Player Matchup

Thanatos
Thanatos
Lolmatyc
Thanatos
Level 134
God Stats
2W - 1L
1,317 SR
Queue Stats
13W - 7L
1,480 Elo+
Party 3
Raijin
Raijin
Roxtic
Raijin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,312 Elo+
Party 3
Cerberus
Cerberus
ToGomoso
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 3
Hades
Hades
Trolldemordor
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 3
Fenrir
Fenrir
ned17
Fenrir
Level 36
God Stats
6W - 8L
1,355 SR
Queue Stats
54W - 60L
1,353 Elo+
Party 3
Team Averages
Level 41
1,434 SR
1,354 Elo+

VS

Team Averages
Level 17
1,428 SR
1,400 Elo+
Fenrir
Fenrir
GrubyRudySqrwiel
Fenrir
Level 8
God Stats
2W - 2L
1,577 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 1
Sol
Sol
Hailly
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Miryu
Loki
Level 15
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Ra
Ra
Rexy91
Ra
Level 29
God Stats
7W - 6L
1,531 SR
Queue Stats
149W - 151L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
iGetHighx
Baba Yaga
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 5L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lolmatyc
Thanatos
20
25 / 6 / 15
16,125
1,466
33,105
19,342
8,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Roxtic
Raijin
18
2 / 7 / 21
11,422
1,038
5,646
11,689
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ToGomoso
Cerberus
20
9 / 4 / 27
13,438
1,222
8,849
13,001
13,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 5 / 26
13,229
1,203
15,572
14,283
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ned17
Fenrir
18
8 / 6 / 16
11,507
1,046
14,221
13,325
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 13
11,200
1,018
7,442
20,425
7,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
Hailly
Sol
18
0 / 11 / 18
10,616
965
11,255
17,541
5,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Miryu
Loki
18
14 / 14 / 9
13,807
1,255
21,136
19,283
6,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
18
7 / 3 / 13
13,127
1,193
10,776
7,002
1,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
iGetHighx
Baba Yaga
18
4 / 13 / 18
12,157
1,105
14,423
19,533
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
99
51
Kills
28
28
Deaths
52
105
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
11
13
0.86
L
Sol
Hailly
Sol
0
11
18
0.82
W
Thanatos
Lolmatyc
Thanatos
25
6
15
5.42
L
Loki
Miryu
Loki
14
14
9
1.32
L
Ra
7
3
13
4.5
W
Raijin
Roxtic
Raijin
2
7
21
1.79
W
Cerberus
ToGomoso
Cerberus
9
4
27
5.63
W
7
5
26
4
L
Baba Yaga
iGetHighx
Baba Yaga
4
13
18
1
W
Fenrir
ned17
Fenrir
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,393
Damage
65,032
71,640
Taken
83,784
41,538
Mitigated
25,809
16,436
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,442
2,225
0
386
20,425
7,752
0
6,486
12,432
0
13,424
L
Sol
Hailly
Sol
11,255
3,887
0
629
17,541
5,607
0
7,004
10,236
23,469
0
W
Thanatos
Lolmatyc
Thanatos
33,105
15,431
0
12,241
19,342
8,042
0
10,348
8,994
0
54,490
L
Loki
Miryu
Loki
21,136
5,998
0
0
19,283
6,030
0
6,245
12,947
0
30,293
L
Ra
10,776
262
708
521
7,002
1,778
0
2,530
4,472
30,650
0
W
Raijin
Roxtic
Raijin
5,646
1,577
0
17
11,689
4,379
0
5,844
5,845
19,155
0
W
Cerberus
ToGomoso
Cerberus
8,849
670
0
1,608
13,001
13,839
0
6,746
6,255
28,231
0
W
15,572
2,072
213
2,145
14,283
7,501
0
7,964
6,319
27,415
0
L
Baba Yaga
iGetHighx
Baba Yaga
14,423
1,539
0
1,152
19,533
4,642
0
7,340
12,193
36,794
0
W
Fenrir
ned17
Fenrir
14,221
4,142
0
212
13,325
7,777
0
5,552
7,773
0
19,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,721
Gold Earned
60,907
161
Minions Killed
150
11
Camps Cleared
3
888,273
Distance Traveled
957,408
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,200
1,018
13
1
0
200,928
0
L
Sol
10,616
965
15
1
0
168,141
0
W
Thanatos
16,125
1,466
41
4
5
191,935
0
L
Loki
13,807
1,255
16
1
3
204,203
1
L
Ra
13,127
1,193
45
4
0
198,306
2
W
Raijin
11,422
1,038
27
2
3
141,222
0
W
Cerberus
13,438
1,222
53
5
0
178,533
0
W
Hades
13,229
1,203
27
2
2
173,759
3
L
Baba Yaga
12,157
1,105
61
6
0
185,830
0
W
Fenrir
11,507
1,046
13
1
1
202,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role