Player Matchup

Chaac
Chaac
Boost76nubz
Chaac
Level 4
God Stats
5W - 2L
1,585 SR
Queue Stats
6W - 2L
1,580 Elo+
Party 2
Ares
Ares
Cubata6336
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 1
Tiamat
Tiamat
SAYLEE0027
Tiamat
Level 4
God Stats
5W - 2L
1,507 SR
Queue Stats
6W - 2L
1,580 Elo+
Party 2
Nemesis
Nemesis
US 123 3064
Nemesis
Level 5
God Stats
3W - 2L
1,690 SR
Queue Stats
26W - 21L
1,597 Elo+
Party 1
Olorun
Olorun
XxBIBIKONxX
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,749 Elo+
Party 1
Team Averages
Level 4
1,556 SR
1,630 Elo+

VS

Team Averages
Level 23
1,651 SR
1,562 Elo+
Baron Samedi
Baron Samedi
BluOdin
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Crruunk
Mercury
Level 29
God Stats
7W - 10L
1,875 SR
Queue Stats
105W - 102L
1,529 Elo+
Party 3
Zeus
Zeus
Darth-_-Ice
Zeus
Level 24
God Stats
1W - 2L
1,740 SR
Queue Stats
136W - 133L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
Uncooked N00dle
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,631 Elo+
Party 4
Anhur
Anhur
kmbest
Anhur
Level 28
God Stats
2W - 3L
1,640 SR
Queue Stats
41W - 37L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,421
702
7,468
8,557
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 4
5,313
443
1,806
7,412
4,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
SAYLEE0027
Tiamat
12
7 / 0 / 6
7,283
607
7,497
6,393
3,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
US 123 3064
Nemesis
11
4 / 1 / 3
6,800
567
3,731
8,273
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
3 / 3 / 4
5,950
496
3,520
5,419
1,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluOdin
Baron Samedi
2
0 / 6 / 0
3,900
325
1,264
3,612
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Crruunk
Mercury
8
2 / 5 / 0
5,565
464
3,604
7,995
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 8 / 0
4,557
380
3,044
6,029
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
2 / 2 / 5
5,930
494
3,721
9,078
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
kmbest
Anhur
8
2 / 2 / 5
5,663
472
3,910
4,570
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
7
7
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BluOdin
Baron Samedi
0
6
0
0
W
8
0
3
9.5
L
Mercury
Crruunk
Mercury
2
5
0
0.4
W
1
3
4
1
L
1
8
0
0.13
W
Tiamat
SAYLEE0027
Tiamat
7
0
6
10
W
Nemesis
US 123 3064
Nemesis
4
1
3
5.5
L
Sylvanus
2
2
5
2.25
W
Olorun
3
3
4
1.67
L
Anhur
kmbest
Anhur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
15,543
36,054
Taken
31,284
16,395
Mitigated
11,214
15,264
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BluOdin
Baron Samedi
1,264
267
0
90
3,612
842
0
1,014
2,598
5,099
0
W
7,468
1,688
0
4,746
8,557
4,410
1,052
1,816
6,661
0
63,239
L
Mercury
Crruunk
Mercury
3,604
1,900
0
645
7,995
1,985
0
1,697
6,298
0
18,721
W
1,806
16
274
311
7,412
4,255
42
2,232
5,154
11,552
0
L
3,044
816
0
302
6,029
1,465
0
1,868
4,161
13,460
0
W
Tiamat
SAYLEE0027
Tiamat
7,497
664
0
4,131
6,393
3,896
408
1,712
4,565
42,593
0
W
Nemesis
US 123 3064
Nemesis
3,731
1,566
0
3,602
8,273
2,521
585
880
7,360
0
38,042
L
Sylvanus
3,721
1,439
677
4,801
9,078
5,201
0
5,114
3,964
15,864
0
W
Olorun
3,520
1,599
451
1,749
5,419
1,313
1,103
1,108
4,285
22,127
0
L
Anhur
kmbest
Anhur
3,910
2,204
0
323
4,570
1,721
0
3,130
1,440
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
25,615
367
Minions Killed
126
0
Camps Cleared
0
1,211,733
Distance Traveled
960,729
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,900
325
7
1
0
130,359
0
W
Chaac
8,421
702
153
13
0
257,101
1
L
Mercury
5,565
464
36
3
0
253,673
3
W
Ares
5,313
443
18
2
0
221,530
0
L
Zeus
4,557
380
21
2
0
152,516
0
W
Tiamat
7,283
607
71
6
0
244,443
4
W
Nemesis
6,800
567
84
7
0
253,448
3
L
Sylvanus
5,930
494
20
2
0
208,429
4
W
Olorun
5,950
496
41
3
0
235,211
0
L
Anhur
5,663
472
42
4
0
215,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role