Player Matchup

Tsukuyomi
Tsukuyomi
Eragon_Blackwing
Tsukuyomi
Level 87
God Stats
4W - 1L
1,611 SR
Queue Stats
71W - 43L
1,574 Elo+
Solo
Achilles
Achilles
Kyreegamer
Achilles
Level 88
God Stats
27W - 18L
1,617 SR
Queue Stats
229W - 217L
1,529 Elo+
Solo
Hades
Hades
Law1067
Hades
Level 97
God Stats
2W - 2L
1,622 SR
Queue Stats
74W - 74L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
MasterGiant4841
Gilgamesh
Level 86
God Stats
4W - 3L
1,822 SR
Queue Stats
59W - 61L
1,520 Elo+
Solo
Olorun
Olorun
thedarkmoon
Olorun
Level 83
God Stats
10W - 4L
1,541 SR
Queue Stats
97W - 67L
1,469 Elo+
Solo
Team Averages
Level 88
1,643 SR
1,519 Elo+

VS

Team Averages
Level 82
1,418 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Paparapupi
Gilgamesh
Level 86
God Stats
36W - 30L
1,257 SR
Queue Stats
334W - 329L
1,407 Elo+
Solo
Fenrir
Fenrir
ShadowColt07
Fenrir
Level 63
God Stats
6W - 5L
1,440 SR
Queue Stats
106W - 123L
1,492 Elo+
Solo
Vulcan
Vulcan
TITUSTITUS09
Vulcan
Level 102
God Stats
6W - 8L
1,479 SR
Queue Stats
501W - 465L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Tenacious Snail
Sylvanus
Level 89
God Stats
3W - 2L
1,551 SR
Queue Stats
243W - 226L
1,440 Elo+
Solo
Neith
Neith
Zero_abs_00
Neith
Level 69
God Stats
8W - 16L
1,360 SR
Queue Stats
61W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
6 / 3 / 4
10,325
516
9,689
11,070
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Kyreegamer
Achilles
15
5 / 4 / 8
9,592
480
10,096
15,369
13,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Law1067
Hades
17
5 / 3 / 6
10,733
537
11,700
13,672
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MasterGiant4841
Gilgamesh
18
5 / 4 / 1
10,850
543
10,962
18,709
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
16
4 / 5 / 3
9,788
489
12,856
17,691
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paparapupi
Gilgamesh
17
6 / 5 / 4
10,613
531
12,755
21,608
12,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
15
4 / 5 / 3
9,382
469
7,332
13,299
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
16
1 / 5 / 5
9,204
460
8,691
9,561
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
3 / 6 / 1
10,586
529
12,484
17,198
21,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 2
9,535
477
8,705
11,830
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
25
Kills
18
19
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
6
3
4
2.67
W
Achilles
Kyreegamer
Achilles
5
4
8
2.25
W
Hades
Law1067
Hades
5
3
6
2.67
W
Gilgamesh
MasterGiant4841
Gilgamesh
5
4
1
1.38
L
Gilgamesh
Paparapupi
Gilgamesh
6
5
4
1.6
L
Fenrir
4
5
3
1.1
L
Vulcan
1
5
5
0.7
L
Sylvanus
3
6
1
0.58
L
4
4
2
1.25
W
Olorun
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,303
Damage
49,967
76,511
Taken
73,496
42,611
Mitigated
47,349
25,599
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
9,689
3,044
0
3,913
11,070
4,051
926
3,145
7,885
0
61,397
W
Achilles
Kyreegamer
Achilles
10,096
2,937
0
2,577
15,369
13,436
741
2,408
12,877
0
39,150
W
Hades
Law1067
Hades
11,700
562
381
6,939
13,672
8,201
812
3,923
9,586
74,374
0
W
Gilgamesh
MasterGiant4841
Gilgamesh
10,962
4,128
0
3,516
18,709
9,812
1,040
9,233
9,476
0
71,317
L
Gilgamesh
Paparapupi
Gilgamesh
12,755
3,284
445
5,385
21,608
12,416
0
9,091
12,517
0
75,845
L
Fenrir
7,332
2,359
0
4,518
13,299
5,757
0
3,071
10,228
0
51,720
L
Vulcan
8,691
3,162
119
1,453
9,561
3,685
0
4,560
5,001
57,810
0
L
Sylvanus
12,484
3,452
0
5,917
17,198
21,367
116
869
16,329
58,037
9,367
L
8,705
3,200
0
4,011
11,830
4,124
980
6,965
4,865
0
44,229
W
Olorun
12,856
5,567
468
7,805
17,691
7,111
430
1,446
16,165
68,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
49,320
573
Minions Killed
510
0
Camps Cleared
0
1,854,361
Distance Traveled
1,739,251
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,325
516
100
5
0
411,606
6
W
Achilles
9,592
480
55
3
0
395,170
3
W
Hades
10,733
537
174
9
0
353,416
6
W
Gilgamesh
10,850
543
139
7
0
338,165
3
L
Gilgamesh
10,613
531
115
6
0
372,899
4
L
Fenrir
9,382
469
93
5
0
403,545
1
L
Vulcan
9,204
460
91
5
0
349,745
5
L
Sylvanus
10,586
529
132
7
0
274,207
6
L
Neith
9,535
477
79
4
0
338,855
2
W
Olorun
9,788
489
105
5
0
356,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role