Player Matchup

He Bo
He Bo
JOren_XVIV
He Bo
Level 129
God Stats
13W - 30L
1,368 SR
Queue Stats
1,511W - 1,524L
1,513 Elo+
Solo
Cerberus
Cerberus
Sbahale
Cerberus
Level 123
God Stats
28W - 16L
1,723 SR
Queue Stats
608W - 611L
1,492 Elo+
Solo
Merlin
Merlin
Siprios
Merlin
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
271W - 257L
1,506 Elo+
Party 2
Hera
Hera
Skiny86
Hera
Level 127
God Stats
16W - 13L
1,649 SR
Queue Stats
620W - 664L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
xGenashe
Sun Wukong
Level 82
God Stats
11W - 7L
1,309 SR
Queue Stats
584W - 570L
1,493 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,485 Elo+

VS

Team Averages
Level 96
1,560 SR
1,458 Elo+
Vamana
Vamana
ReportDorkyPork
Vamana
Level 160
God Stats
5W - 3L
1,712 SR
Queue Stats
370W - 391L
1,476 Elo+
Party 1
Serqet
Serqet
Rewak
Serqet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Rulesy
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shoridan
Ah Muzen Cab
Level 121
God Stats
3W - 4L
1,586 SR
Queue Stats
214W - 226L
1,520 Elo+
Solo
Cerberus
Cerberus
valkiria_war
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
6 / 6 / 13
13,337
667
15,715
17,576
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sbahale
Cerberus
20
3 / 2 / 23
13,770
689
18,633
32,578
36,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Siprios
Merlin
20
12 / 3 / 12
15,295
765
29,565
18,315
10,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Skiny86
Hera
20
5 / 6 / 13
13,735
687
27,697
15,562
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xGenashe
Sun Wukong
20
4 / 5 / 16
13,035
652
23,573
28,527
22,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 14
11,470
574
20,281
25,179
19,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Rewak
Serqet
19
6 / 5 / 9
12,494
625
10,327
16,692
7,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Rulesy
Sobek
20
5 / 5 / 15
12,578
629
17,804
38,894
43,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shoridan
Ah Muzen Cab
20
8 / 4 / 12
14,044
702
35,774
23,782
11,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
valkiria_war
Cerberus
17
2 / 8 / 14
11,118
556
11,098
27,495
32,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
86
30
Kills
22
22
Deaths
30
77
Assists
64
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
6
13
2.08
L
1
8
14
1
L
Serqet
Rewak
Serqet
6
5
9
2.1
L
Sobek
Rulesy
Sobek
5
5
15
2.5
W
Cerberus
Sbahale
Cerberus
3
2
23
7.25
L
Ah Muzen Cab
Shoridan
Ah Muzen Cab
8
4
12
3.5
W
Merlin
Siprios
Merlin
12
3
12
6
W
Hera
Skiny86
Hera
5
6
13
1.92
L
Cerberus
valkiria_war
Cerberus
2
8
14
1.13
W
Sun Wukong
xGenashe
Sun Wukong
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,183
Damage
95,284
112,558
Taken
132,042
85,055
Mitigated
113,839
46,770
Healing
60,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
15,715
1,235
2,630
2,049
17,576
7,776
967
5,231
12,071
34,311
0
L
20,281
7,914
4,149
7,185
25,179
19,813
0
17,975
7,204
0
35,709
L
Serqet
Rewak
Serqet
10,327
1,320
3,723
3,504
16,692
7,118
2,256
12,477
4,215
0
21,157
L
Sobek
Rulesy
Sobek
17,804
756
4,003
17,775
38,894
43,480
0
24,428
14,466
34,456
0
W
Cerberus
Sbahale
Cerberus
18,633
423
5,116
13,167
32,578
36,425
377
7,396
25,182
53,139
0
L
Ah Muzen Cab
Shoridan
Ah Muzen Cab
35,774
14,754
3,062
10,048
23,782
11,241
471
17,519
6,263
0
92,765
W
Merlin
Siprios
Merlin
29,565
2,396
4,190
3,424
18,315
10,417
2,053
4,328
13,567
63,779
0
W
Hera
Skiny86
Hera
27,697
6,702
2,392
1,112
15,562
7,581
977
5,496
9,699
46,684
0
L
Cerberus
valkiria_war
Cerberus
11,098
233
2,107
4,793
27,495
32,187
68
20,627
6,868
19,826
0
W
Sun Wukong
xGenashe
Sun Wukong
23,573
3,352
4,540
8,150
28,527
22,856
585
6,451
21,388
2,843
31,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,172
Gold Earned
61,704
311
Minions Killed
196
0
Camps Cleared
0
1,888,604
Distance Traveled
1,810,923
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,337
667
53
3
0
343,119
0
L
Vamana
11,470
574
21
1
0
380,169
0
L
Serqet
12,494
625
30
2
0
377,206
0
L
Sobek
12,578
629
27
1
0
394,038
0
W
Cerberus
13,770
689
91
5
0
442,189
0
L
Ah Muzen Cab
14,044
702
93
5
0
348,125
0
W
Merlin
15,295
765
93
5
0
361,657
5
W
Hera
13,735
687
41
2
0
337,176
3
L
Cerberus
11,118
556
25
1
0
311,385
2
W
Sun Wukong
13,035
652
33
2
0
404,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role