Player Matchup

Zhong Kui
Zhong Kui
A Big Iguana
Zhong Kui
Level 160
God Stats
95W - 109L
1,553 SR
Queue Stats
428W - 454L
1,495 Elo+
Party 3
Ymir
Ymir
HAWKE-LUCAS
Ymir
Level 85
God Stats
2W - 3L
1,539 SR
Queue Stats
7W - 11L
1,464 Elo+
Party 2
Awilix
Awilix
Hallamander
Awilix
Level 124
God Stats
32W - 34L
1,391 SR
Queue Stats
1,099W - 1,149L
1,415 Elo+
Party 3
Ao Kuang
Ao Kuang
Rapinha_
Ao Kuang
Level 69
God Stats
17W - 14L
1,571 SR
Queue Stats
122W - 101L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
SirAbel_
Danzaburou
Level 122
God Stats
17W - 11L
1,594 SR
Queue Stats
165W - 149L
1,471 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,474 Elo+

VS

Team Averages
Level 118
1,513 SR
1,496 Elo+
Ra
Ra
FCG IR e d uX
Ra
Level 145
God Stats
5W - 3L
1,604 SR
Queue Stats
62W - 51L
1,502 Elo+
Party 1
Fafnir
Fafnir
FCG Savage
Fafnir
Level 88
God Stats
1W - 2L
1,614 SR
Queue Stats
694W - 602L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
MyEZ Akame
Gilgamesh
Level 112
God Stats
4W - 5L
1,500 SR
Queue Stats
336W - 282L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
Silentiumlux
Jing Wei
Level 125
God Stats
12W - 16L
1,465 SR
Queue Stats
21W - 31L
1,469 Elo+
Solo
Thanatos
Thanatos
sF3RA
Thanatos
Level 119
God Stats
27W - 33L
1,380 SR
Queue Stats
1,284W - 1,245L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Big Iguana
Zhong Kui
20
7 / 1 / 3
13,705
623
14,168
12,637
9,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 2 / 6
9,851
448
6,258
17,497
11,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
20
9 / 1 / 2
14,196
645
11,878
15,802
12,919
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Rapinha_
Ao Kuang
19
6 / 3 / 5
12,451
566
8,414
20,160
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SirAbel_
Danzaburou
19
1 / 0 / 3
12,493
568
6,574
10,234
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 2
11,707
532
14,228
12,473
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
FCG Savage
Fafnir
15
1 / 3 / 5
10,268
467
7,604
16,820
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
MyEZ Akame
Gilgamesh
12
0 / 11 / 0
7,830
356
5,194
15,648
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Silentiumlux
Jing Wei
17
0 / 2 / 1
10,000
455
6,543
11,275
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
sF3RA
Thanatos
16
1 / 4 / 5
9,755
443
7,462
14,519
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
7
7
Deaths
24
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A Big Iguana
Zhong Kui
7
1
3
8.5
L
5
4
2
1.5
L
Fafnir
FCG Savage
Fafnir
1
3
5
1.17
W
0
2
6
1.5
W
Awilix
9
1
2
10
L
Gilgamesh
MyEZ Akame
Gilgamesh
0
11
0
0
W
Ao Kuang
Rapinha_
Ao Kuang
6
3
5
2.83
L
Jing Wei
Silentiumlux
Jing Wei
0
2
1
0.25
W
Danzaburou
SirAbel_
Danzaburou
1
0
3
2.5
L
Thanatos
sF3RA
Thanatos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,292
Damage
41,031
76,330
Taken
70,735
44,958
Mitigated
40,889
36,982
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A Big Iguana
Zhong Kui
14,168
574
0
5,812
12,637
9,147
646
5,887
6,750
110,461
0
L
14,228
1,165
1,783
2,578
12,473
4,791
44
9,286
3,187
98,928
0
L
Fafnir
FCG Savage
Fafnir
7,604
2,020
255
4,669
16,820
18,650
61
10,325
6,495
26,322
0
W
6,258
997
1,972
4,826
17,497
11,497
308
7,339
10,158
39,662
0
W
Awilix
11,878
4,585
0
7,943
15,802
12,919
2,065
2,929
12,873
0
105,217
L
Gilgamesh
MyEZ Akame
Gilgamesh
5,194
1,698
0
1,200
15,648
7,602
100
2,478
13,170
0
38,928
W
Ao Kuang
Rapinha_
Ao Kuang
8,414
1,692
0
11,132
20,160
7,427
1,297
7,107
13,053
84,924
0
L
Jing Wei
Silentiumlux
Jing Wei
6,543
3,634
0
3,147
11,275
4,195
290
3,629
7,646
0
80,198
W
Danzaburou
SirAbel_
Danzaburou
6,574
1,897
0
5,297
10,234
3,968
2,277
1,860
8,374
0
107,154
L
Thanatos
sF3RA
Thanatos
7,462
2,999
0
12,517
14,519
5,651
53
3,122
11,397
0
67,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
49,560
752
Minions Killed
558
0
Camps Cleared
0
2,099,636
Distance Traveled
1,971,743
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,705
623
193
9
0
405,138
1
L
Ra
11,707
532
178
8
0
407,642
8
L
Fafnir
10,268
467
48
2
0
397,101
9
W
Ymir
9,851
448
69
3
0
396,989
4
W
Awilix
14,196
645
194
9
0
433,373
2
L
Gilgamesh
7,830
356
60
3
0
328,324
2
W
Ao Kuang
12,451
566
125
6
0
446,662
4
L
Jing Wei
10,000
455
142
6
0
395,773
6
W
Danzaburou
12,493
568
171
8
0
417,474
6
L
Thanatos
9,755
443
130
6
0
442,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role