Player Matchup

Chaac
Chaac
BlissCitadel
Chaac
Level 108
God Stats
4W - 2L
1,706 SR
Queue Stats
149W - 116L
1,648 Elo+
Party 2
Tiamat
Tiamat
RatthewTheSecond
Tiamat
Level 80
God Stats
3W - 5L
1,394 SR
Queue Stats
129W - 120L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
Squishaee
Sylvanus
Level 79
God Stats
5W - 5L
1,484 SR
Queue Stats
144W - 134L
1,575 Elo+
Party 2
Team Averages
Level 89
1,528 SR
1,609 Elo+

VS

Team Averages
Level 66
1,500 SR
1,612 Elo+
Xbalanque
Xbalanque
BurntManYT
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,627 Elo+
Party 1
Medusa
Medusa
GoudaOrCheddar
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,615 Elo+
Party 1
Hel
Hel
TeriyakiFrideDiq
Hel
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 74L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
16,610
615
27,068
28,964
54,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 9 / 9
16,439
609
16,634
24,650
17,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Squishaee
Sylvanus
19
6 / 6 / 9
17,347
642
15,952
31,163
51,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BurntManYT
Xbalanque
19
1 / 6 / 11
16,172
599
20,500
22,679
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 9 / 4
20,023
742
27,817
29,050
12,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 14
17,978
666
17,370
19,736
18,720
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
16
Kills
20
20
Deaths
16
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
Xbalanque
BurntManYT
Xbalanque
1
6
11
1.08
W
14
9
4
1.78
L
6
9
9
1.17
L
Sylvanus
Squishaee
Sylvanus
6
6
9
1.75
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
65,687
84,777
Taken
71,465
124,615
Mitigated
40,422
29,333
Healing
34,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,068
2,646
0
7,940
28,964
54,982
211
6,071
22,893
0
107,890
W
Xbalanque
BurntManYT
Xbalanque
20,500
9,521
0
4,110
22,679
8,734
237
8,810
13,099
0
96,456
W
27,817
15,755
0
4,435
29,050
12,968
2,189
13,815
14,450
0
126,212
L
16,634
605
245
4,168
24,650
17,881
989
5,100
19,550
65,309
0
L
Sylvanus
Squishaee
Sylvanus
15,952
3,850
7,442
9,538
31,163
51,752
896
6,271
24,892
44,681
0
W
17,370
675
10,200
15,348
19,736
18,720
979
9,321
9,448
86,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
54,173
257
Minions Killed
343
0
Camps Cleared
0
1,455,546
Distance Traveled
1,434,581
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,610
615
85
3
0
538,687
3
W
Xbalanque
16,172
599
113
4
0
468,303
4
W
Medusa
20,023
742
119
4
0
458,703
3
L
Tiamat
16,439
609
122
5
0
456,140
1
L
Sylvanus
17,347
642
50
2
0
460,719
1
W
Hel
17,978
666
111
4
0
507,575
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role