Player Matchup

Gilgamesh
Gilgamesh
DaWildDJ
Gilgamesh
Level 89
God Stats
10W - 2L
1,500 SR
Queue Stats
54W - 43L
1,560 Elo+
Party 1
Cupid
Cupid
Jeremy11431
Cupid
Level 69
God Stats
4W - 3L
1,701 SR
Queue Stats
172W - 142L
1,652 Elo+
Party 1
Merlin
Merlin
woodyman857
Merlin
Level 109
God Stats
8W - 5L
1,604 SR
Queue Stats
388W - 308L
1,647 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,620 Elo+

VS

Team Averages
Level 25
1,500 SR
1,440 Elo+
Kukulkan
Kukulkan
Jshark22
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Solo
Nemesis
Nemesis
Maya1307
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TrundleAbuser
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaWildDJ
Gilgamesh
13
8 / 1 / 5
9,066
907
7,849
5,511
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 10
7,838
784
1,895
5,061
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
7 / 1 / 6
9,006
901
7,566
4,748
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jshark22
Kukulkan
11
1 / 5 / 2
7,332
733
4,267
8,459
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Maya1307
Nemesis
8
0 / 11 / 1
6,103
610
1,486
10,910
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 0
6,797
680
207
1,083
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaWildDJ
Gilgamesh
8
1
5
10.5
W
1
1
10
6
L
Kukulkan
Jshark22
Kukulkan
1
5
2
0.4
L
Nemesis
Maya1307
Nemesis
0
11
1
0.05
L
1
0
0
1
W
Merlin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
5,960
15,320
Taken
20,452
6,842
Mitigated
6,710
3,331
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaWildDJ
Gilgamesh
7,849
2,955
0
1,053
5,511
3,618
539
2,012
3,475
0
27,287
W
1,895
1,187
208
933
5,061
1,682
1,150
2,062
2,999
0
30,866
L
Kukulkan
Jshark22
Kukulkan
4,267
347
328
1,030
8,459
3,121
0
2,613
5,395
32,187
0
L
Nemesis
Maya1307
Nemesis
1,486
631
0
200
10,910
3,235
0
3,874
6,530
0
5,297
L
207
34
0
461
1,083
354
0
418
607
5,260
0
W
Merlin
7,566
566
0
1,137
4,748
1,542
898
407
4,301
34,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,910
Gold Earned
20,232
138
Minions Killed
89
0
Camps Cleared
0
544,943
Distance Traveled
374,154
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,066
907
33
3
0
213,484
3
W
Cupid
7,838
784
49
5
0
170,804
1
L
Kukulkan
7,332
733
72
7
0
158,457
2
L
Nemesis
6,103
610
5
1
0
106,098
1
L
Ymir
6,797
680
12
1
0
109,599
2
W
Merlin
9,006
901
56
6
0
160,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role