Player Matchup

Ganesha
Ganesha
Białobóg
Ganesha
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 198L
1,415 Elo+
Solo
Nemesis
Nemesis
CyprixDE
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 90L
1,369 Elo+
Party 3
Thoth
Thoth
Juntyy
Thoth
Level 86
God Stats
6W - 8L
1,327 SR
Queue Stats
136W - 175L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
PHINEAZ720
Gilgamesh
Level 29
God Stats
12W - 12L
1,475 SR
Queue Stats
101W - 121L
1,434 Elo+
Party 3
Hachiman
Hachiman
ShahizzleVlogz
Hachiman
Level 48
God Stats
3W - 3L
1,751 SR
Queue Stats
118W - 143L
1,377 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,397 Elo+

VS

Team Averages
Level 68
1,501 SR
1,467 Elo+
Sylvanus
Sylvanus
DiogoDevil
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,484 Elo+
Party 2
Discordia
Discordia
Ratilla08
Discordia
Level 48
God Stats
32W - 28L
1,604 SR
Queue Stats
334W - 401L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
ViciousMeatWad
Gilgamesh
Level 67
God Stats
162W - 200L
1,302 SR
Queue Stats
367W - 448L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
bigborre3
Ao Kuang
Level 85
God Stats
2W - 4L
1,541 SR
Queue Stats
271W - 274L
1,401 Elo+
Solo
Neith
Neith
uKTol
Neith
Level 18
God Stats
1W - 2L
1,558 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Białobóg
Ganesha
20
0 / 6 / 30
17,335
495
14,347
34,602
37,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
CyprixDE
Nemesis
20
9 / 6 / 10
21,173
605
19,992
31,490
17,999
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Juntyy
Thoth
20
19 / 9 / 12
21,398
611
36,707
28,393
13,155
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PHINEAZ720
Gilgamesh
20
12 / 7 / 11
21,205
606
27,736
33,741
32,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
20
12 / 8 / 11
20,332
581
34,938
32,158
13,704
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiogoDevil
Sylvanus
20
7 / 5 / 14
16,516
472
14,569
31,596
39,761
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Ratilla08
Discordia
20
1 / 15 / 9
14,368
411
12,746
28,818
10,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ViciousMeatWad
Gilgamesh
20
5 / 13 / 9
16,260
465
29,691
40,416
29,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
bigborre3
Ao Kuang
20
10 / 12 / 5
17,252
493
16,617
34,541
15,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
uKTol
Neith
20
13 / 7 / 8
18,997
543
41,278
30,114
13,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
81
52
Kills
36
36
Deaths
52
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Białobóg
Ganesha
0
6
30
2.5
W
Nemesis
CyprixDE
Nemesis
9
6
10
2.33
L
Sylvanus
DiogoDevil
Sylvanus
7
5
14
2.8
W
Thoth
Juntyy
Thoth
19
9
12
2.78
W
Gilgamesh
PHINEAZ720
Gilgamesh
12
7
11
2.5
L
Discordia
Ratilla08
Discordia
1
15
9
0.37
W
Hachiman
12
8
11
2.19
L
Gilgamesh
ViciousMeatWad
Gilgamesh
5
13
9
0.73
L
Ao Kuang
bigborre3
Ao Kuang
10
12
5
1.04
L
Neith
uKTol
Neith
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,720
Damage
114,901
160,384
Taken
165,485
115,042
Mitigated
108,644
42,062
Healing
48,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Białobóg
Ganesha
14,347
994
1,682
7,160
34,602
37,272
402
9,320
24,860
50,742
0
W
Nemesis
CyprixDE
Nemesis
19,992
9,860
0
10,074
31,490
17,999
8,414
6,709
24,729
0
193,570
L
Sylvanus
DiogoDevil
Sylvanus
14,569
1,090
6,145
10,691
31,596
39,761
1,981
8,233
23,125
54,893
5,225
W
Thoth
Juntyy
Thoth
36,707
1,639
290
6,377
28,393
13,155
868
11,075
16,680
153,784
0
W
Gilgamesh
PHINEAZ720
Gilgamesh
27,736
8,062
0
3,820
33,741
32,912
2,364
8,734
24,763
0
143,877
L
Discordia
Ratilla08
Discordia
12,746
1,202
0
2,484
28,818
10,727
874
16,923
11,411
91,304
0
W
Hachiman
34,938
19,966
0
12,659
32,158
13,704
2,886
6,461
25,607
0
164,656
L
Gilgamesh
ViciousMeatWad
Gilgamesh
29,691
8,626
0
11,411
40,416
29,115
516
8,325
31,867
0
106,389
L
Ao Kuang
bigborre3
Ao Kuang
16,617
4,642
0
9,482
34,541
15,398
1,608
8,831
25,438
99,642
0
L
Neith
uKTol
Neith
41,278
27,113
0
8,061
30,114
13,643
3,066
7,754
22,030
0
136,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,443
Gold Earned
83,393
942
Minions Killed
680
0
Camps Cleared
0
3,322,223
Distance Traveled
2,739,138
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
17,335
495
31
1
0
682,366
1
W
Nemesis
21,173
605
270
8
0
765,921
4
L
Sylvanus
16,516
472
63
2
0
590,497
5
W
Thoth
21,398
611
221
6
0
620,937
5
W
Gilgamesh
21,205
606
229
7
0
660,087
5
L
Discordia
14,368
411
127
4
0
517,921
0
W
Hachiman
20,332
581
191
5
0
592,912
5
L
Gilgamesh
16,260
465
126
4
0
455,500
1
L
Ao Kuang
17,252
493
144
4
0
606,799
0
L
Neith
18,997
543
220
6
0
568,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role