Player Matchup

Loki
Loki
Canadian-Made-92
Loki
Level 10
God Stats
1W - 1L
1,268 SR
Queue Stats
9W - 3L
1,668 Elo+
Solo
Sobek
Sobek
Cultured-Alma
Sobek
Level 23
God Stats
7W - 0L
1,861 SR
Queue Stats
80W - 70L
1,759 Elo+
Solo
Ares
Ares
Kira Yagami1701
Ares
Level 23
God Stats
1W - 0L
1,826 SR
Queue Stats
35W - 22L
1,615 Elo+
Solo
Anubis
Anubis
LikelySmackin
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,718 Elo+
Solo
Heimdallr
Heimdallr
VinDieselsBiceps
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,594 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,671 Elo+

VS

Team Averages
Level 17
1,508 SR
1,678 Elo+
Athena
Athena
KingCeL420
Athena
Level 21
God Stats
0W - 2L
1,375 SR
Queue Stats
51W - 56L
1,603 Elo+
Solo
Loki
Loki
LinenKill
Loki
Level 26
God Stats
126W - 109L
1,615 SR
Queue Stats
277W - 269L
1,638 Elo+
Solo
Izanami
Izanami
PopLeCIVIC
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,707 Elo+
Solo
Anhur
Anhur
Purpleinvade
Anhur
Level 29
God Stats
11W - 8L
1,550 SR
Queue Stats
138W - 95L
1,685 Elo+
Solo
Nike
Nike
RobodokuHunjacky
Nike
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 34L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,695
458
1,652
11,365
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 4
10,594
558
13,076
17,422
18,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 0 / 11
11,366
598
11,627
12,785
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 0 / 6
11,440
602
12,051
14,068
8,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
18
8 / 1 / 7
12,088
636
14,083
8,019
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KingCeL420
Athena
10
2 / 5 / 1
7,062
372
3,398
14,970
9,487
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
3 / 5 / 1
9,048
476
6,177
14,816
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
PopLeCIVIC
Izanami
7
1 / 10 / 1
6,079
320
3,665
8,532
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 3
7,762
409
4,787
9,598
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 2
9,055
477
7,872
24,258
16,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
11
12
Deaths
28
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
8
2
0.13
W
6
3
4
2.67
L
Athena
KingCeL420
Athena
2
5
1
0.5
W
8
0
11
13.5
W
6
0
6
9
L
Loki
3
5
1
0.7
L
Izanami
PopLeCIVIC
Izanami
1
10
1
0.15
L
2
3
3
1.17
L
3
5
2
0.8
W
Heimdallr
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
25,899
63,659
Taken
72,174
51,912
Mitigated
37,461
27,751
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,652
539
0
750
11,365
4,348
0
339
11,026
0
50,632
W
13,076
2,180
0
9,823
17,422
18,912
594
474
16,948
60,846
0
L
Athena
KingCeL420
Athena
3,398
1,418
0
2,987
14,970
9,487
0
8,315
6,655
20,630
0
W
11,627
1,085
0
2,478
12,785
16,917
438
1,000
11,785
36,473
0
W
12,051
990
0
10,556
14,068
8,576
1,920
1,349
12,719
108,324
0
L
Loki
6,177
1,494
0
5,246
14,816
5,846
0
6,135
8,681
0
63,301
L
Izanami
PopLeCIVIC
Izanami
3,665
2,960
0
202
8,532
2,621
0
5,035
3,497
0
13,393
L
4,787
2,888
0
1,945
9,598
2,614
0
3,873
5,725
0
41,809
L
7,872
1,691
0
4,013
24,258
16,893
52
13,396
10,862
0
43,439
W
Heimdallr
14,083
9,659
0
4,144
8,019
3,159
4,700
236
7,783
0
78,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
39,006
568
Minions Killed
343
0
Camps Cleared
0
1,722,562
Distance Traveled
1,462,346
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,695
458
80
4
0
334,771
0
W
Sobek
10,594
558
113
6
0
343,244
0
L
Athena
7,062
372
41
2
0
296,765
0
W
Ares
11,366
598
44
2
0
372,679
4
W
Anubis
11,440
602
188
10
0
335,133
1
L
Loki
9,048
476
129
7
0
373,453
1
L
Izanami
6,079
320
17
1
0
240,829
0
L
Anhur
7,762
409
73
4
0
246,866
0
L
Nike
9,055
477
83
4
0
304,433
0
W
Heimdallr
12,088
636
143
8
0
336,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role