Player Matchup

Cernunnos
Cernunnos
Chuquinos
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,536 Elo+
Party 3
Bellona
Bellona
Fabin762
Bellona
Level 11
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 10L
1,320 Elo+
Party 3
Persephone
Persephone
Iago3572
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 1
Thor
Thor
NicolasWBL4038
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 1
Ymir
Ymir
Takukunakara
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 3
Team Averages
Level 30
1,450 SR
1,438 Elo+

VS

Team Averages
Level 16
1,518 SR
1,388 Elo+
Vamana
Vamana
Fernirdafavela
Vamana
Level 17
God Stats
1W - 1L
1,310 SR
Queue Stats
21W - 22L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Maditori
Jormungandr
Level 7
God Stats
8W - 7L
1,500 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 2
Bakasura
Bakasura
Mouzes13
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
WiFi06
Baron Samedi
Level 13
God Stats
8W - 7L
1,571 SR
Queue Stats
36W - 50L
1,344 Elo+
Solo
Ra
Ra
isaacv8
Ra
Level 14
God Stats
3W - 0L
1,710 SR
Queue Stats
21W - 22L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chuquinos
Cernunnos
20
13 / 11 / 15
15,941
1,226
40,698
26,280
11,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Fabin762
Bellona
20
9 / 10 / 15
14,822
1,140
19,589
29,053
21,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Iago3572
Persephone
20
1 / 10 / 22
12,339
949
18,745
17,619
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 16 / 20
13,232
1,018
11,494
26,848
11,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 10 / 24
13,788
1,061
16,487
27,496
34,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 32
16,830
1,295
23,016
29,914
39,040
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Maditori
Jormungandr
20
9 / 7 / 31
14,400
1,108
24,226
21,676
31,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Mouzes13
Bakasura
20
11 / 8 / 26
14,956
1,150
18,502
27,269
12,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WiFi06
Baron Samedi
20
13 / 6 / 25
15,289
1,176
30,379
20,990
11,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 29
13,658
1,051
22,396
15,818
6,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
200
31
Kills
57
57
Deaths
31
96
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chuquinos
Cernunnos
13
11
15
1.86
L
Bellona
Fabin762
Bellona
9
10
15
1.65
W
18
5
32
6.8
L
Persephone
Iago3572
Persephone
1
10
22
1.2
W
Jormungandr
Maditori
Jormungandr
9
7
31
3.5
W
Bakasura
Mouzes13
Bakasura
11
8
26
3
L
4
16
20
0.88
L
4
10
24
1.6
W
Baron Samedi
WiFi06
Baron Samedi
13
6
25
4.25
W
6
5
29
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,013
Damage
118,519
127,296
Taken
115,667
86,265
Mitigated
101,595
9,690
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chuquinos
Cernunnos
40,698
19,059
0
5,586
26,280
11,493
0
16,037
9,369
0
85,914
L
Bellona
Fabin762
Bellona
19,589
6,342
0
2,308
29,053
21,933
0
17,116
10,878
437
33,153
W
23,016
12,594
0
6,187
29,914
39,040
0
6,935
22,979
328
35,576
L
Persephone
Iago3572
Persephone
18,745
1,513
252
1,544
17,619
7,303
0
11,906
5,616
39,316
0
W
Jormungandr
Maditori
Jormungandr
24,226
2,102
0
0
21,676
31,552
0
8,677
12,999
46,727
0
W
Bakasura
Mouzes13
Bakasura
18,502
13,656
0
1,441
27,269
12,478
0
7,631
19,638
0
26,356
L
11,494
2,510
0
0
26,848
11,262
0
14,863
11,135
0
25,771
L
16,487
2,965
0
0
27,496
34,274
0
17,361
8,476
45,619
0
W
Baron Samedi
WiFi06
Baron Samedi
30,379
2,365
7,020
5,623
20,990
11,551
0
8,735
12,255
57,474
0
W
22,396
1,746
1,602
684
15,818
6,974
0
3,661
12,157
36,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,122
Gold Earned
75,133
227
Minions Killed
195
5
Camps Cleared
8
1,129,326
Distance Traveled
1,078,493
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,941
1,226
66
5
3
208,955
0
L
Bellona
14,822
1,140
31
2
0
248,247
3
W
Vamana
16,830
1,295
23
2
2
258,604
0
L
Persephone
12,339
949
45
3
0
232,044
0
W
Jormungandr
14,400
1,108
46
4
0
178,747
0
W
Bakasura
14,956
1,150
36
3
6
239,562
0
L
Thor
13,232
1,018
17
1
2
217,052
0
L
Ymir
13,788
1,061
68
5
0
223,028
0
W
Baron Samedi
15,289
1,176
59
5
0
199,554
0
W
Ra
13,658
1,051
31
2
0
202,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role