Player Matchup

Danzaburou
Danzaburou
CheezitzZ
Danzaburou
Level 12
God Stats
13W - 7L
1,605 SR
Queue Stats
20W - 15L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Melonberried
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 79L
1,502 Elo+
Party 2
Fafnir
Fafnir
MrDJDrDug
Fafnir
Level 18
God Stats
3W - 2L
1,722 SR
Queue Stats
81W - 64L
1,466 Elo+
Party 2
Nemesis
Nemesis
Shuyyyyy
Nemesis
Level 29
God Stats
3W - 1L
1,660 SR
Queue Stats
87W - 92L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
aphroditё
Nu Wa
Level 29
God Stats
17W - 19L
1,713 SR
Queue Stats
285W - 211L
1,662 Elo+
Solo
Team Averages
Level 22
1,640 SR
1,525 Elo+

VS

Team Averages
Level 22
1,499 SR
1,427 Elo+
Ymir
Ymir
Futuresnoow
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 117L
1,459 Elo+
Party 1
Mercury
Mercury
LieutCab
Mercury
Level 29
God Stats
27W - 23L
1,499 SR
Queue Stats
117W - 130L
1,409 Elo+
Solo
Tiamat
Tiamat
MildMags
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,492 Elo+
Party 1
Thanatos
Thanatos
aghanoum
Thanatos
Level 13
God Stats
25W - 23L
1,430 SR
Queue Stats
33W - 41L
1,392 Elo+
Party 3
Kukulkan
Kukulkan
bari2
Kukulkan
Level 14
God Stats
35W - 21L
1,567 SR
Queue Stats
41W - 42L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheezitzZ
Danzaburou
10
1 / 6 / 4
6,934
462
8,749
9,667
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Melonberried
Cthulhu
14
6 / 2 / 5
8,965
598
7,641
9,551
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
MrDJDrDug
Fafnir
11
5 / 3 / 6
7,921
528
4,776
11,899
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Shuyyyyy
Nemesis
12
6 / 4 / 3
7,678
512
6,617
10,284
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
13
3 / 4 / 3
7,954
530
8,909
7,018
1,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 7
7,230
482
5,355
12,268
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
LieutCab
Mercury
11
3 / 4 / 3
7,081
472
3,447
10,228
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MildMags
Tiamat
14
9 / 2 / 1
9,082
605
7,101
11,736
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
aghanoum
Thanatos
13
5 / 2 / 2
7,568
505
5,141
9,841
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
bari2
Kukulkan
11
2 / 7 / 4
6,761
451
6,891
8,111
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
21
Kills
19
19
Deaths
21
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CheezitzZ
Danzaburou
1
6
4
0.5
L
0
6
7
0.58
L
Mercury
LieutCab
Mercury
3
4
3
1.13
W
Cthulhu
Melonberried
Cthulhu
6
2
5
4.25
L
Tiamat
MildMags
Tiamat
9
2
1
4.75
W
Fafnir
MrDJDrDug
Fafnir
5
3
6
2.67
W
Nemesis
Shuyyyyy
Nemesis
6
4
3
1.88
L
Thanatos
aghanoum
Thanatos
5
2
2
3
W
Nu Wa
3
4
3
1.13
L
Kukulkan
bari2
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
27,935
48,419
Taken
52,184
26,484
Mitigated
20,037
10,137
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CheezitzZ
Danzaburou
8,749
5,560
0
1,932
9,667
2,958
144
4,571
4,918
0
39,318
L
5,355
957
0
1,284
12,268
6,304
156
4,656
7,386
26,572
0
L
Mercury
LieutCab
Mercury
3,447
1,409
0
3,370
10,228
2,838
0
2,972
6,964
0
36,810
W
Cthulhu
Melonberried
Cthulhu
7,641
786
85
2,405
9,551
6,898
150
3,087
6,298
46,277
0
L
Tiamat
MildMags
Tiamat
7,101
1,156
0
4,916
11,736
5,248
0
4,321
7,028
45,300
0
W
Fafnir
MrDJDrDug
Fafnir
4,776
2,370
0
2,268
11,899
11,119
502
5,387
6,306
15,300
0
W
Nemesis
Shuyyyyy
Nemesis
6,617
3,309
0
2,997
10,284
3,827
0
3,322
6,904
0
38,517
L
Thanatos
aghanoum
Thanatos
5,141
985
429
7,077
9,841
3,146
62
4,195
5,344
0
30,165
W
Nu Wa
8,909
1,510
0
450
7,018
1,682
1,172
2,342
4,646
52,710
0
L
Kukulkan
bari2
Kukulkan
6,891
539
270
1,146
8,111
2,501
66
3,587
4,136
24,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
37,722
353
Minions Killed
320
0
Camps Cleared
0
1,350,539
Distance Traveled
1,347,733
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,934
462
74
5
0
245,072
0
L
Ymir
7,230
482
47
3
0
229,491
0
L
Mercury
7,081
472
67
4
0
305,017
0
W
Cthulhu
8,965
598
103
7
0
297,420
0
L
Tiamat
9,082
605
93
6
0
282,130
2
W
Fafnir
7,921
528
18
1
0
271,116
0
W
Nemesis
7,678
512
75
5
0
280,423
1
L
Thanatos
7,568
505
66
4
0
292,349
0
W
Nu Wa
7,954
530
83
6
0
256,508
1
L
Kukulkan
6,761
451
47
3
0
238,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role