Player Matchup

Loki
Loki
MythicGT3
Loki
Level 54
God Stats
7W - 12L
1,570 SR
Queue Stats
42W - 45L
1,444 Elo+
Solo
Agni
Agni
X-MENKILL
Agni
Level 119
God Stats
2W - 1L
1,620 SR
Queue Stats
181W - 132L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
xUnStopAble_JaYx
Cthulhu
Level 42
God Stats
7W - 1L
1,637 SR
Queue Stats
161W - 121L
1,553 Elo+
Party 2
Team Averages
Level 72
1,609 SR
1,527 Elo+

VS

Team Averages
Level 111
1,365 SR
1,400 Elo+
Nox
Nox
DrStrange83
Nox
Level 126
God Stats
17W - 16L
1,585 SR
Queue Stats
652W - 801L
1,398 Elo+
Party 1
Anhur
Anhur
KyloRen500
Anhur
Level 63
God Stats
0W - 2L
1,123 SR
Queue Stats
49W - 66L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
TOP001
Gilgamesh
Level 145
God Stats
44W - 45L
1,386 SR
Queue Stats
753W - 904L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 0 / 3
7,090
709
3,882
5,079
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
4 / 1 / 3
7,312
731
7,574
5,183
1,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 5
7,068
707
4,923
9,081
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,954
595
3,697
5,379
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
8
1 / 3 / 0
6,549
655
4,417
8,216
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TOP001
Gilgamesh
9
0 / 3 / 1
6,145
615
6,429
8,449
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Anhur
1
3
0
0.33
W
Loki
3
0
3
4.5
L
Gilgamesh
TOP001
Gilgamesh
0
3
1
0.17
W
Agni
4
1
3
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
14,543
19,343
Taken
22,044
8,666
Mitigated
8,594
4,859
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
288
0
516
5,379
1,780
48
2,752
2,627
19,063
0
L
Anhur
4,417
1,970
0
1,025
8,216
2,623
0
5,266
2,950
0
19,195
W
Loki
3,882
338
0
1,671
5,079
1,360
672
1,173
3,781
0
26,238
L
Gilgamesh
TOP001
Gilgamesh
6,429
1,385
711
1,907
8,449
4,191
350
4,546
3,903
0
20,795
W
Agni
7,574
1,841
0
680
5,183
1,426
805
1,321
3,738
26,058
0
W
4,923
663
771
1,737
9,081
5,880
0
1,256
7,527
15,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
18,648
105
Minions Killed
100
0
Camps Cleared
0
529,959
Distance Traveled
527,439
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,954
595
38
4
0
179,314
2
L
Anhur
6,549
655
27
3
0
162,079
1
W
Loki
7,090
709
45
5
0
195,396
1
L
Gilgamesh
6,145
615
35
4
0
186,046
0
W
Agni
7,312
731
39
4
0
157,514
1
W
Cthulhu
7,068
707
21
2
0
177,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role