Player Matchup

Thor
Thor
Adapting6967
Thor
Level 114
God Stats
4W - 4L
1,533 SR
Queue Stats
60W - 70L
1,457 Elo+
Party 1
Sobek
Sobek
El Morningstar
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
GatorRaider8
Nu Wa
Level 151
God Stats
5W - 4L
1,471 SR
Queue Stats
50W - 54L
1,505 Elo+
Party 1
Chernobog
Chernobog
IoN Quantum
Chernobog
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 51L
1,512 Elo+
Party 1
King Arthur
King Arthur
LurchingCard91
King Arthur
Level 129
God Stats
2W - 4L
1,390 SR
Queue Stats
55W - 72L
1,417 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,461 Elo+

VS

Team Averages
Level 112
1,560 SR
1,527 Elo+
Cabrakan
Cabrakan
ElDramas1
Cabrakan
Level 153
God Stats
7W - 5L
1,644 SR
Queue Stats
226W - 215L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Reece_VibeZ
Gilgamesh
Level 96
God Stats
4W - 6L
1,261 SR
Queue Stats
58W - 68L
1,500 Elo+
Party 2
Tiamat
Tiamat
c2b4rwd
Tiamat
Level 79
God Stats
54W - 40L
1,625 SR
Queue Stats
95W - 93L
1,578 Elo+
Party 2
Cupid
Cupid
deleonrj_6
Cupid
Level 149
God Stats
0W - 2L
1,698 SR
Queue Stats
62W - 57L
1,545 Elo+
Solo
Anubis
Anubis
iiMambuhh
Anubis
Level 85
God Stats
12W - 18L
1,569 SR
Queue Stats
124W - 113L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
11,603
580
6,899
13,911
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
9,315
466
4,061
10,883
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 13
11,493
575
13,857
7,926
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
IoN Quantum
Chernobog
18
4 / 1 / 6
11,695
585
6,216
9,760
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LurchingCard91
King Arthur
18
5 / 2 / 5
11,264
563
7,959
16,519
8,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElDramas1
Cabrakan
13
0 / 4 / 4
8,457
423
4,119
14,511
12,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Reece_VibeZ
Gilgamesh
11
1 / 5 / 1
7,756
388
3,748
12,722
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
c2b4rwd
Tiamat
18
3 / 1 / 1
11,067
553
9,153
7,976
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
16
2 / 5 / 2
9,835
492
7,619
13,371
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
iiMambuhh
Anubis
14
1 / 5 / 0
8,973
449
6,615
10,586
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
7
7
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
1
2
6
2
L
Cabrakan
ElDramas1
Cabrakan
0
4
4
0.5
W
4
1
13
10.5
W
Chernobog
IoN Quantum
Chernobog
4
1
6
7
W
King Arthur
LurchingCard91
King Arthur
5
2
5
3.75
L
Gilgamesh
Reece_VibeZ
Gilgamesh
1
5
1
0.3
L
Tiamat
c2b4rwd
Tiamat
3
1
1
3.5
L
Cupid
2
5
2
0.6
L
Anubis
iiMambuhh
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
31,254
58,999
Taken
59,166
32,573
Mitigated
32,952
15,780
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,899
1,325
0
5,786
13,911
8,322
911
3,965
9,818
0
93,308
W
4,061
346
50
3,331
10,883
8,816
90
5,108
5,507
28,982
0
L
Cabrakan
ElDramas1
Cabrakan
4,119
364
0
4,057
14,511
12,977
0
5,716
8,552
21,722
0
W
13,857
2,942
0
713
7,926
2,889
479
2,356
5,450
79,649
0
W
Chernobog
IoN Quantum
Chernobog
6,216
3,434
0
4,183
9,760
4,295
3,634
706
9,033
0
80,829
W
King Arthur
LurchingCard91
King Arthur
7,959
1,167
0
1,717
16,519
8,251
1,269
7,131
9,304
0
63,983
L
Gilgamesh
Reece_VibeZ
Gilgamesh
3,748
734
0
3,982
12,722
5,313
0
2,604
9,954
0
39,198
L
Tiamat
c2b4rwd
Tiamat
9,153
756
0
3,384
7,976
5,722
195
3,197
4,588
80,270
0
L
Cupid
7,619
5,016
177
3,415
13,371
4,471
564
4,571
8,601
0
66,666
L
Anubis
iiMambuhh
Anubis
6,615
633
0
3,939
10,586
4,469
484
937
9,553
63,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
46,088
635
Minions Killed
561
0
Camps Cleared
0
1,915,711
Distance Traveled
1,620,048
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,603
580
157
8
0
419,216
1
W
Sobek
9,315
466
64
3
0
391,443
3
L
Cabrakan
8,457
423
28
1
0
392,863
9
W
Nu Wa
11,493
575
154
8
0
397,929
5
W
Chernobog
11,695
585
138
7
0
368,397
5
W
King Arthur
11,264
563
122
6
0
338,726
2
L
Gilgamesh
7,756
388
91
5
0
264,160
0
L
Tiamat
11,067
553
177
9
0
388,596
7
L
Cupid
9,835
492
128
6
0
327,337
2
L
Anubis
8,973
449
137
7
0
247,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role