Player Matchup

Hel
Hel
KillshotKitty
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Muckest
Danzaburou
Level 139
God Stats
4W - 3L
1,845 SR
Queue Stats
66W - 41L
1,730 Elo+
Party 3
Ao Kuang
Ao Kuang
Rednecksmurf18
Ao Kuang
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 2
Bellona
Bellona
Reqwom
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Thanatos
Thanatos
salamanderpride
Thanatos
Level 18
God Stats
7W - 12L
1,315 SR
Queue Stats
11W - 21L
1,268 Elo+
Party 2
Team Averages
Level 33
1,532 SR
1,365 Elo+

VS

Team Averages
Level 18
1,520 SR
1,492 Elo+
Neith
Neith
EliteDagger25
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Party 1
Fenrir
Fenrir
LemonBuzzard150
Fenrir
Level 26
God Stats
3W - 0L
1,541 SR
Queue Stats
3W - 1L
1,661 Elo+
Solo
Ymir
Ymir
Rk1203
Ymir
Level 12
God Stats
6W - 3L
1,614 SR
Queue Stats
12W - 9L
1,510 Elo+
Party 1
Scylla
Scylla
Salagadoo
Scylla
Level 16
God Stats
3W - 4L
1,368 SR
Queue Stats
25W - 19L
1,509 Elo+
Party 1
Tiamat
Tiamat
destroyer23_-
Tiamat
Level 23
God Stats
3W - 1L
1,576 SR
Queue Stats
28W - 26L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 7
12,770
982
6,751
14,500
6,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Muckest
Danzaburou
20
11 / 6 / 4
15,289
1,176
38,263
21,120
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
14
0 / 3 / 0
9,445
727
741
3,064
974
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Reqwom
Bellona
14
0 / 2 / 0
9,367
721
761
2,906
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
14
0 / 1 / 1
9,634
741
705
1,321
385
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
13,046
1,004
14,483
14,907
6,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 3
13,580
1,045
7,649
13,333
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Rk1203
Ymir
17
3 / 1 / 5
11,534
887
3,461
8,255
10,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Salagadoo
Scylla
17
6 / 3 / 9
12,568
967
7,369
8,286
2,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 13
11,367
874
6,497
12,588
8,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
15
Kills
21
21
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
4
9
7
0.83
W
6
2
3
3.75
L
Danzaburou
Muckest
Danzaburou
11
6
4
2.17
L
Ao Kuang
0
3
0
0
L
Bellona
Reqwom
Bellona
0
2
0
0
W
Ymir
Rk1203
Ymir
3
1
5
5.5
W
Scylla
Salagadoo
Scylla
6
3
9
3.5
W
0
5
13
1.3
L
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,221
Damage
39,459
42,911
Taken
57,369
18,952
Mitigated
34,387
6,192
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,483
7,762
0
2,636
14,907
6,698
0
2,213
12,694
0
39,333
L
6,751
1,848
1,251
639
14,500
6,073
0
5,920
8,580
10,505
0
W
7,649
2,598
1,923
6,262
13,333
6,575
0
1,442
11,891
0
37,210
L
Danzaburou
Muckest
Danzaburou
38,263
16,537
0
3,857
21,120
9,901
0
7,410
13,710
0
80,944
L
Ao Kuang
741
325
0
273
3,064
974
0
1,810
1,254
1,648
0
L
Bellona
Reqwom
Bellona
761
391
0
142
2,906
1,619
0
1,473
1,433
40
1,666
W
Ymir
Rk1203
Ymir
3,461
985
0
0
8,255
10,067
0
1,099
7,156
16,414
0
W
Scylla
Salagadoo
Scylla
7,369
1,835
0
361
8,286
2,839
0
421
7,865
25,833
0
W
6,497
562
0
1,176
12,588
8,208
0
2,317
10,271
18,210
0
L
Thanatos
705
248
0
30
1,321
385
0
714
607
0
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
62,095
104
Minions Killed
229
0
Camps Cleared
13
472,902
Distance Traveled
914,756
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,046
1,004
57
4
0
212,857
0
L
Hel
12,770
982
11
1
0
165,907
0
W
Fenrir
13,580
1,045
72
6
13
233,117
0
L
Danzaburou
15,289
1,176
89
7
0
203,143
0
L
Ao Kuang
9,445
727
2
0
0
29,893
0
L
Bellona
9,367
721
2
0
0
36,255
0
W
Ymir
11,534
887
23
2
0
128,494
2
W
Scylla
12,568
967
52
4
0
134,886
3
W
Tiamat
11,367
874
25
2
0
205,402
0
L
Thanatos
9,634
741
0
0
0
37,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role