Player Matchup

Arachne
Arachne
Gabby573
Arachne
Level 28
God Stats
30W - 25L
1,471 SR
Queue Stats
127W - 187L
1,372 Elo+
Party 2
Bacchus
Bacchus
RWCPhillD
Bacchus
Level 10
God Stats
5W - 6L
1,395 SR
Queue Stats
9W - 19L
1,282 Elo+
Solo
Hou Yi
Hou Yi
Stripedpotato63
Hou Yi
Level 26
God Stats
1W - 0L
1,206 SR
Queue Stats
143W - 181L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
julianmoreno9700
Kukulkan
Level 28
God Stats
38W - 40L
1,603 SR
Queue Stats
103W - 117L
1,481 Elo+
Party 1
Nox
Nox
wilsws
Nox
Level 29
God Stats
23W - 23L
1,502 SR
Queue Stats
54W - 57L
1,442 Elo+
Party 1
Team Averages
Level 24
1,435 SR
1,394 Elo+

VS

Team Averages
Level 15
1,382 SR
1,283 Elo+
Horus
Horus
Mr Nobody9379
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,362 Elo+
Solo
Apollo
Apollo
PTCjedi
Apollo
Level 13
God Stats
0W - 3L
1,135 SR
Queue Stats
58W - 61L
1,395 Elo+
Solo
Nemesis
Nemesis
TXI BabyViper
Nemesis
Level 6
God Stats
7W - 18L
1,274 SR
Queue Stats
7W - 18L
1,285 Elo+
Solo
Thoth
Thoth
officialcarrot
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Solo
Xing Tian
Xing Tian
yttghgbbbggggffb
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabby573
Arachne
17
6 / 1 / 26
10,478
1,048
10,683
12,845
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RWCPhillD
Bacchus
16
2 / 2 / 23
9,838
984
7,941
7,065
9,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 0 / 27
11,051
1,105
14,336
6,886
2,635
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
12 / 1 / 24
11,966
1,197
19,636
7,004
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
wilsws
Nox
19
17 / 0 / 23
12,484
1,248
17,967
5,925
2,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,588
859
6,935
17,061
13,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
PTCjedi
Apollo
15
0 / 9 / 2
8,758
876
6,112
13,844
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
14
1 / 11 / 2
8,518
852
2,573
16,033
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 3
8,422
842
7,971
10,374
3,695
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
14
2 / 12 / 1
8,849
885
10,192
23,138
24,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
15
44
Kills
4
4
Deaths
44
123
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gabby573
Arachne
6
1
26
19
L
1
9
3
0.28
L
Apollo
PTCjedi
Apollo
0
9
2
0.11
W
Bacchus
RWCPhillD
Bacchus
2
2
23
6.75
W
7
0
27
20.5
L
Nemesis
1
11
2
0.18
W
12
1
24
24
L
0
3
3
0.5
W
Nox
wilsws
Nox
17
0
23
28.5
L
Xing Tian
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,563
Damage
33,783
39,725
Taken
80,450
23,027
Mitigated
53,485
8,015
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gabby573
Arachne
10,683
8,019
0
4,743
12,845
5,152
0
6,458
6,387
0
23,185
L
6,935
3,223
1,156
1,453
17,061
13,645
0
9,983
6,908
0
10,974
L
Apollo
PTCjedi
Apollo
6,112
2,977
0
764
13,844
5,898
0
7,828
5,838
0
31,422
W
Bacchus
RWCPhillD
Bacchus
7,941
989
685
804
7,065
9,765
0
3,470
3,595
12,579
0
W
14,336
8,887
0
33
6,886
2,635
0
3,146
3,740
0
32,693
L
Nemesis
2,573
1,557
263
714
16,033
6,151
0
7,383
8,552
0
13,088
W
19,636
2,076
0
1,029
7,004
2,959
0
3,776
3,228
38,334
0
L
7,971
277
0
421
10,374
3,695
0
7,517
2,757
24,419
0
W
Nox
wilsws
Nox
17,967
2,206
0
721
5,925
2,516
0
1,313
4,612
29,012
0
L
Xing Tian
10,192
953
0
0
23,138
24,096
0
12,017
10,851
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
43,135
184
Minions Killed
149
4
Camps Cleared
2
891,822
Distance Traveled
789,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,478
1,048
38
4
1
188,114
0
L
Horus
8,588
859
12
1
0
176,763
0
L
Apollo
8,758
876
50
5
0
179,469
0
W
Bacchus
9,838
984
8
1
1
178,245
0
W
Hou Yi
11,051
1,105
53
5
2
144,530
2
L
Nemesis
8,518
852
24
2
1
102,508
0
W
Kukulkan
11,966
1,197
55
6
0
176,470
0
L
Thoth
8,422
842
33
3
1
156,267
0
W
Nox
12,484
1,248
30
3
0
204,463
0
L
Xing Tian
8,849
885
30
3
0
174,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role