920
21,072
14,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
14
Kills
22
22
Deaths
14
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeLikeIroh
Thanatos
3
6
4
0.83
W
Heimdallr
BurnySandurs
Heimdallr
3
4
7
1.63
W
Geb
2
1
14
9
W
Zhong Kui
Dirtyy Rogue
Zhong Kui
3
1
8
7
L
Cerberus
LtDuckers
Cerberus
0
3
7
1.17
W
Bakasura
Rustyyyyyy
Bakasura
9
4
3
2.63
L
Nu Wa
3
5
3
0.9
W
Chang'e
dadait
Chang'e
5
4
3
1.63
L
Vamana
ekdl
Vamana
3
2
6
3
L
Neith
sonicjaja
Neith
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,052
Damage
61,124
79,243
Taken
90,622
55,373
Mitigated
56,898
26,464
Healing
38,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeLikeIroh
Thanatos
6,330
1,551
0
11,592
14,934
10,357
0
6,692
7,594
0
69,668
W
Heimdallr
BurnySandurs
Heimdallr
9,241
5,466
0
7,829
19,341
8,654
0
2,337
17,004
0
115,387
W
Geb
9,390
842
0
2,344
17,450
16,595
0
6,186
11,264
29,310
0
W
Zhong Kui
Dirtyy Rogue
Zhong Kui
11,757
417
0
8,827
13,045
9,318
741
6,519
6,526
98,608
0
L
Cerberus
LtDuckers
Cerberus
9,060
812
0
6,439
18,546
14,782
0
9,060
9,011
47,059
0
W
Bakasura
Rustyyyyyy
Bakasura
14,816
11,291
0
5,281
19,714
7,852
589
7,149
12,565
0
88,041
L
Nu Wa
18,680
4,555
252
857
11,444
4,200
121
5,713
5,101
96,878
0
W
Chang'e
dadait
Chang'e
15,920
1,370
2,928
11,462
21,072
14,479
646
5,670
15,402
103,679
0
L
Vamana
ekdl
Vamana
13,133
6,060
0
5,517
18,896
19,831
0
10,626
7,969
0
84,075
L
Neith
sonicjaja
Neith
15,849
6,466
0
1,807
15,423
6,203
0
4,976
9,962
0
89,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
62,305
673
Minions Killed
733
0
Camps Cleared
0
2,179,909
Distance Traveled
2,195,701
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,560
480
125
6
0
450,946
4
W
Heimdallr
13,187
599
167
8
0
398,263
3
W
Geb
11,319
515
27
1
0
466,511
6
W
Zhong Kui
11,755
534
203
9
0
425,800
3
L
Cerberus
9,603
437
72
3
0
481,380
9
W
Bakasura
13,024
592
147
7
0
470,324
2
L
Nu Wa
11,084
504
177
8
0
374,096
5
W
Chang'e
13,020
592
189
9
0
434,803
5
L
Vamana
11,334
515
141
6
0
478,177
9
L
Neith
11,998
545
158
7
0
395,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role