Player Matchup

King Arthur
King Arthur
Adrianous
King Arthur
Level 28
God Stats
7W - 11L
1,422 SR
Queue Stats
35W - 31L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MiNegroAmigo
Cthulhu
Level 24
God Stats
1W - 1L
1,575 SR
Queue Stats
10W - 14L
1,258 Elo+
Party 1
Raijin
Raijin
TerraGP
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,233 Elo+
Party 1
Team Averages
Level 28
1,499 SR
1,337 Elo+

VS

Team Averages
Level 38
1,543 SR
1,428 Elo+
Anubis
Anubis
Slerter
Anubis
Level 23
God Stats
19W - 19L
1,628 SR
Queue Stats
55W - 43L
1,587 Elo+
Party 2
Da Ji
Da Ji
TTVHouLako
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,197 Elo+
Solo
Ares
Ares
vRad96
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrianous
King Arthur
18
7 / 3 / 3
13,616
717
16,438
17,818
15,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
MiNegroAmigo
Cthulhu
16
2 / 1 / 8
11,909
627
8,025
14,232
17,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
TerraGP
Raijin
15
3 / 7 / 6
12,251
645
9,291
12,674
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Slerter
Anubis
18
6 / 5 / 4
12,743
671
15,537
15,126
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
1
0 / 1 / 0
6,930
365
0
620
153
Ares
vRad96
Ares
16
5 / 6 / 6
12,909
679
15,109
24,241
27,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
11
11
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Adrianous
King Arthur
7
3
3
2.83
W
Cthulhu
MiNegroAmigo
Cthulhu
2
1
8
6
L
Anubis
Slerter
Anubis
6
5
4
1.6
L
Da Ji
0
1
0
0
W
Raijin
TerraGP
Raijin
3
7
6
0.86
L
Ares
vRad96
Ares
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
30,646
44,724
Taken
39,987
37,515
Mitigated
36,143
7,186
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Adrianous
King Arthur
16,438
3,471
1,139
3,860
17,818
15,515
642
13,098
4,720
1,239
68,325
W
Cthulhu
MiNegroAmigo
Cthulhu
8,025
453
795
0
14,232
17,369
452
9,253
4,979
31,926
0
L
Anubis
Slerter
Anubis
15,537
907
0
4,437
15,126
8,553
745
8,210
6,586
88,320
0
L
Da Ji
0
0
0
0
620
153
0
578
0
0
0
W
Raijin
TerraGP
Raijin
9,291
730
0
1,392
12,674
4,631
1,051
8,466
4,208
65,247
0
L
Ares
vRad96
Ares
15,109
688
0
3,285
24,241
27,437
66
9,046
14,831
29,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
32,582
216
Minions Killed
163
0
Camps Cleared
0
965,854
Distance Traveled
637,006
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,616
717
82
4
0
361,330
3
W
Cthulhu
11,909
627
40
2
0
317,752
0
L
Anubis
12,743
671
132
7
0
303,186
0
L
Da Ji
6,930
365
0
0
0
0
0
W
Raijin
12,251
645
94
5
0
286,772
3
L
Ares
12,909
679
31
2
0
333,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role