Player Matchup

Hercules
Hercules
DeadlySnake1440
Hercules
Level 80
God Stats
146W - 129L
1,544 SR
Queue Stats
243W - 237L
1,510 Elo+
Solo
Medusa
Medusa
Juancena1960
Medusa
Level 89
God Stats
10W - 6L
1,730 SR
Queue Stats
308W - 267L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
Squirmin
Ao Kuang
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
XxthatguyXx123
Sol
Level 93
God Stats
4W - 2L
1,456 SR
Queue Stats
217W - 198L
1,520 Elo+
Party 1
Apollo
Apollo
aragon110
Apollo
Level 87
God Stats
6W - 3L
1,506 SR
Queue Stats
171W - 146L
1,429 Elo+
Solo
Team Averages
Level 82
1,547 SR
1,499 Elo+

VS

Team Averages
Level 101
1,518 SR
1,466 Elo+
Ares
Ares
Jaymo3
Ares
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Oryan15
Gilgamesh
Level 64
God Stats
7W - 8L
1,517 SR
Queue Stats
254W - 262L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
enigma_skater
Ratatoskr
Level 160
God Stats
7W - 6L
1,352 SR
Queue Stats
286W - 191L
1,448 Elo+
Solo
Danzaburou
Danzaburou
jube013
Danzaburou
Level 45
God Stats
3W - 2L
1,585 SR
Queue Stats
5W - 8L
1,400 Elo+
Solo
Chang'e
Chang'e
thiagoGZ
Chang'e
Level 97
God Stats
9W - 7L
1,637 SR
Queue Stats
170W - 158L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 1 / 3
4,854
607
2,208
6,963
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
2 / 0 / 2
5,448
681
2,470
3,846
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Squirmin
Ao Kuang
11
3 / 0 / 2
6,016
752
1,922
5,703
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 3 / 3
5,087
636
4,413
4,226
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
aragon110
Apollo
10
3 / 3 / 2
5,843
730
4,994
5,829
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaymo3
Ares
6
1 / 2 / 0
3,954
494
3,013
4,600
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Oryan15
Gilgamesh
8
3 / 4 / 1
4,959
620
4,829
6,702
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
enigma_skater
Ratatoskr
9
3 / 4 / 0
5,237
655
4,266
8,110
3,126
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
jube013
Danzaburou
4
0 / 1 / 1
3,736
467
716
1,578
435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
thiagoGZ
Chang'e
8
0 / 1 / 0
4,650
581
2,704
3,573
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
7
7
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
1
3
2.5
L
Ares
Jaymo3
Ares
1
2
0
0.5
W
Medusa
2
0
2
3
L
Gilgamesh
Oryan15
Gilgamesh
3
4
1
0.88
W
Ao Kuang
Squirmin
Ao Kuang
3
0
2
4
W
3
3
3
1.5
W
Apollo
aragon110
Apollo
3
3
2
1.33
L
Ratatoskr
enigma_skater
Ratatoskr
3
4
0
0.75
L
Danzaburou
jube013
Danzaburou
0
1
1
0.5
L
Chang'e
thiagoGZ
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
15,528
26,567
Taken
24,563
9,075
Mitigated
9,526
11,640
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,208
749
0
3,621
6,963
2,860
24
2,313
4,610
0
10,455
L
Ares
Jaymo3
Ares
3,013
198
0
1,126
4,600
2,177
0
1,793
2,807
7,375
0
W
Medusa
2,470
1,147
0
2,057
3,846
1,136
0
1,282
2,466
0
30,226
L
Gilgamesh
Oryan15
Gilgamesh
4,829
1,498
0
1,543
6,702
2,763
0
2,279
4,423
337
22,625
W
Ao Kuang
Squirmin
Ao Kuang
1,922
805
0
3,081
5,703
1,793
0
1,454
4,155
28,554
0
W
4,413
1,147
0
1,156
4,226
1,128
1,066
722
3,504
24,004
0
W
Apollo
aragon110
Apollo
4,994
3,114
0
1,725
5,829
2,158
217
0
5,829
0
25,978
L
Ratatoskr
enigma_skater
Ratatoskr
4,266
901
0
2,376
8,110
3,126
0
349
7,761
0
26,389
L
Danzaburou
jube013
Danzaburou
716
260
0
74
1,578
435
0
933
645
0
5,925
L
Chang'e
thiagoGZ
Chang'e
2,704
407
435
1,899
3,573
1,025
0
981
2,592
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
22,536
262
Minions Killed
178
0
Camps Cleared
0
770,394
Distance Traveled
704,569
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,854
607
18
2
0
172,734
4
L
Ares
3,954
494
7
1
0
170,903
0
W
Medusa
5,448
681
67
8
0
166,106
2
L
Gilgamesh
4,959
620
40
5
0
152,801
0
W
Ao Kuang
6,016
752
72
9
0
165,752
0
W
Sol
5,087
636
46
6
0
139,695
0
W
Apollo
5,843
730
59
7
0
126,107
3
L
Ratatoskr
5,237
655
62
8
0
160,150
3
L
Danzaburou
3,736
467
12
2
0
50,687
0
L
Chang'e
4,650
581
57
7
0
170,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role