Player Matchup

Chang'e
Chang'e
GhostJT
Chang'e
Level 122
God Stats
7W - 5L
1,376 SR
Queue Stats
207W - 219L
1,388 Elo+
Party 2
Cu Chulainn
Cu Chulainn
M4GU5
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 224L
1,453 Elo+
Solo
Sobek
Sobek
amis26
Sobek
Level 107
God Stats
3W - 8L
1,123 SR
Queue Stats
287W - 273L
1,440 Elo+
Party 2
Camazotz
Camazotz
jwa11
Camazotz
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
375W - 440L
1,478 Elo+
Party 2
Rama
Rama
necco21
Rama
Level 116
God Stats
12W - 19L
1,404 SR
Queue Stats
726W - 698L
1,526 Elo+
Party 2
Team Averages
Level 118
1,381 SR
1,457 Elo+

VS

Team Averages
Level 100
1,549 SR
1,513 Elo+
Hachiman
Hachiman
CapedxCrusad3r
Hachiman
Level 128
God Stats
5W - 6L
1,419 SR
Queue Stats
172W - 168L
1,579 Elo+
Party 3
Scylla
Scylla
FalconofStark
Scylla
Level 157
God Stats
3W - 1L
1,807 SR
Queue Stats
156W - 165L
1,487 Elo+
Party 1
Pele
Pele
FrankieSama
Pele
Level 86
God Stats
27W - 24L
1,521 SR
Queue Stats
573W - 583L
1,490 Elo+
Solo
Ganesha
Ganesha
ManlyNurse
Ganesha
Level 61
God Stats
7W - 7L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ocenus
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhostJT
Chang'e
13
2 / 2 / 2
7,343
565
3,539
7,861
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
M4GU5
Cu Chulainn
15
5 / 1 / 2
8,648
665
6,534
8,907
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
amis26
Sobek
11
0 / 0 / 6
6,219
478
2,386
10,304
6,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
jwa11
Camazotz
13
10 / 2 / 1
7,994
615
6,884
10,507
3,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
necco21
Rama
12
1 / 0 / 5
7,099
546
3,009
6,154
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 3 / 0
6,689
515
4,738
6,300
1,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 1
6,940
534
6,916
6,190
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
6,364
490
2,904
9,784
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ManlyNurse
Ganesha
10
0 / 2 / 0
6,166
474
2,472
5,661
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Ocenus
Gilgamesh
11
1 / 6 / 0
6,262
482
1,751
8,966
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
0
0.67
L
2
4
1
0.63
L
0
3
2
0.33
W
Chang'e
GhostJT
Chang'e
2
2
2
1.5
W
Cu Chulainn
M4GU5
Cu Chulainn
5
1
2
6
L
Ganesha
ManlyNurse
Ganesha
0
2
0
0
L
Gilgamesh
Ocenus
Gilgamesh
1
6
0
0.17
W
Sobek
amis26
Sobek
0
0
6
3
W
Camazotz
jwa11
Camazotz
10
2
1
5.25
W
Rama
necco21
Rama
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
18,781
43,733
Taken
36,901
19,904
Mitigated
12,649
20,899
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,738
2,267
0
1,884
6,300
1,705
0
1,557
4,699
0
40,520
L
6,916
977
0
500
6,190
1,689
0
1,571
4,497
35,859
0
L
2,904
710
0
4,596
9,784
2,840
0
1,409
8,243
0
38,360
W
Chang'e
GhostJT
Chang'e
3,539
158
1,365
3,079
7,861
2,257
0
2,870
4,991
42,951
0
W
Cu Chulainn
M4GU5
Cu Chulainn
6,534
1,649
0
3,386
8,907
6,402
174
1,190
7,717
8,129
42,855
L
Ganesha
ManlyNurse
Ganesha
2,472
87
0
844
5,661
2,354
362
1,301
4,326
23,968
0
L
Gilgamesh
Ocenus
Gilgamesh
1,751
582
0
1,552
8,966
4,061
0
783
7,833
0
22,622
W
Sobek
amis26
Sobek
2,386
191
609
5,093
10,304
6,555
0
1,840
8,464
17,436
0
W
Camazotz
jwa11
Camazotz
6,884
2,009
0
3,694
10,507
3,026
0
2,560
7,947
0
39,809
W
Rama
necco21
Rama
3,009
1,831
0
3,673
6,154
1,664
742
928
5,226
0
43,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
32,421
411
Minions Killed
290
0
Camps Cleared
0
1,183,446
Distance Traveled
1,194,264
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,689
515
82
6
0
208,851
4
L
Scylla
6,940
534
82
6
0
245,031
2
L
Pele
6,364
490
67
5
0
266,389
0
W
Chang'e
7,343
565
96
7
0
244,214
3
W
Cu Chulainn
8,648
665
115
9
0
217,150
2
L
Ganesha
6,166
474
14
1
0
248,121
0
L
Gilgamesh
6,262
482
45
3
0
225,872
1
W
Sobek
6,219
478
27
2
0
235,756
1
W
Camazotz
7,994
615
80
6
0
260,200
0
W
Rama
7,099
546
93
7
0
226,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role