Player Matchup

Chang'e
Chang'e
Gold V
ARESMX
Chang'e
Gold V
Level 158
God Stats
0W - 2L
1,563 SR
Queue Stats
25W - 28L
1,483 MMR
Solo
Bastet
Bastet
Gold IV
Eugeniodelgar
Bastet
Gold IV
Level 122
God Stats
0W - 1L
1,957 SR
Queue Stats
167W - 190L
1,475 MMR
Solo
Achilles
Achilles
Silver II
Gfkilla306
Achilles
Silver II
Level 108
God Stats
11W - 15L
1,603 SR
Queue Stats
62W - 61L
1,420 MMR
Party 1
Rama
Rama
Gold IV
HeliosPixote
Rama
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
WARlokc
Ymir
Bronze III
Level 62
God Stats
1W - 2L
1,643 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,653 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,550 SR
1,467 MMR
Chiron
Chiron
Bronze III
Airist
Chiron
Bronze III
Level 151
God Stats
5W - 4L
1,500 SR
Queue Stats
156W - 99L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Deathxthexking
Ne Zha
Gold V
Level 160
God Stats
10W - 6L
1,703 SR
Queue Stats
81W - 75L
1,305 MMR
Party 2
Xing Tian
Xing Tian
Gold V
FLAME6907
Xing Tian
Gold V
Level 123
God Stats
1W - 2L
1,546 SR
Queue Stats
23W - 17L
1,592 MMR
Party 2
Tyr
Tyr
Silver I
Kinshasaa
Tyr
Silver I
Level 148
God Stats
3W - 5L
1,499 SR
Queue Stats
59W - 72L
1,437 MMR
Party 3
Scylla
Scylla
Bronze III
SniperWolf123
Scylla
Bronze III
Level 128
God Stats
15W - 11L
1,500 SR
Queue Stats
289W - 288L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARESMX
Chang'e
14
3 / 3 / 1
8,436
469
8,926
13,913
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 3
7,393
411
6,186
14,111
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Gfkilla306
Achilles
13
1 / 8 / 1
8,087
449
7,021
17,215
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 6 / 0
8,512
473
5,576
12,211
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
WARlokc
Ymir
12
0 / 7 / 2
6,880
382
5,260
16,175
8,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
DanzaburouCupidKing ArthurGuan YuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Airist
Chiron
20
12 / 0 / 5
11,909
662
20,924
12,154
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 3 / 7
9,429
524
6,748
14,318
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
FLAME6907
Xing Tian
14
7 / 2 / 11
8,940
497
9,710
13,624
9,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 6
10,381
577
9,112
14,218
12,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 4 / 11
8,268
459
7,150
9,085
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
30
30
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ARESMX
Chang'e
3
3
1
1.17
W
Chiron
Airist
Chiron
12
0
5
14.5
W
4
3
7
2.5
L
1
6
3
0.42
W
Xing Tian
FLAME6907
Xing Tian
7
2
11
6.25
L
Achilles
Gfkilla306
Achilles
1
8
1
0.19
L
1
6
0
0.17
W
5
0
6
8
W
2
4
11
1.88
L
Ymir
WARlokc
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
53,644
73,625
Taken
63,399
29,957
Mitigated
37,857
16,653
Healing
23,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ARESMX
Chang'e
8,926
41
1,593
4,418
13,913
4,327
0
3,638
10,187
54,483
0
W
Chiron
Airist
Chiron
20,924
9,250
502
7,331
12,154
5,392
1,363
1,638
10,472
0
110,695
W
6,748
2,747
0
6,690
14,318
8,118
0
4,131
10,117
0
72,072
L
6,186
1,650
0
641
14,111
4,599
0
3,210
10,853
0
38,317
W
Xing Tian
FLAME6907
Xing Tian
9,710
690
477
2,821
13,624
9,118
0
5,989
7,301
24,407
0
L
Achilles
Gfkilla306
Achilles
7,021
1,694
0
3,224
17,215
8,829
0
3,859
13,232
0
47,240
L
5,576
4,579
0
2,717
12,211
4,051
980
710
11,501
0
55,564
W
9,112
819
0
5,091
14,218
12,335
422
3,097
11,077
0
70,068
W
7,150
1,465
0
970
9,085
2,894
96
3,829
5,126
49,135
0
L
Ymir
WARlokc
Ymir
5,260
368
864
3,196
16,175
8,151
0
5,225
10,761
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
48,927
418
Minions Killed
540
0
Camps Cleared
0
1,623,061
Distance Traveled
1,861,584
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,436
469
101
6
0
348,431
7
W
Chiron
11,909
662
180
10
0
363,500
7
W
Ne Zha
9,429
524
113
6
0
393,113
4
L
Bastet
7,393
411
65
4
0
331,086
3
W
Xing Tian
8,940
497
17
1
0
394,196
10
L
Achilles
8,087
449
90
5
0
325,799
3
L
Rama
8,512
473
121
7
0
288,857
3
W
Tyr
10,381
577
140
8
0
391,772
3
W
Scylla
8,268
459
90
5
0
319,003
5
L
Ymir
6,880
382
41
2
0
328,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role