Player Matchup

Bellona
Bellona
JDanielsnake
Bellona
Level 2
God Stats
6W - 11L
1,500 SR
Queue Stats
18W - 27L
1,174 Elo+
Solo
Ne Zha
Ne Zha
Ruby-lRose
Ne Zha
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 11L
1,409 Elo+
Solo
Danzaburou
Danzaburou
WOLF5323
Danzaburou
Level 29
God Stats
13W - 8L
1,546 SR
Queue Stats
94W - 88L
1,409 Elo+
Solo
Chaac
Chaac
XXmasacreX78
Chaac
Level 28
God Stats
6W - 4L
1,314 SR
Queue Stats
285W - 259L
1,517 Elo+
Solo
Sobek
Sobek
cleepchapper69
Sobek
Level 14
God Stats
20W - 13L
1,615 SR
Queue Stats
491W - 503L
1,466 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,395 Elo+

VS

Team Averages
Level 22
1,549 SR
1,422 Elo+
Izanami
Izanami
NoLimitRy9
Izanami
Level 29
God Stats
7W - 11L
1,357 SR
Queue Stats
125W - 125L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
WhitishRice
Baron Samedi
Level 27
God Stats
11W - 3L
1,830 SR
Queue Stats
69W - 68L
1,394 Elo+
Solo
Nemesis
Nemesis
XVIMM
Nemesis
Level 7
God Stats
6W - 7L
1,460 SR
Queue Stats
16W - 23L
1,372 Elo+
Solo
Kukulkan
Kukulkan
liltabarek11
Kukulkan
Level 28
God Stats
12W - 15L
1,718 SR
Queue Stats
521W - 548L
1,503 Elo+
Solo
Aphrodite
Aphrodite
octoliviaa
Aphrodite
Level 21
God Stats
11W - 11L
1,382 SR
Queue Stats
107W - 113L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDanielsnake
Bellona
12
1 / 9 / 8
8,140
428
3,241
13,776
10,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ruby-lRose
Ne Zha
17
10 / 3 / 11
10,961
577
16,222
13,735
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
WOLF5323
Danzaburou
15
7 / 5 / 5
9,700
511
11,874
13,494
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 2 / 6
11,207
590
9,577
15,700
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
3 / 5 / 12
10,222
538
10,826
18,950
17,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoLimitRy9
Izanami
14
1 / 7 / 7
8,707
458
7,009
14,359
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WhitishRice
Baron Samedi
16
13 / 4 / 4
10,680
562
14,989
13,626
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
XVIMM
Nemesis
11
0 / 6 / 2
7,397
389
1,836
12,602
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
liltabarek11
Kukulkan
15
5 / 7 / 8
9,329
491
15,342
14,181
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
octoliviaa
Aphrodite
12
4 / 4 / 8
8,917
469
9,888
12,665
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
28
Kills
23
24
Deaths
28
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
JDanielsnake
Bellona
1
9
8
0.56
L
Izanami
NoLimitRy9
Izanami
1
7
7
0.64
W
Ne Zha
Ruby-lRose
Ne Zha
10
3
11
5.17
W
Danzaburou
WOLF5323
Danzaburou
7
5
5
1.9
L
Baron Samedi
WhitishRice
Baron Samedi
13
4
4
3.75
L
Nemesis
XVIMM
Nemesis
0
6
2
0.17
W
7
2
6
5
W
3
5
12
1.8
L
Kukulkan
liltabarek11
Kukulkan
5
7
8
1.29
L
Aphrodite
octoliviaa
Aphrodite
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
49,064
75,655
Taken
67,433
50,472
Mitigated
30,796
21,185
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JDanielsnake
Bellona
3,241
760
0
404
13,776
10,458
1,318
8,310
4,816
0
24,796
L
Izanami
NoLimitRy9
Izanami
7,009
5,719
345
2,662
14,359
4,809
1,977
2,774
11,585
0
49,754
W
Ne Zha
Ruby-lRose
Ne Zha
16,222
7,559
0
4,015
13,735
8,943
1,648
5,693
7,794
0
63,859
W
Danzaburou
WOLF5323
Danzaburou
11,874
3,880
0
2,982
13,494
4,637
918
7,171
6,111
0
49,665
L
Baron Samedi
WhitishRice
Baron Samedi
14,989
1,371
2,698
4,618
13,626
6,509
1,127
2,360
11,266
46,819
0
L
Nemesis
XVIMM
Nemesis
1,836
650
0
4,482
12,602
4,607
0
1,520
11,082
0
38,257
W
9,577
920
0
7,000
15,700
9,154
34
10,573
4,385
0
61,267
W
10,826
565
0
6,784
18,950
17,280
133
6,274
12,330
36,654
0
L
Kukulkan
liltabarek11
Kukulkan
15,342
1,821
0
2,914
14,181
5,405
706
1,051
13,130
49,371
0
L
Aphrodite
octoliviaa
Aphrodite
9,888
1,284
2,178
4,672
12,665
9,466
701
3,121
9,544
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
45,030
397
Minions Killed
401
0
Camps Cleared
0
1,857,552
Distance Traveled
1,498,510
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,140
428
40
2
0
347,226
2
L
Izanami
8,707
458
106
6
0
305,010
3
W
Ne Zha
10,961
577
93
5
0
409,307
0
W
Danzaburou
9,700
511
81
4
0
336,252
8
L
Baron Samedi
10,680
562
67
4
0
268,027
2
L
Nemesis
7,397
389
70
4
0
323,596
0
W
Chaac
11,207
590
131
7
0
406,264
0
W
Sobek
10,222
538
52
3
0
358,503
4
L
Kukulkan
9,329
491
107
6
0
310,255
2
L
Aphrodite
8,917
469
51
3
0
291,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role