Player Matchup

Fenrir
Fenrir
Blendoo
Fenrir
Level 121
God Stats
22W - 12L
1,795 SR
Queue Stats
692W - 738L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
DaveNajera29
Zhong Kui
Level 68
God Stats
5W - 8L
1,644 SR
Queue Stats
507W - 556L
1,499 Elo+
Party 1
Ymir
Ymir
ElDramas1
Ymir
Level 153
God Stats
3W - 3L
1,542 SR
Queue Stats
226W - 215L
1,465 Elo+
Solo
Danzaburou
Danzaburou
IssacLRM
Danzaburou
Level 96
God Stats
10W - 8L
1,742 SR
Queue Stats
471W - 488L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LUMINOXX626
Cu Chulainn
Level 123
God Stats
7W - 1L
1,909 SR
Queue Stats
386W - 424L
1,537 Elo+
Party 1
Team Averages
Level 112
1,726 SR
1,504 Elo+

VS

Team Averages
Level 113
1,564 SR
1,530 Elo+
Ah Puch
Ah Puch
Dionysius000
Ah Puch
Level 129
God Stats
12W - 16L
1,458 SR
Queue Stats
335W - 328L
1,545 Elo+
Solo
Neith
Neith
Gurrilla_graN8T3
Neith
Level 137
God Stats
14W - 9L
1,633 SR
Queue Stats
304W - 272L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustCallMeSammie
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 210L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Tibbles6142
Gilgamesh
Level 102
God Stats
25W - 24L
1,726 SR
Queue Stats
458W - 444L
1,581 Elo+
Solo
Athena
Athena
TrueStealth
Athena
Level 102
God Stats
5W - 6L
1,505 SR
Queue Stats
134W - 133L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blendoo
Fenrir
14
9 / 0 / 7
8,838
589
12,735
10,609
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DaveNajera29
Zhong Kui
14
4 / 1 / 7
8,614
574
7,843
8,463
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
5 / 1 / 6
8,080
539
3,642
8,903
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
IssacLRM
Danzaburou
13
0 / 4 / 5
7,798
520
6,102
11,812
3,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
LUMINOXX626
Cu Chulainn
16
6 / 1 / 6
9,263
618
8,599
12,112
9,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dionysius000
Ah Puch
12
0 / 6 / 1
6,782
452
7,064
7,208
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 3
8,115
541
9,541
9,718
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
11
0 / 5 / 3
6,551
437
6,221
11,667
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Sir Tibbles6142
Gilgamesh
12
1 / 5 / 0
6,673
445
3,870
8,817
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
9
3 / 5 / 2
6,463
431
6,279
13,748
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
7
7
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blendoo
Fenrir
9
0
7
12.5
W
Zhong Kui
DaveNajera29
Zhong Kui
4
1
7
7.5
L
Ah Puch
Dionysius000
Ah Puch
0
6
1
0.08
W
Ymir
5
1
6
8
L
3
3
3
1.5
W
Danzaburou
IssacLRM
Danzaburou
0
4
5
0.63
L
Tsukuyomi
0
5
3
0.3
W
Cu Chulainn
LUMINOXX626
Cu Chulainn
6
1
6
9
L
Gilgamesh
Sir Tibbles6142
Gilgamesh
1
5
0
0.2
L
Athena
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
32,975
51,899
Taken
51,158
31,565
Mitigated
24,631
16,245
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blendoo
Fenrir
12,735
4,192
0
1,272
10,609
6,787
0
3,785
6,824
0
55,108
W
Zhong Kui
DaveNajera29
Zhong Kui
7,843
1,450
0
4,834
8,463
6,703
944
4,376
4,087
45,006
0
L
Ah Puch
Dionysius000
Ah Puch
7,064
251
0
1,532
7,208
2,221
0
1,983
5,225
40,323
0
W
Ymir
3,642
124
0
3,264
8,903
4,474
0
1,767
7,136
25,861
0
L
9,541
3,665
0
2,716
9,718
3,627
0
881
8,837
0
52,707
W
Danzaburou
IssacLRM
Danzaburou
6,102
2,211
0
4,406
11,812
3,995
734
2,468
9,344
0
52,560
L
Tsukuyomi
6,221
1,540
0
2,609
11,667
5,096
0
3,860
7,807
0
43,185
W
Cu Chulainn
LUMINOXX626
Cu Chulainn
8,599
1,435
0
2,469
12,112
9,606
173
947
11,165
0
58,123
L
Gilgamesh
Sir Tibbles6142
Gilgamesh
3,870
853
0
1,803
8,817
5,855
0
1,025
7,792
0
34,076
L
Athena
6,279
2,395
0
917
13,748
7,832
0
3,736
10,012
12,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
34,584
432
Minions Killed
341
0
Camps Cleared
0
1,440,634
Distance Traveled
1,407,644
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,838
589
80
5
0
334,596
3
W
Zhong Kui
8,614
574
100
7
0
265,419
0
L
Ah Puch
6,782
452
80
5
0
289,071
6
W
Ymir
8,080
539
38
3
0
284,271
9
L
Neith
8,115
541
98
7
0
244,508
3
W
Danzaburou
7,798
520
91
6
0
251,282
4
L
Tsukuyomi
6,551
437
82
5
0
318,272
2
W
Cu Chulainn
9,263
618
123
8
0
305,066
2
L
Gilgamesh
6,673
445
69
5
0
268,191
0
L
Athena
6,463
431
12
1
0
287,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role