Player Matchup

Artemis
Artemis
NewXresp3ctX
Artemis
Level 25
God Stats
0W - 1L
1,787 SR
Queue Stats
29W - 24L
1,634 Elo+
Solo
Merlin
Merlin
OvR-_-Assassin
Merlin
Level 11
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Chang'e
Chang'e
Rayazul
Chang'e
Level 15
God Stats
6W - 9L
1,278 SR
Queue Stats
325W - 304L
1,888 Elo+
Solo
Gilgamesh
Gilgamesh
SupaBryce122
Gilgamesh
Level 16
God Stats
8W - 4L
1,856 SR
Queue Stats
39W - 21L
1,754 Elo+
Party 1
Yemoja
Yemoja
YamaBot
Yemoja
Level 8
God Stats
6W - 2L
1,776 SR
Queue Stats
44W - 27L
1,754 Elo+
Party 1
Team Averages
Level 15
1,623 SR
1,745 Elo+

VS

Team Averages
Level 28
1,567 SR
1,611 Elo+
Guan Yu
Guan Yu
BabyWipez
Guan Yu
Level 29
God Stats
2W - 1L
1,513 SR
Queue Stats
102W - 60L
1,672 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EWhitey31
Cu Chulainn
Level 26
God Stats
4W - 7L
1,170 SR
Queue Stats
32W - 22L
1,593 Elo+
Solo
Agni
Agni
Skirkey4057
Agni
Level 28
God Stats
4W - 2L
1,774 SR
Queue Stats
92W - 99L
1,553 Elo+
Solo
Cthulhu
Cthulhu
jrod1204
Cthulhu
Level 29
God Stats
3W - 2L
1,633 SR
Queue Stats
84W - 75L
1,582 Elo+
Solo
Cernunnos
Cernunnos
vFrxsty1k
Cernunnos
Level 28
God Stats
3W - 0L
1,745 SR
Queue Stats
90W - 58L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NewXresp3ctX
Artemis
20
2 / 8 / 0
12,555
448
12,647
23,601
9,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 0
9,362
334
3,246
17,155
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Rayazul
Chang'e
20
7 / 5 / 2
14,639
523
23,016
21,428
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SupaBryce122
Gilgamesh
20
6 / 7 / 4
13,752
491
32,854
35,141
39,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
YamaBot
Yemoja
15
0 / 3 / 6
11,320
404
10,141
18,911
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyWipez
Guan Yu
19
7 / 3 / 12
14,348
512
13,711
34,742
43,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
EWhitey31
Cu Chulainn
20
6 / 2 / 9
14,974
535
16,058
26,161
20,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 8
15,334
548
21,135
20,533
9,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
jrod1204
Cthulhu
19
7 / 6 / 6
13,616
486
11,809
25,093
30,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
vFrxsty1k
Cernunnos
20
5 / 1 / 11
17,209
615
25,862
24,608
12,568
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
15
Kills
31
31
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BabyWipez
Guan Yu
7
3
12
4.33
W
Cu Chulainn
EWhitey31
Cu Chulainn
6
2
9
5.25
L
Artemis
NewXresp3ctX
Artemis
2
8
0
0.25
L
0
8
0
0
L
Chang'e
Rayazul
Chang'e
7
5
2
1.6
W
6
3
8
3.33
L
Gilgamesh
SupaBryce122
Gilgamesh
6
7
4
1.14
L
Yemoja
YamaBot
Yemoja
0
3
6
1
W
Cthulhu
jrod1204
Cthulhu
7
6
6
1.67
W
Cernunnos
vFrxsty1k
Cernunnos
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,904
Damage
88,575
116,236
Taken
131,137
82,054
Mitigated
117,701
33,366
Healing
52,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BabyWipez
Guan Yu
13,711
2,091
3,824
14,600
34,742
43,901
174
11,194
23,548
0
49,180
W
Cu Chulainn
EWhitey31
Cu Chulainn
16,058
3,452
0
9,233
26,161
20,902
2,315
6,795
19,366
0
129,470
L
Artemis
NewXresp3ctX
Artemis
12,647
4,390
0
6,228
23,601
9,057
0
1,393
22,208
0
98,936
L
3,246
370
0
2,566
17,155
5,322
0
3,930
13,200
44,612
0
L
Chang'e
Rayazul
Chang'e
23,016
947
1,994
8,784
21,428
8,514
0
9,189
12,014
101,333
0
W
21,135
1,051
0
10,693
20,533
9,829
2,663
8,208
12,325
129,478
0
L
Gilgamesh
SupaBryce122
Gilgamesh
32,854
9,483
0
7,487
35,141
39,075
390
12,873
21,668
0
100,636
L
Yemoja
YamaBot
Yemoja
10,141
2,852
3,801
2,506
18,911
20,086
0
4,828
14,033
38,059
0
W
Cthulhu
jrod1204
Cthulhu
11,809
1,420
353
1,200
25,093
30,501
1,280
5,823
18,406
50,040
0
W
Cernunnos
vFrxsty1k
Cernunnos
25,862
12,019
0
12,132
24,608
12,568
5,729
4,383
20,225
0
163,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,628
Gold Earned
75,481
571
Minions Killed
819
0
Camps Cleared
0
2,338,659
Distance Traveled
2,682,091
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,348
512
69
2
0
512,158
7
W
Cu Chulainn
14,974
535
189
7
0
596,530
3
L
Artemis
12,555
448
155
6
0
435,086
9
L
Merlin
9,362
334
62
2
0
349,688
2
L
Chang'e
14,639
523
191
7
0
527,399
2
W
Agni
15,334
548
216
8
0
545,731
4
L
Gilgamesh
13,752
491
122
4
0
508,468
0
L
Yemoja
11,320
404
41
1
0
518,018
5
W
Cthulhu
13,616
486
101
4
0
506,037
2
W
Cernunnos
17,209
615
244
9
0
521,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role