Player Matchup

Gilgamesh
Gilgamesh
DRGTheMaster1
Gilgamesh
Level 109
God Stats
2W - 0L
1,612 SR
Queue Stats
35W - 24L
1,725 Elo+
Party 3
Bakasura
Bakasura
DadiDepression
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,725 Elo+
Party 3
Eset
Eset
Gingibreadmann
Eset
Level 127
God Stats
4W - 1L
1,858 SR
Queue Stats
36W - 25L
1,725 Elo+
Party 3
Sylvanus
Sylvanus
MeiBae
Sylvanus
Level 147
God Stats
2W - 0L
1,680 SR
Queue Stats
12W - 7L
1,725 Elo+
Party 3
Team Averages
Level 128
1,662 SR
1,725 Elo+

VS

Team Averages
Level 146
1,672 SR
1,576 Elo+
Gilgamesh
Gilgamesh
BallAndKoolAid
Gilgamesh
Level 158
God Stats
5W - 2L
1,844 SR
Queue Stats
43W - 46L
1,606 Elo+
Party 2
Anubis
Anubis
DoNotBanFenrir
Anubis
Level 160
God Stats
0W - 1L
1,388 SR
Queue Stats
27W - 38L
1,534 Elo+
Party 2
Izanami
Izanami
GoDzChariot
Izanami
Level 160
God Stats
3W - 2L
1,807 SR
Queue Stats
27W - 26L
1,566 Elo+
Party 1
Khepri
Khepri
TipsyTigress14
Khepri
Level 106
God Stats
3W - 4L
1,648 SR
Queue Stats
18W - 12L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRGTheMaster1
Gilgamesh
20
8 / 5 / 10
13,313
783
18,597
19,594
16,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
19
4 / 3 / 6
12,508
736
14,879
17,116
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 1 / 8
14,035
826
14,763
11,770
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sylvanus
MeiBae
Sylvanus
19
4 / 1 / 11
13,659
803
8,879
21,653
29,352
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BallAndKoolAid
Gilgamesh
16
3 / 7 / 1
11,293
664
11,819
16,585
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 6
11,829
696
15,909
18,604
10,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GoDzChariot
Izanami
18
4 / 5 / 1
11,840
696
20,444
13,336
6,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 3
10,821
637
4,710
19,102
26,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
24
Kills
10
10
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BallAndKoolAid
Gilgamesh
3
7
1
0.5
W
Gilgamesh
DRGTheMaster1
Gilgamesh
8
5
10
2.6
W
Bakasura
4
3
6
2.33
L
3
8
6
0.75
W
8
1
8
12
L
Izanami
GoDzChariot
Izanami
4
5
1
0.9
W
Sylvanus
MeiBae
Sylvanus
4
1
11
9.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
52,882
70,133
Taken
67,627
64,654
Mitigated
52,260
29,986
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BallAndKoolAid
Gilgamesh
11,819
2,592
0
1,628
16,585
9,446
0
5,490
10,225
0
36,388
W
Gilgamesh
DRGTheMaster1
Gilgamesh
18,597
5,609
1,106
1,672
19,594
16,680
862
6,045
13,549
0
48,760
W
Bakasura
14,879
9,401
0
3,561
17,116
10,837
2,044
4,086
13,030
0
40,230
L
15,909
428
0
7,048
18,604
10,118
167
8,074
10,060
57,878
0
W
14,763
1,081
3,314
4,957
11,770
7,785
662
3,606
8,164
68,072
0
L
Izanami
GoDzChariot
Izanami
20,444
15,270
0
2,944
13,336
6,272
3,517
5,108
7,288
0
75,175
W
Sylvanus
MeiBae
Sylvanus
8,879
1,978
7,864
7,512
21,653
29,352
319
7,477
13,510
24,594
0
L
4,710
120
0
1,580
19,102
26,424
0
5,485
11,956
13,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,515
Gold Earned
45,783
282
Minions Killed
285
15
Camps Cleared
13
1,161,337
Distance Traveled
1,090,622
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,293
664
45
3
7
308,374
1
W
Gilgamesh
13,313
783
65
4
1
309,436
1
W
Bakasura
12,508
736
79
5
9
329,725
1
L
Anubis
11,829
696
93
5
1
216,545
0
W
Eset
14,035
826
108
6
5
281,867
1
L
Izanami
11,840
696
122
7
2
268,486
1
W
Sylvanus
13,659
803
30
2
0
240,309
2
L
Khepri
10,821
637
25
1
3
297,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role