Player Matchup

Bellona
Bellona
Espiino
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,283 Elo+
Party 3
Hera
Hera
FireAlarmCharmer
Hera
Level 86
God Stats
49W - 25L
1,620 SR
Queue Stats
377W - 370L
1,490 Elo+
Party 1
Terra
Terra
LMcl100
Terra
Level 28
God Stats
5W - 3L
1,588 SR
Queue Stats
43W - 64L
1,351 Elo+
Party 1
Susano
Susano
Rosе
Susano
Level 66
God Stats
1W - 0L
1,972 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
psyсho
Anhur
Level 158
God Stats
1W - 0L
1,665 SR
Queue Stats
8W - 8L
1,599 Elo+
Party 3
Team Averages
Level 69
1,669 SR
1,444 Elo+

VS

Team Averages
Level 45
1,537 SR
1,426 Elo+
Nu Wa
Nu Wa
Axhzri
Nu Wa
Level 47
God Stats
0W - 1L
1,529 SR
Queue Stats
54W - 64L
1,438 Elo+
Party 2
Cupid
Cupid
JakerJaker
Cupid
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 47L
1,435 Elo+
Party 2
Geb
Geb
SOJIDAT
Geb
Level 45
God Stats
1W - 1L
1,474 SR
Queue Stats
21W - 41L
1,412 Elo+
Solo
Odin
Odin
StaticGridlock
Odin
Level 44
God Stats
2W - 2L
1,687 SR
Queue Stats
47W - 57L
1,425 Elo+
Party 2
Bakasura
Bakasura
WearyFoal9621
Bakasura
Level 62
God Stats
9W - 8L
1,493 SR
Queue Stats
65W - 80L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Espiino
Bellona
10
0 / 2 / 2
6,047
432
1,522
7,721
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
7,583
542
4,350
6,151
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
LMcl100
Terra
10
0 / 2 / 4
6,230
445
2,657
7,942
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Rosе
Susano
16
12 / 0 / 3
9,400
671
15,174
9,703
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
psyсho
Anhur
13
1 / 2 / 3
7,193
514
4,101
11,736
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Axhzri
Nu Wa
10
0 / 5 / 1
6,481
463
6,487
7,862
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
12
2 / 1 / 1
7,355
525
4,890
6,676
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
9
0 / 4 / 3
6,237
446
3,741
9,024
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,803
486
5,287
9,604
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
WearyFoal9621
Bakasura
11
2 / 3 / 1
6,626
473
6,875
8,451
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Axhzri
Nu Wa
0
5
1
0.1
W
Bellona
Espiino
Bellona
0
2
2
0.5
W
3
0
1
3.5
L
Cupid
2
1
1
2.5
W
Terra
LMcl100
Terra
0
2
4
1
W
Susano
Rosе
Susano
12
0
3
13.5
L
Geb
0
4
3
0.38
L
2
3
0
0.67
L
Bakasura
WearyFoal9621
Bakasura
2
3
1
0.83
W
Anhur
psyсho
Anhur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
27,280
43,253
Taken
41,617
15,879
Mitigated
19,866
16,963
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Axhzri
Nu Wa
6,487
734
0
1,083
7,862
2,519
483
3,683
4,179
36,858
0
W
Bellona
Espiino
Bellona
1,522
249
0
1,669
7,721
3,491
162
586
6,680
0
16,856
W
4,350
549
0
3,715
6,151
1,692
76
2,547
3,111
60,607
0
L
Cupid
4,890
3,248
156
4,379
6,676
1,409
923
458
6,218
0
41,809
W
Terra
LMcl100
Terra
2,657
236
387
3,226
7,942
3,495
0
2,377
4,824
13,829
0
W
Susano
Rosе
Susano
15,174
7,166
0
2,882
9,703
3,858
0
2,041
7,120
0
66,119
L
Geb
3,741
557
0
1,350
9,024
6,233
0
1,401
7,623
13,421
0
L
5,287
968
0
2,080
9,604
7,131
516
401
9,203
0
29,010
L
Bakasura
WearyFoal9621
Bakasura
6,875
4,512
0
2,420
8,451
2,574
0
1,064
7,387
0
30,080
W
Anhur
psyсho
Anhur
4,101
2,277
0
5,084
11,736
3,343
734
1,695
9,272
0
45,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
33,502
358
Minions Killed
312
0
Camps Cleared
0
1,410,219
Distance Traveled
1,371,836
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,481
463
69
5
0
253,349
3
W
Bellona
6,047
432
31
2
0
285,288
0
W
Hera
7,583
542
105
8
0
283,868
0
L
Cupid
7,355
525
91
7
0
247,037
0
W
Terra
6,230
445
23
2
0
286,007
0
W
Susano
9,400
671
116
8
0
337,864
3
L
Geb
6,237
446
18
1
0
270,794
0
L
Odin
6,803
486
58
4
0
277,901
1
L
Bakasura
6,626
473
76
5
0
322,755
0
W
Anhur
7,193
514
83
6
0
217,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role