Player Matchup

Thor
Thor
AtlasWarMachine1
Thor
Level 49
God Stats
13W - 16L
1,500 SR
Queue Stats
310W - 288L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
King Black567
Cu Chulainn
Level 29
God Stats
15W - 9L
1,440 SR
Queue Stats
58W - 60L
1,503 Elo+
Party 1
Discordia
Discordia
Most improved13
Discordia
Level 45
God Stats
13W - 5L
1,663 SR
Queue Stats
93W - 85L
1,505 Elo+
Party 1
Apollo
Apollo
Skoraeus
Apollo
Level 60
God Stats
5W - 2L
1,763 SR
Queue Stats
114W - 106L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
ZtAlphaGun
Sylvanus
Level 49
God Stats
15W - 8L
1,507 SR
Queue Stats
31W - 32L
1,460 Elo+
Party 1
Team Averages
Level 46
1,574 SR
1,473 Elo+

VS

Team Averages
Level 62
1,538 SR
1,587 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BuiltToBeTrash
Serqet
Level 98
God Stats
2W - 3L
1,397 SR
Queue Stats
30W - 14L
1,681 Elo+
Party 3
Zeus
Zeus
GodNeonBullet
Zeus
Level 105
God Stats
6W - 4L
1,361 SR
Queue Stats
19W - 14L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
MainProGenji
Sylvanus
Level 18
God Stats
3W - 1L
1,715 SR
Queue Stats
58W - 26L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
nifty02
Gilgamesh
Level 29
God Stats
8W - 9L
1,718 SR
Queue Stats
52W - 35L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,422
493
2,461
8,095
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
King Black567
Cu Chulainn
9
1 / 5 / 0
5,532
503
1,685
9,252
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Most improved13
Discordia
9
1 / 2 / 0
5,926
539
2,355
2,827
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Skoraeus
Apollo
9
0 / 3 / 2
5,437
494
3,922
7,330
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ZtAlphaGun
Sylvanus
7
1 / 2 / 1
4,954
450
1,900
4,738
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 0
6,801
618
4,789
5,712
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 5
6,660
605
4,916
7,258
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,713
338
0
484
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MainProGenji
Sylvanus
11
1 / 1 / 5
6,976
634
3,592
7,975
2,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
nifty02
Gilgamesh
12
6 / 1 / 3
7,151
650
7,500
5,813
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
0
4
L
1
3
2
0.67
W
4
2
5
3.25
W
0
1
0
0
L
Cu Chulainn
King Black567
Cu Chulainn
1
5
0
0.2
W
Sylvanus
MainProGenji
Sylvanus
1
1
5
3.5
L
Discordia
Most improved13
Discordia
1
2
0
0.5
L
Apollo
Skoraeus
Apollo
0
3
2
0.33
L
Sylvanus
ZtAlphaGun
Sylvanus
1
2
1
0.75
W
Gilgamesh
nifty02
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
20,797
32,242
Taken
27,242
10,349
Mitigated
9,761
8,447
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,789
2,890
0
2,306
5,712
1,644
0
562
5,150
0
41,675
L
2,461
409
0
1,954
8,095
2,305
0
1,057
6,996
0
23,746
W
4,916
1,775
0
2,563
7,258
2,438
233
507
6,687
0
26,750
W
0
0
0
0
484
80
0
141
291
415
0
L
Cu Chulainn
King Black567
Cu Chulainn
1,685
339
0
896
9,252
3,406
0
0
8,759
0
21,691
W
Sylvanus
MainProGenji
Sylvanus
3,592
1,066
534
3,106
7,975
2,876
360
2,484
5,375
32,644
0
L
Discordia
Most improved13
Discordia
2,355
44
0
441
2,827
850
216
841
1,986
24,058
0
L
Apollo
Skoraeus
Apollo
3,922
1,892
0
2,817
7,330
1,983
0
557
6,773
0
31,619
L
Sylvanus
ZtAlphaGun
Sylvanus
1,900
380
575
1,764
4,738
1,805
0
1,137
3,601
9,985
0
W
Gilgamesh
nifty02
Gilgamesh
7,500
1,867
0
1,048
5,813
2,723
193
297
5,484
0
35,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
31,301
260
Minions Killed
284
0
Camps Cleared
0
993,431
Distance Traveled
851,395
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,801
618
84
8
0
203,775
2
L
Thor
5,422
493
51
5
0
191,902
0
W
Serqet
6,660
605
54
5
0
232,991
0
W
Zeus
3,713
338
3
0
0
17,632
0
L
Cu Chulainn
5,532
503
61
6
0
198,487
1
W
Sylvanus
6,976
634
61
6
0
183,407
0
L
Discordia
5,926
539
66
6
0
186,630
4
L
Apollo
5,437
494
59
5
0
197,282
4
L
Sylvanus
4,954
450
23
2
0
219,130
7
W
Gilgamesh
7,151
650
82
7
0
213,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role