Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Iron_Patriot__
Gilgamesh
Level 109
God Stats
32W - 29L
1,620 SR
Queue Stats
330W - 326L
1,485 Elo+
Party 1
Chaac
Chaac
KingBuddha01
Chaac
Level 89
God Stats
54W - 34L
1,599 SR
Queue Stats
254W - 220L
1,459 Elo+
Solo
Danzaburou
Danzaburou
OESThestache
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 2
Olorun
Olorun
OESwetnap
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,533 Elo+

VS

Team Averages
Level 89
1,577 SR
1,454 Elo+
Sobek
Sobek
Endertronic
Sobek
Level 106
God Stats
11W - 18L
1,438 SR
Queue Stats
162W - 172L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
PersuerSlayer
Gilgamesh
Level 84
God Stats
8W - 2L
1,710 SR
Queue Stats
28W - 19L
1,566 Elo+
Party 3
Tiamat
Tiamat
Xolotl117
Tiamat
Level 87
God Stats
2W - 5L
1,592 SR
Queue Stats
29W - 26L
1,414 Elo+
Party 3
Artemis
Artemis
jairhar99
Artemis
Level 88
God Stats
14W - 14L
1,566 SR
Queue Stats
184W - 179L
1,424 Elo+
Solo
Merlin
Merlin
tugaD_law
Merlin
Level 81
God Stats
7W - 7L
1,577 SR
Queue Stats
431W - 475L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
3 / 0 / 2
5,040
630
1,532
4,648
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Iron_Patriot__
Gilgamesh
8
1 / 1 / 0
4,921
615
2,209
4,678
1,531
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 0 / 1
5,134
642
2,503
4,404
1,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
OESThestache
Danzaburou
7
1 / 2 / 3
4,674
584
2,570
4,407
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
OESwetnap
Olorun
7
1 / 3 / 1
4,355
544
608
5,006
1,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,284
536
3,248
6,291
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
PersuerSlayer
Gilgamesh
8
3 / 4 / 2
5,087
636
4,713
5,381
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Xolotl117
Tiamat
8
1 / 2 / 0
4,666
583
2,031
3,818
1,233
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
jairhar99
Artemis
1
0 / 0 / 0
2,961
370
0
0
0
Merlin
tugaD_law
Merlin
8
1 / 0 / 1
4,816
602
2,788
1,691
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
2
4
L
1
3
1
0.5
W
Gilgamesh
Iron_Patriot__
Gilgamesh
1
1
0
1
W
3
0
1
3.5
W
Danzaburou
OESThestache
Danzaburou
1
2
3
1.25
W
Olorun
OESwetnap
Olorun
1
3
1
0.5
L
Gilgamesh
PersuerSlayer
Gilgamesh
3
4
2
1
L
Tiamat
Xolotl117
Tiamat
1
2
0
0.5
L
Artemis
jairhar99
Artemis
0
0
0
0
L
Merlin
tugaD_law
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,422
Damage
12,780
23,143
Taken
17,181
7,368
Mitigated
6,859
7,048
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,532
996
0
892
4,648
1,549
0
1,434
3,170
0
20,362
L
3,248
542
12
2,132
6,291
2,720
0
0
6,291
17,231
0
W
Gilgamesh
Iron_Patriot__
Gilgamesh
2,209
495
0
716
4,678
1,531
0
1,531
2,955
0
24,290
W
2,503
958
326
1,937
4,404
1,676
460
1,609
2,795
0
26,126
W
Danzaburou
OESThestache
Danzaburou
2,570
1,137
0
1,469
4,407
1,127
455
1,639
2,768
0
13,058
W
Olorun
OESwetnap
Olorun
608
149
0
1,708
5,006
1,485
0
1,618
3,388
15,251
0
L
Gilgamesh
PersuerSlayer
Gilgamesh
4,713
1,647
0
785
5,381
2,441
0
253
5,128
0
25,991
L
Tiamat
Xolotl117
Tiamat
2,031
532
0
1,618
3,818
1,233
405
0
3,818
19,779
0
L
Artemis
jairhar99
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
tugaD_law
Merlin
2,788
184
0
869
1,691
465
64
355
1,336
21,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
21,814
212
Minions Killed
169
0
Camps Cleared
0
750,979
Distance Traveled
572,453
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,040
630
50
6
0
163,515
3
L
Sobek
4,284
536
26
3
0
154,080
0
W
Gilgamesh
4,921
615
57
7
0
149,697
2
W
Chaac
5,134
642
49
6
0
158,953
3
W
Danzaburou
4,674
584
27
3
0
137,395
1
W
Olorun
4,355
544
29
4
0
141,419
1
L
Gilgamesh
5,087
636
50
6
0
144,268
1
L
Tiamat
4,666
583
51
6
0
131,859
3
L
Artemis
2,961
370
0
0
0
0
0
L
Merlin
4,816
602
42
5
0
142,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role