Player Matchup

Guan Yu
Guan Yu
Anakin_0
Guan Yu
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 95L
1,487 Elo+
Solo
Ymir
Ymir
Not-_KingAce
Ymir
Level 24
God Stats
11W - 3L
1,703 SR
Queue Stats
22W - 15L
1,471 Elo+
Solo
Da Ji
Da Ji
Pink CATctus
Da Ji
Level 29
God Stats
17W - 18L
1,555 SR
Queue Stats
78W - 71L
1,499 Elo+
Party 3
Agni
Agni
Screamschado
Agni
Level 28
God Stats
7W - 6L
1,526 SR
Queue Stats
89W - 85L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
salum1980
Cthulhu
Level 29
God Stats
11W - 7L
1,536 SR
Queue Stats
566W - 564L
1,413 Elo+
Solo
Team Averages
Level 26
1,564 SR
1,473 Elo+

VS

Team Averages
Level 20
1,417 SR
1,437 Elo+
Chang'e
Chang'e
Fliecken2
Chang'e
Level 19
God Stats
0W - 2L
1,233 SR
Queue Stats
8W - 8L
1,456 Elo+
Solo
Guan Yu
Guan Yu
RaFiTa_08_
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
Symbaad
Cernunnos
Level 23
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 30L
1,344 Elo+
Party 2
Jormungandr
Jormungandr
adr910ian
Jormungandr
Level 6
God Stats
4W - 5L
1,283 SR
Queue Stats
12W - 12L
1,472 Elo+
Party 1
Neith
Neith
sebileboss17
Neith
Level 29
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anakin_0
Guan Yu
20
5 / 5 / 20
14,688
979
16,491
27,348
35,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 20
14,480
965
15,417
22,268
31,335
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
14 / 5 / 11
16,350
1,090
36,020
22,232
10,140
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 15
15,955
1,064
30,429
14,940
5,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
salum1980
Cthulhu
20
1 / 5 / 24
13,974
932
25,043
25,244
34,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fliecken2
Chang'e
20
5 / 5 / 12
14,040
936
25,757
26,879
9,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RaFiTa_08_
Guan Yu
20
5 / 7 / 10
14,201
947
13,735
31,811
37,391
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Symbaad
Cernunnos
19
2 / 6 / 7
12,775
852
15,939
15,811
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
adr910ian
Jormungandr
20
6 / 10 / 14
14,725
982
22,476
36,055
32,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 6 / 10
13,654
910
24,610
21,311
8,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
76
34
Kills
23
23
Deaths
34
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Anakin_0
Guan Yu
5
5
20
3
L
Chang'e
Fliecken2
Chang'e
5
5
12
2.2
W
4
4
20
3.5
W
14
5
11
3.9
L
Guan Yu
RaFiTa_08_
Guan Yu
5
7
10
1.43
W
10
4
15
4.38
L
Cernunnos
Symbaad
Cernunnos
2
6
7
0.92
L
Jormungandr
adr910ian
Jormungandr
6
10
14
1.3
W
Cthulhu
salum1980
Cthulhu
1
5
24
2.6
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,400
Damage
102,517
112,032
Taken
131,867
116,557
Mitigated
93,712
29,322
Healing
31,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Anakin_0
Guan Yu
16,491
3,084
9,821
7,338
27,348
35,035
0
11,151
16,197
0
37,834
L
Chang'e
Fliecken2
Chang'e
25,757
2,740
5,648
7,893
26,879
9,411
0
17,882
8,947
53,762
0
W
15,417
2,350
0
0
22,268
31,335
0
10,765
11,503
35,415
0
W
36,020
13,752
0
5,304
22,232
10,140
0
7,997
14,235
0
47,487
L
Guan Yu
RaFiTa_08_
Guan Yu
13,735
1,759
5,128
6,423
31,811
37,391
0
15,131
16,614
0
30,954
W
30,429
2,981
627
3,162
14,940
5,886
0
6,629
8,311
72,258
0
L
Cernunnos
Symbaad
Cernunnos
15,939
6,870
609
2,334
15,811
5,715
0
6,624
9,181
0
36,518
L
Jormungandr
adr910ian
Jormungandr
22,476
4,948
0
0
36,055
32,592
0
18,149
17,837
44,985
0
W
Cthulhu
salum1980
Cthulhu
25,043
1,455
0
3,070
25,244
34,161
0
11,691
13,553
41,273
0
L
24,610
13,965
0
3,855
21,311
8,603
0
12,906
8,399
0
50,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,447
Gold Earned
69,395
260
Minions Killed
246
8
Camps Cleared
3
1,378,588
Distance Traveled
1,224,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,688
979
52
3
1
292,949
0
L
Chang'e
14,040
936
64
4
0
282,869
0
W
Ymir
14,480
965
41
3
1
246,032
3
W
Da Ji
16,350
1,090
21
1
4
283,543
1
L
Guan Yu
14,201
947
39
3
0
296,791
1
W
Agni
15,955
1,064
89
6
2
271,115
0
L
Cernunnos
12,775
852
47
3
3
198,436
0
L
Jormungandr
14,725
982
48
3
0
225,170
0
W
Cthulhu
13,974
932
57
4
0
284,949
0
L
Neith
13,654
910
48
3
0
220,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role