Player Matchup

Sun Wukong
Sun Wukong
Bareclaws
Sun Wukong
Level 25
God Stats
2W - 0L
1,287 SR
Queue Stats
44W - 42L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
C5isawesome
Jormungandr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 140L
1,561 Elo+
Party 2
Janus
Janus
CP1picklez
Janus
Level 106
God Stats
2W - 3L
1,494 SR
Queue Stats
273W - 240L
1,533 Elo+
Party 2
Hercules
Hercules
N17x
Hercules
Level 65
God Stats
3W - 3L
1,615 SR
Queue Stats
186W - 166L
1,376 Elo+
Party 2
Chang'e
Chang'e
YourAdHeree
Chang'e
Level 103
God Stats
5W - 3L
1,701 SR
Queue Stats
283W - 222L
1,579 Elo+
Party 2
Team Averages
Level 77
1,519 SR
1,489 Elo+

VS

Team Averages
Level 29
1,565 SR
1,498 Elo+
Hercules
Hercules
GaddockTeeg12
Hercules
Level 26
God Stats
0W - 1L
1,395 SR
Queue Stats
16W - 19L
1,593 Elo+
Party 3
Artio
Artio
NedenLover
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,445 Elo+
Solo
He Bo
He Bo
Popems
He Bo
Level 25
God Stats
2W - 2L
1,736 SR
Queue Stats
88W - 61L
1,337 Elo+
Party 1
Yemoja
Yemoja
R3dL0tus
Yemoja
Level 42
God Stats
0W - 2L
1,692 SR
Queue Stats
62W - 58L
1,616 Elo+
Party 3
Thor
Thor
balthizor1
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bareclaws
Sun Wukong
19
1 / 6 / 13
11,620
684
18,577
26,663
19,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
C5isawesome
Jormungandr
20
4 / 3 / 15
12,177
716
35,327
27,621
42,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
19
7 / 3 / 7
12,166
716
32,121
14,108
6,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
N17x
Hercules
20
7 / 4 / 11
12,224
719
24,423
24,015
21,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
YourAdHeree
Chang'e
18
3 / 4 / 13
11,473
675
26,486
21,593
10,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GaddockTeeg12
Hercules
18
2 / 3 / 13
9,941
585
15,483
30,287
32,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
18
2 / 4 / 17
10,425
613
14,841
49,591
34,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Popems
He Bo
19
5 / 5 / 9
10,881
640
27,754
20,007
9,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
R3dL0tus
Yemoja
19
4 / 3 / 13
10,575
622
15,033
28,822
22,422
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 7 / 8
10,818
636
15,093
20,802
9,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
22
Kills
20
20
Deaths
22
59
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bareclaws
Sun Wukong
1
6
13
1.25
W
Jormungandr
C5isawesome
Jormungandr
4
3
15
3.83
W
Janus
7
3
7
3.5
L
Hercules
GaddockTeeg12
Hercules
2
3
13
2.83
W
Hercules
N17x
Hercules
7
4
11
3.13
L
Artio
2
4
17
2.63
L
He Bo
Popems
He Bo
5
5
9
1.9
L
Yemoja
R3dL0tus
Yemoja
4
3
13
3.5
W
Chang'e
YourAdHeree
Chang'e
3
4
13
2.38
L
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,934
Damage
88,204
114,000
Taken
149,509
100,771
Mitigated
109,033
67,299
Healing
84,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bareclaws
Sun Wukong
18,577
2,303
1,907
6,509
26,663
19,583
552
11,179
15,184
0
38,525
W
Jormungandr
C5isawesome
Jormungandr
35,327
4,966
3,603
6,692
27,621
42,277
452
13,954
13,431
55,556
0
W
Janus
32,121
2,536
4,482
4,300
14,108
6,615
1,488
8,195
5,838
56,146
0
L
Hercules
GaddockTeeg12
Hercules
15,483
2,446
3,213
6,769
30,287
32,395
261
18,142
11,828
0
28,281
W
Hercules
N17x
Hercules
24,423
5,406
2,300
6,867
24,015
21,409
669
12,471
11,395
0
32,924
L
Artio
14,841
834
9,905
21,042
49,591
34,557
279
29,500
19,666
29,180
0
L
He Bo
Popems
He Bo
27,754
509
2,006
3,901
20,007
9,792
68
12,819
7,018
47,952
0
L
Yemoja
R3dL0tus
Yemoja
15,033
4,263
22,683
9,684
28,822
22,422
102
17,909
10,661
30,699
0
W
Chang'e
YourAdHeree
Chang'e
26,486
1,506
19,163
11,476
21,593
10,887
1,851
11,829
9,693
40,088
0
L
15,093
6,843
3,441
1,669
20,802
9,867
0
14,275
6,402
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
52,640
175
Minions Killed
143
0
Camps Cleared
0
1,583,243
Distance Traveled
1,443,727
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,620
684
52
3
0
348,373
0
W
Jormungandr
12,177
716
38
2
0
288,885
0
W
Janus
12,166
716
39
2
0
303,816
0
L
Hercules
9,941
585
24
1
0
301,308
1
W
Hercules
12,224
719
19
1
0
325,280
2
L
Artio
10,425
613
22
1
0
309,613
0
L
He Bo
10,881
640
41
2
0
283,876
0
L
Yemoja
10,575
622
26
2
0
283,557
0
W
Chang'e
11,473
675
27
2
0
316,889
0
L
Thor
10,818
636
30
2
0
265,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role