Player Matchup

Bacchus
Bacchus
CJDCody
Bacchus
Level 86
God Stats
3W - 1L
1,667 SR
Queue Stats
118W - 119L
1,558 Elo+
Party 3
Camazotz
Camazotz
CozyHaunter
Camazotz
Level 23
God Stats
1W - 3L
1,397 SR
Queue Stats
17W - 29L
1,433 Elo+
Party 3
Janus
Janus
FreddeX Warrior
Janus
Level 129
God Stats
0W - 5L
1,400 SR
Queue Stats
74W - 114L
1,447 Elo+
Solo
Terra
Terra
SFN_Leon
Terra
Level 22
God Stats
9W - 12L
1,568 SR
Queue Stats
12W - 20L
1,466 Elo+
Party 3
Medusa
Medusa
XxSilentRebornxX
Medusa
Level 126
God Stats
6W - 5L
1,676 SR
Queue Stats
56W - 63L
1,536 Elo+
Party 3
Team Averages
Level 77
1,542 SR
1,488 Elo+

VS

Team Averages
Level 100
1,712 SR
1,549 Elo+
Cabrakan
Cabrakan
A5stargeneral1
Cabrakan
Level 45
God Stats
3W - 1L
1,952 SR
Queue Stats
13W - 4L
1,661 Elo+
Party 2
Apollo
Apollo
DownCastCF
Apollo
Level 87
God Stats
2W - 1L
1,679 SR
Queue Stats
36W - 30L
1,632 Elo+
Party 2
Set
Set
GoLdxDR1FT
Set
Level 86
God Stats
7W - 2L
1,754 SR
Queue Stats
137W - 116L
1,506 Elo+
Party 1
Sol
Sol
HotCootr
Sol
Level 154
God Stats
10W - 8L
1,676 SR
Queue Stats
36W - 39L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Streetninja1
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CJDCody
Bacchus
17
4 / 5 / 9
11,508
822
11,062
19,048
23,877
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
CozyHaunter
Camazotz
15
4 / 3 / 7
10,474
748
8,274
16,438
6,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 12
10,392
742
13,788
12,694
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
SFN_Leon
Terra
16
5 / 6 / 10
11,287
806
9,464
20,049
21,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 7 / 4
10,376
741
14,935
17,674
8,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
4 / 5 / 13
12,233
874
17,686
18,630
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
DownCastCF
Apollo
19
8 / 5 / 13
12,842
917
20,795
15,396
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 8
11,638
831
12,110
13,047
6,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 10
12,447
889
12,379
7,854
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Streetninja1
Cu Chulainn
18
5 / 3 / 11
12,154
868
14,084
20,788
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
17
Kills
29
29
Deaths
17
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
5
13
2.1
L
Bacchus
CJDCody
Bacchus
4
5
9
1.7
L
Camazotz
CozyHaunter
Camazotz
4
3
7
2.5
W
Apollo
DownCastCF
Apollo
8
5
13
2.9
L
2
8
12
1
W
5
3
8
3
W
7
1
10
12
L
Terra
SFN_Leon
Terra
5
6
10
1.67
W
Cu Chulainn
Streetninja1
Cu Chulainn
5
3
11
3.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,523
Damage
77,054
85,903
Taken
75,715
64,717
Mitigated
57,904
14,778
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
17,686
2,165
0
3,348
18,630
21,100
148
8,239
10,391
34,136
0
L
Bacchus
CJDCody
Bacchus
11,062
1,849
0
2,312
19,048
23,877
0
8,468
10,580
21,525
0
L
Camazotz
CozyHaunter
Camazotz
8,274
3,927
0
3,839
16,438
6,493
108
7,385
9,053
0
19,378
W
Apollo
DownCastCF
Apollo
20,795
14,776
0
3,929
15,396
6,881
2,840
7,720
7,676
0
40,807
L
13,788
1,362
1,054
688
12,694
4,937
0
6,476
6,218
44,254
0
W
12,110
4,525
0
964
13,047
6,494
1,288
5,178
7,869
0
48,704
W
12,379
2,818
1,416
4,289
7,854
2,947
4,066
4,419
3,435
44,644
0
L
Terra
SFN_Leon
Terra
9,464
1,520
2,433
3,017
20,049
21,038
108
7,047
13,002
16,093
0
W
Cu Chulainn
Streetninja1
Cu Chulainn
14,084
3,069
0
5,440
20,788
20,482
177
8,968
11,820
4,468
33,483
L
14,935
3,966
0
1,435
17,674
8,372
0
3,200
14,474
0
57,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,037
Gold Earned
61,314
240
Minions Killed
340
1
Camps Cleared
11
1,158,126
Distance Traveled
1,278,697
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,233
874
32
2
3
244,814
3
L
Bacchus
11,508
822
22
2
0
234,502
2
L
Camazotz
10,474
748
17
1
0
218,475
0
W
Apollo
12,842
917
67
5
0
242,380
1
L
Janus
10,392
742
78
6
0
210,336
0
W
Set
11,638
831
104
7
2
266,132
1
W
Sol
12,447
889
89
6
5
256,790
0
L
Terra
11,287
806
21
2
0
250,764
0
W
Cu Chulainn
12,154
868
48
3
1
268,581
0
L
Medusa
10,376
741
102
7
1
244,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role