Player Matchup

Erlang Shen
Erlang Shen
Gold I
IPLAYJOUST
Erlang Shen
Gold I
Level 153
God Stats
7W - 5L
1,573 SR
Queue Stats
58W - 62L
1,715 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,573 SR
1,715 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,797 SR
1,611 MMR
Nemesis
Nemesis
Silver II
Rytual
Nemesis
Silver II
Level 121
God Stats
17W - 13L
1,797 SR
Queue Stats
202W - 202L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IPLAYJOUST
Erlang Shen
15
3 / 0 / 0
9,295
930
7,961
11,747
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
UllrBakasuraAnhurHou YiIzanami

VS

Bans
He BoAh Muzen CabBellonaOsirisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rytual
Nemesis
12
0 / 3 / 0
7,414
741
7,890
11,090
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IPLAYJOUST
Erlang Shen
3
0
0
3
L
Nemesis
Rytual
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
7,890
11,747
Taken
11,090
6,851
Mitigated
6,470
5,091
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IPLAYJOUST
Erlang Shen
7,961
4,809
0
5,091
11,747
6,851
1,643
775
10,972
0
71,598
L
Nemesis
Rytual
Nemesis
7,890
4,328
0
1,729
11,090
6,470
0
0
11,090
503
28,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,295
Gold Earned
7,414
114
Minions Killed
50
0
Camps Cleared
0
181,105
Distance Traveled
190,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,295
930
114
11
0
181,105
0
L
Nemesis
7,414
741
50
5
0
190,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role