Player Matchup

Ra
Ra
Carlacc
Ra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,783 Elo+
Party 1
Bellona
Bellona
Dúsky
Bellona
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 3L
1,919 Elo+
Party 1
Kukulkan
Kukulkan
TheGoldenNick
Kukulkan
Level 157
God Stats
1W - 0L
1,338 SR
Queue Stats
13W - 6L
1,823 Elo+
Party 1
Fafnir
Fafnir
lioshock
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,867 Elo+
Party 1
Sol
Sol
raelagrael
Sol
Level 160
God Stats
7W - 8L
1,541 SR
Queue Stats
274W - 291L
1,641 Elo+
Solo
Team Averages
Level 143
1,518 SR
1,807 Elo+

VS

Team Averages
Level 152
1,440 SR
1,611 Elo+
Neith
Neith
AgonyAndTortures
Neith
Level 160
God Stats
11W - 10L
1,292 SR
Queue Stats
623W - 628L
1,596 Elo+
Party 3
Zeus
Zeus
AngelofBloodshed
Zeus
Level 159
God Stats
7W - 6L
1,637 SR
Queue Stats
418W - 381L
1,592 Elo+
Party 3
Anhur
Anhur
Antonio019
Anhur
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 92L
1,548 Elo+
Solo
Horus
Horus
Claxon8
Horus
Level 160
God Stats
3W - 3L
1,293 SR
Queue Stats
174W - 148L
1,639 Elo+
Party 2
Bakasura
Bakasura
Uxcis
Bakasura
Level 122
God Stats
1W - 1L
1,693 SR
Queue Stats
36W - 32L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
9,822
756
4,806
6,763
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Dúsky
Bellona
15
1 / 2 / 6
8,755
673
8,316
15,849
14,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheGoldenNick
Kukulkan
17
3 / 2 / 6
10,387
799
14,683
11,724
4,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
lioshock
Fafnir
15
1 / 3 / 7
9,898
761
6,170
19,003
23,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 6
10,052
773
18,755
14,559
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,560
658
14,514
8,860
4,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 2 / 5
10,265
790
19,152
8,263
4,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
3 / 3 / 5
8,846
680
11,887
12,750
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Claxon8
Horus
14
0 / 2 / 7
8,780
675
5,088
16,097
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Uxcis
Bakasura
15
2 / 2 / 5
9,857
758
5,635
14,145
8,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
11
Kills
8
10
Deaths
11
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
3
2
5
2.75
L
Anhur
3
3
5
1.83
W
1
1
8
5
L
Horus
Claxon8
Horus
0
2
7
1.75
W
Bellona
Dúsky
Bellona
1
2
6
2
W
Kukulkan
TheGoldenNick
Kukulkan
3
2
6
3
L
Bakasura
Uxcis
Bakasura
2
2
5
2.25
W
Fafnir
lioshock
Fafnir
1
3
7
1.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,730
Damage
56,276
67,898
Taken
60,115
53,698
Mitigated
43,822
30,455
Healing
35,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,514
1,222
374
2,962
8,860
4,073
440
7,116
1,744
0
32,995
L
19,152
349
2,567
970
8,263
4,537
193
6,945
1,318
32,190
0
L
Anhur
11,887
5,278
0
2,129
12,750
7,079
572
10,256
2,494
0
29,009
W
4,806
75
11,805
2,901
6,763
4,095
756
2,886
3,597
18,766
0
L
Horus
Claxon8
Horus
5,088
1,741
11,734
9,338
16,097
19,723
353
10,155
5,942
0
6,840
W
Bellona
Dúsky
Bellona
8,316
1,433
1,869
879
15,849
14,654
455
5,011
10,098
0
14,354
W
Kukulkan
TheGoldenNick
Kukulkan
14,683
2,156
693
758
11,724
4,990
213
3,451
7,713
47,199
0
L
Bakasura
Uxcis
Bakasura
5,635
2,964
2,083
3,046
14,145
8,410
962
9,942
4,203
0
4,609
W
Fafnir
lioshock
Fafnir
6,170
874
2,859
4,520
19,003
23,699
232
4,472
14,021
10,549
0
W
18,755
4,080
0
4,171
14,559
6,260
3,608
3,332
11,117
35,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
46,308
154
Minions Killed
132
0
Camps Cleared
0
1,124,814
Distance Traveled
1,075,249
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,560
658
44
3
0
228,759
2
L
Zeus
10,265
790
38
3
0
187,803
4
L
Anhur
8,846
680
34
3
0
179,364
0
W
Ra
9,822
756
38
3
0
241,220
0
L
Horus
8,780
675
0
0
0
231,721
0
W
Bellona
8,755
673
10
1
0
253,988
3
W
Kukulkan
10,387
799
70
5
0
190,278
2
L
Bakasura
9,857
758
16
1
0
247,602
4
W
Fafnir
9,898
761
4
0
0
205,360
1
W
Sol
10,052
773
32
2
0
233,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role