Player Matchup

Hun Batz
Hun Batz
CMunyonz
Hun Batz
Level 18
God Stats
0W - 1L
1,277 SR
Queue Stats
22W - 29L
1,280 Elo+
Party 1
Rama
Rama
DaDoink
Rama
Level 17
God Stats
5W - 7L
1,270 SR
Queue Stats
7W - 10L
1,240 Elo+
Party 1
Zeus
Zeus
Gaelisco
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Infless
Da Ji
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 17L
1,265 Elo+
Party 1
Nike
Nike
Juraless
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1
Team Averages
Level 17
1,409 SR
1,287 Elo+

VS

Team Averages
Level 21
1,452 SR
1,408 Elo+
Heimdallr
Heimdallr
BluBellie
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,409 Elo+
Solo
Mulan
Mulan
FelicityGz
Mulan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KOMercy
Gilgamesh
Level 14
God Stats
24W - 16L
1,514 SR
Queue Stats
98W - 88L
1,443 Elo+
Solo
Kukulkan
Kukulkan
woosangkim
Kukulkan
Level 27
God Stats
37W - 31L
1,510 SR
Queue Stats
75W - 87L
1,372 Elo+
Solo
Xing Tian
Xing Tian
yourild
Xing Tian
Level 21
God Stats
2W - 1L
1,236 SR
Queue Stats
125W - 125L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CMunyonz
Hun Batz
13
1 / 10 / 6
8,726
397
6,920
18,577
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
DaDoink
Rama
15
9 / 4 / 2
10,263
467
11,898
12,120
4,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 9 / 2
10,083
458
10,968
16,244
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Infless
Da Ji
14
2 / 9 / 6
8,973
408
9,960
18,737
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
13
0 / 9 / 4
8,311
378
3,632
19,551
8,927
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BluBellie
Heimdallr
17
6 / 5 / 14
11,012
501
13,491
15,262
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
20
10 / 0 / 5
12,885
586
18,039
16,673
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
KOMercy
Gilgamesh
20
22 / 3 / 7
14,639
665
31,219
21,380
12,612
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
woosangkim
Kukulkan
16
0 / 4 / 7
10,382
472
1,325
7,309
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
yourild
Xing Tian
14
2 / 4 / 14
10,133
461
5,260
16,187
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
15
Kills
40
41
Deaths
16
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BluBellie
Heimdallr
6
5
14
2.6
L
Hun Batz
CMunyonz
Hun Batz
1
10
6
0.4
L
Rama
DaDoink
Rama
9
4
2
2.5
W
Mulan
10
0
5
12.5
L
Zeus
3
9
2
0.44
L
Da Ji
Infless
Da Ji
2
9
6
0.56
L
Nike
0
9
4
0.22
W
Gilgamesh
KOMercy
Gilgamesh
22
3
7
8.5
W
Kukulkan
woosangkim
Kukulkan
0
4
7
0.88
W
Xing Tian
yourild
Xing Tian
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
69,334
85,229
Taken
76,811
32,418
Mitigated
56,613
12,819
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BluBellie
Heimdallr
13,491
5,007
0
4,725
15,262
9,093
1,674
1,171
14,091
0
64,498
L
Hun Batz
CMunyonz
Hun Batz
6,920
1,770
0
2,022
18,577
5,867
222
1,775
16,777
0
49,965
L
Rama
DaDoink
Rama
11,898
8,350
0
3,673
12,120
4,570
592
960
11,160
0
38,585
W
Mulan
18,039
3,789
0
5,638
16,673
16,222
3,813
252
16,421
0
83,067
L
Zeus
10,968
1,369
139
1,827
16,244
5,656
320
2,438
13,555
56,489
0
L
Da Ji
Infless
Da Ji
9,960
2,752
0
2,498
18,737
7,398
190
643
17,919
0
33,462
L
Nike
3,632
1,734
0
2,660
19,551
8,927
191
633
18,593
0
27,606
W
Gilgamesh
KOMercy
Gilgamesh
31,219
11,923
0
4,285
21,380
12,612
1,241
3,078
18,302
1,482
112,050
W
Kukulkan
woosangkim
Kukulkan
1,325
157
0
0
7,309
3,106
743
3,391
3,918
48,689
0
W
Xing Tian
yourild
Xing Tian
5,260
1,047
0
1,216
16,187
15,580
429
3,076
13,111
26,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
59,051
337
Minions Killed
546
0
Camps Cleared
0
1,889,890
Distance Traveled
1,997,486
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,012
501
93
4
0
357,536
5
L
Hun Batz
8,726
397
67
3
0
450,739
0
L
Rama
10,263
467
63
3
0
396,291
0
W
Mulan
12,885
586
160
7
0
441,750
1
L
Zeus
10,083
458
97
4
0
276,904
0
L
Da Ji
8,973
408
52
2
0
400,791
0
L
Nike
8,311
378
58
3
0
365,165
0
W
Gilgamesh
14,639
665
139
6
0
426,268
2
W
Kukulkan
10,382
472
124
6
0
320,439
0
W
Xing Tian
10,133
461
30
1
0
451,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role