Player Matchup

Neith
Neith
Izaroth77
Neith
Level 4
God Stats
36W - 39L
1,096 SR
Queue Stats
41W - 46L
1,178 Elo+
Solo
Anhur
Anhur
LightByLion
Anhur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,234 Elo+
Party 1
Fenrir
Fenrir
Negraso_1221
Fenrir
Level 13
God Stats
7W - 11L
1,427 SR
Queue Stats
14W - 20L
1,376 Elo+
Solo
Thor
Thor
Sol0w01
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Yahann
Sol
Level 6
God Stats
1W - 3L
1,737 SR
Queue Stats
2W - 12L
1,194 Elo+
Party 1
Team Averages
Level 11
1,452 SR
1,296 Elo+

VS

Team Averages
Level 9
1,344 SR
1,240 Elo+
Izanami
Izanami
GucciAdlibBur
Izanami
Level 4
God Stats
8W - 5L
1,162 SR
Queue Stats
36W - 37L
1,032 Elo+
Party 2
Ymir
Ymir
Katchow95
Ymir
Level 5
God Stats
20W - 12L
1,599 SR
Queue Stats
22W - 22L
1,431 Elo+
Party 3
Anhur
Anhur
KnObBeRt01
Anhur
Level 6
God Stats
33W - 36L
1,058 SR
Queue Stats
37W - 46L
1,182 Elo+
Party 2
Discordia
Discordia
QVXSE
Discordia
Level 14
God Stats
34W - 24L
1,461 SR
Queue Stats
59W - 78L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
TiM4dM4x127
Kukulkan
Level 16
God Stats
3W - 2L
1,439 SR
Queue Stats
81W - 104L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Izaroth77
Neith
17
3 / 10 / 6
11,157
930
14,928
18,059
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 10 / 7
10,996
916
7,289
25,912
15,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
3 / 6 / 8
11,776
981
11,824
19,662
10,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thor
Sol0w01
Thor
18
5 / 9 / 10
12,721
1,060
13,617
21,479
7,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Yahann
Sol
18
5 / 9 / 6
11,972
998
18,776
20,281
6,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
25 / 4 / 13
16,493
1,374
48,050
20,623
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
20
2 / 3 / 26
12,186
1,016
7,397
14,870
18,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
5 / 6 / 27
13,323
1,110
19,460
18,260
6,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
QVXSE
Discordia
19
8 / 0 / 12
12,809
1,067
18,378
7,519
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
TiM4dM4x127
Kukulkan
19
4 / 5 / 20
12,358
1,030
6,064
11,395
4,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
142
18
Kills
44
44
Deaths
18
37
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Izanami
25
4
13
7.88
L
Neith
Izaroth77
Neith
3
10
6
0.6
W
Ymir
2
3
26
5
W
Anhur
5
6
27
3.08
L
2
10
7
0.55
L
Fenrir
3
6
8
1.17
W
Discordia
QVXSE
Discordia
8
0
12
14
L
Thor
Sol0w01
Thor
5
9
10
1.11
W
Kukulkan
TiM4dM4x127
Kukulkan
4
5
20
2.8
L
Sol
Yahann
Sol
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,434
Damage
99,349
105,393
Taken
72,667
46,832
Mitigated
40,461
8,115
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
48,050
41,734
0
10,313
20,623
7,872
0
4,888
15,397
0
85,177
L
Neith
Izaroth77
Neith
14,928
8,094
0
603
18,059
7,174
0
6,204
11,855
0
30,543
W
Ymir
7,397
1,085
0
0
14,870
18,619
0
3,861
11,009
9,597
0
W
Anhur
19,460
11,499
0
3,758
18,260
6,743
0
5,232
12,942
0
37,895
L
7,289
3,286
987
1,273
25,912
15,326
0
9,954
15,958
2,023
33,168
L
Fenrir
11,824
1,906
0
323
19,662
10,641
0
3,232
16,430
0
21,464
W
Discordia
QVXSE
Discordia
18,378
1,088
538
1,809
7,519
2,720
0
1,781
5,738
30,987
0
L
Thor
Sol0w01
Thor
13,617
4,633
0
2,257
21,479
7,684
0
4,988
16,491
0
29,668
W
Kukulkan
TiM4dM4x127
Kukulkan
6,064
1,029
0
740
11,395
4,507
0
3,455
7,940
18,440
0
L
Sol
Yahann
Sol
18,776
7,182
0
2,672
20,281
6,007
0
7,461
12,820
43,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,622
Gold Earned
67,169
206
Minions Killed
207
6
Camps Cleared
4
983,216
Distance Traveled
1,002,208
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,493
1,374
104
9
3
184,702
1
L
Neith
11,157
930
42
4
0
173,239
1
W
Ymir
12,186
1,016
7
1
0
223,775
1
W
Anhur
13,323
1,110
44
4
1
168,947
1
L
Anhur
10,996
916
56
5
0
188,067
0
L
Fenrir
11,776
981
12
1
4
240,407
1
W
Discordia
12,809
1,067
27
2
0
236,263
0
L
Thor
12,721
1,060
28
2
2
191,320
3
W
Kukulkan
12,358
1,030
25
2
0
188,521
0
L
Sol
11,972
998
68
6
0
190,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role