Player Matchup

Sun Wukong
Sun Wukong
Gobi0
Sun Wukong
Level 26
God Stats
4W - 2L
1,948 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
OakBread4478725
Gilgamesh
Level 26
God Stats
9W - 8L
1,538 SR
Queue Stats
15W - 11L
1,548 Elo+
Party 2
Artemis
Artemis
Spartan1725
Artemis
Level 29
God Stats
272W - 280L
1,500 SR
Queue Stats
306W - 325L
1,416 Elo+
Solo
Freya
Freya
ThatBoyTrappin-
Freya
Level 26
God Stats
5W - 3L
1,225 SR
Queue Stats
107W - 118L
1,396 Elo+
Solo
Ymir
Ymir
jjpeaches2
Ymir
Level 24
God Stats
8W - 2L
1,431 SR
Queue Stats
86W - 69L
1,456 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,499 Elo+

VS

Team Averages
Level 17
1,447 SR
1,370 Elo+
Tiamat
Tiamat
AuriusPheonix
Tiamat
Level 16
God Stats
1W - 2L
1,508 SR
Queue Stats
16W - 23L
1,442 Elo+
Solo
Fafnir
Fafnir
BattiestGoblin4
Fafnir
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 44L
1,417 Elo+
Party 1
Vamana
Vamana
JetCrane24KT
Vamana
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 4L
1,136 Elo+
Solo
Arachne
Arachne
LemonLimeLizard
Arachne
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 19L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
camlev06
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gobi0
Sun Wukong
13
9 / 0 / 2
9,817
467
10,053
10,751
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
OakBread4478725
Gilgamesh
15
7 / 3 / 5
10,524
501
13,942
15,129
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Artemis
Spartan1725
Artemis
15
6 / 6 / 3
10,369
494
13,196
12,289
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 1
10,008
477
2,470
13,764
5,476
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
7 / 3 / 6
11,083
528
10,336
17,781
15,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,037
383
6,284
13,324
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 7 / 3
11,464
546
15,654
22,653
28,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
12
2 / 10 / 1
8,354
398
5,676
16,944
7,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 5 / 0
11,167
532
10,617
15,752
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
camlev06
Guan Yu
3
0 / 2 / 0
5,871
280
42
1,225
248

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
30
Kills
15
16
Deaths
33
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
8
7
3
1.36
W
Sun Wukong
Gobi0
Sun Wukong
9
0
2
10
L
Vamana
2
10
1
0.25
L
5
5
0
1
W
Gilgamesh
OakBread4478725
Gilgamesh
7
3
5
3.17
W
Artemis
Spartan1725
Artemis
6
6
3
1.25
W
1
4
1
0.38
L
Guan Yu
camlev06
Guan Yu
0
2
0
0
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,997
Damage
38,273
69,714
Taken
69,898
37,793
Mitigated
48,180
11,895
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
1,017
0
1,416
13,324
5,099
701
978
12,346
24,620
0
L
15,654
5,981
0
4,342
22,653
28,123
399
4,850
17,803
50,415
0
W
Sun Wukong
Gobi0
Sun Wukong
10,053
5,228
0
4,532
10,751
4,888
2,177
1,748
8,937
262
37,212
L
Vamana
5,676
3,108
0
1,773
16,944
7,344
775
3,814
13,130
0
29,342
L
10,617
7,581
171
4,683
15,752
7,366
4,063
3,416
12,336
0
72,036
W
Gilgamesh
OakBread4478725
Gilgamesh
13,942
4,234
0
1,320
15,129
6,947
3,966
4,731
10,038
0
51,118
W
Artemis
Spartan1725
Artemis
13,196
9,317
0
118
12,289
4,647
1,842
5,933
6,330
0
64,222
W
2,470
1,024
0
3,626
13,764
5,476
1,141
1,168
12,596
59,224
0
L
Guan Yu
camlev06
Guan Yu
42
42
0
35
1,225
248
7
0
1,225
0
882
W
10,336
2,358
239
2,060
17,781
15,835
1,999
7,684
9,875
50,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
44,893
445
Minions Killed
318
0
Camps Cleared
0
1,630,603
Distance Traveled
1,441,404
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,037
383
52
2
0
316,859
0
L
Fafnir
11,464
546
70
3
0
349,844
5
W
Sun Wukong
9,817
467
67
3
0
272,762
0
L
Vamana
8,354
398
45
2
0
360,427
2
L
Arachne
11,167
532
147
7
0
378,684
1
W
Gilgamesh
10,524
501
85
4
0
347,400
2
W
Artemis
10,369
494
92
4
0
317,579
0
W
Freya
10,008
477
122
6
0
325,442
0
L
Guan Yu
5,871
280
4
0
0
35,590
0
W
Ymir
11,083
528
79
4
0
367,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role