Player Matchup

Anhur
Anhur
Beanbaby19
Anhur
Level 28
God Stats
7W - 11L
1,462 SR
Queue Stats
169W - 106L
1,597 Elo+
Solo
Arachne
Arachne
BuckedLobster82
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 63L
1,444 Elo+
Solo
Hera
Hera
Jetty-Boyy
Hera
Level 26
God Stats
23W - 22L
1,376 SR
Queue Stats
79W - 109L
1,235 Elo+
Solo
Xing Tian
Xing Tian
RolePalyerGamer
Xing Tian
Level 23
God Stats
7W - 7L
1,564 SR
Queue Stats
52W - 53L
1,447 Elo+
Solo
Kukulkan
Kukulkan
adamnawres
Kukulkan
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
27W - 62L
1,190 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,383 Elo+

VS

Team Averages
Level 25
1,444 SR
1,290 Elo+
Khepri
Khepri
Scarecroc15
Khepri
Level 22
God Stats
1W - 2L
1,478 SR
Queue Stats
7W - 13L
1,173 Elo+
Solo
Tyr
Tyr
ThatsANeck
Tyr
Level 26
God Stats
29W - 17L
1,718 SR
Queue Stats
225W - 191L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
ftttr33307
Sun Wukong
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
159W - 217L
1,211 Elo+
Party 1
Neith
Neith
itscalledskill07
Neith
Level 26
God Stats
3W - 14L
1,318 SR
Queue Stats
93W - 177L
1,224 Elo+
Party 1
Bakasura
Bakasura
nondescripthuman
Bakasura
Level 27
God Stats
0W - 13L
1,208 SR
Queue Stats
35W - 56L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
10 / 1 / 5
11,536
607
9,900
10,598
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 8
10,265
540
14,931
12,673
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 5
8,048
424
6,977
9,528
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
RolePalyerGamer
Xing Tian
15
6 / 0 / 7
10,360
545
7,275
11,032
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
adamnawres
Kukulkan
8
0 / 2 / 1
6,337
334
108
4,725
1,376

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 4
8,152
429
3,064
10,283
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 1
10,210
537
14,452
12,230
12,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ftttr33307
Sun Wukong
12
2 / 8 / 2
8,193
431
6,398
12,862
9,384
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 9 / 0
7,010
369
1,555
10,787
3,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 9 / 1
8,389
442
4,170
16,121
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
28
Kills
12
12
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
1
5
12.5
W
11
2
8
7.5
W
1
7
5
0.5
W
Xing Tian
RolePalyerGamer
Xing Tian
6
0
7
9.5
L
Khepri
0
3
4
0.67
L
8
2
1
4.25
W
Kukulkan
adamnawres
Kukulkan
0
2
1
0.25
L
Sun Wukong
ftttr33307
Sun Wukong
2
8
2
0.38
L
0
9
0
0
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
29,639
48,556
Taken
62,283
25,299
Mitigated
42,833
11,810
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,900
2,778
0
5,248
10,598
4,361
4,220
350
10,193
0
84,016
W
14,931
11,906
0
3,495
12,673
5,167
0
1,415
11,258
0
49,342
W
6,977
2,035
0
1,610
9,528
3,309
0
207
9,198
44,736
0
W
Xing Tian
RolePalyerGamer
Xing Tian
7,275
1,081
0
1,457
11,032
11,086
988
962
9,701
35,126
0
L
Khepri
3,064
494
0
372
10,283
10,215
687
3,644
6,519
26,343
0
L
14,452
2,928
0
4,429
12,230
12,638
1,277
4,102
8,072
0
57,627
W
Kukulkan
adamnawres
Kukulkan
108
108
0
0
4,725
1,376
0
130
4,595
7,480
0
L
Sun Wukong
ftttr33307
Sun Wukong
6,398
764
147
399
12,862
9,384
973
2,207
10,479
0
31,206
L
1,555
339
0
1,251
10,787
3,155
1,249
1,577
9,150
0
20,550
L
4,170
2,860
0
4,343
16,121
7,441
0
2,696
13,345
0
47,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
41,954
357
Minions Killed
338
0
Camps Cleared
0
1,635,630
Distance Traveled
1,672,115
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,536
607
156
8
0
313,147
0
W
Arachne
10,265
540
61
3
0
389,506
3
W
Hera
8,048
424
69
4
0
331,392
2
W
Xing Tian
10,360
545
57
3
0
331,788
3
L
Khepri
8,152
429
45
2
0
354,794
0
L
Tyr
10,210
537
103
5
0
392,325
1
W
Kukulkan
6,337
334
14
1
0
269,797
0
L
Sun Wukong
8,193
431
34
2
0
308,353
0
L
Neith
7,010
369
66
3
0
277,340
0
L
Bakasura
8,389
442
90
5
0
339,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role