Player Matchup

Fenrir
Fenrir
ItsHaIo
Fenrir
Level 128
God Stats
2W - 1L
1,840 SR
Queue Stats
60W - 49L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
ScoutOfGondor117
Jing Wei
Level 135
God Stats
6W - 7L
1,397 SR
Queue Stats
170W - 146L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
kiritsigu
Gilgamesh
Level 144
God Stats
44W - 35L
1,649 SR
Queue Stats
562W - 501L
1,599 Elo+
Party 1
Zeus
Zeus
oGingerFury
Zeus
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Bacchus
Bacchus
x_Agathor_x
Bacchus
Level 28
God Stats
6W - 1L
1,867 SR
Queue Stats
291W - 250L
1,544 Elo+
Party 1
Team Averages
Level 96
1,651 SR
1,507 Elo+

VS

Team Averages
Level 99
1,511 SR
1,517 Elo+
Nu Wa
Nu Wa
ChromaticQueen
Nu Wa
Level 44
God Stats
46W - 44L
1,537 SR
Queue Stats
156W - 156L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
HP Activist
Gilgamesh
Level 120
God Stats
6W - 4L
1,521 SR
Queue Stats
112W - 74L
1,566 Elo+
Party 2
Discordia
Discordia
K-H-R-Y-Z
Discordia
Level 154
God Stats
0W - 2L
1,673 SR
Queue Stats
23W - 16L
1,539 Elo+
Solo
Vulcan
Vulcan
Thetruewestin
Vulcan
Level 15
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
sergyngs
Kukulkan
Level 160
God Stats
29W - 36L
1,549 SR
Queue Stats
145W - 156L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsHaIo
Fenrir
15
4 / 2 / 5
8,570
857
3,660
7,161
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 0 / 5
8,268
827
1,519
6,910
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
kiritsigu
Gilgamesh
15
9 / 4 / 7
9,893
989
12,939
16,536
10,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 11
7,762
776
8,060
4,694
1,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
x_Agathor_x
Bacchus
13
2 / 0 / 10
8,342
834
3,526
6,524
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,912
791
5,385
4,675
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HP Activist
Gilgamesh
14
2 / 1 / 4
8,092
809
4,904
9,411
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
K-H-R-Y-Z
Discordia
13
1 / 4 / 0
6,649
665
4,375
6,015
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,026
703
3,535
6,949
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
sergyngs
Kukulkan
13
1 / 4 / 4
7,267
727
6,342
6,393
2,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
17
Kills
7
7
Deaths
17
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Gilgamesh
HP Activist
Gilgamesh
2
1
4
4
W
Fenrir
ItsHaIo
Fenrir
4
2
5
3.25
L
Discordia
K-H-R-Y-Z
Discordia
1
4
0
0.25
W
1
0
5
3.5
L
1
5
1
0.3
W
Gilgamesh
kiritsigu
Gilgamesh
9
4
7
3.13
W
1
1
11
6.5
L
Kukulkan
sergyngs
Kukulkan
1
4
4
0.75
W
Bacchus
x_Agathor_x
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
24,541
41,825
Taken
33,443
23,520
Mitigated
16,015
9,429
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
1,315
0
265
4,675
1,600
1
1,314
3,361
19,178
0
L
Gilgamesh
HP Activist
Gilgamesh
4,904
1,056
0
1,750
9,411
7,084
1
3,153
6,258
0
20,343
W
Fenrir
ItsHaIo
Fenrir
3,660
467
0
1,615
7,161
2,743
1
4,204
2,732
0
23,072
L
Discordia
K-H-R-Y-Z
Discordia
4,375
44
0
500
6,015
2,264
0
2,782
3,233
20,758
0
W
1,519
966
0
3,187
6,910
2,496
1,796
4,092
2,414
0
39,554
L
3,535
1,492
0
0
6,949
2,524
0
1,822
5,127
10,520
0
W
Gilgamesh
kiritsigu
Gilgamesh
12,939
2,820
300
3,657
16,536
10,392
0
6,528
9,520
0
30,412
W
8,060
117
0
22
4,694
1,714
336
1,940
2,640
26,291
0
L
Kukulkan
sergyngs
Kukulkan
6,342
110
860
1,120
6,393
2,543
78
2,884
3,509
23,327
0
W
Bacchus
x_Agathor_x
Bacchus
3,526
35
0
648
6,524
6,175
213
2,226
4,111
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
36,946
255
Minions Killed
210
11
Camps Cleared
5
971,055
Distance Traveled
895,465
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,912
791
44
4
0
178,131
2
L
Gilgamesh
8,092
809
46
5
1
211,898
2
W
Fenrir
8,570
857
49
5
5
196,949
1
L
Discordia
6,649
665
58
6
0
162,275
1
W
Jing Wei
8,268
827
121
12
1
201,134
0
L
Vulcan
7,026
703
29
3
1
170,769
3
W
Gilgamesh
9,893
989
33
3
4
202,598
0
W
Zeus
7,762
776
50
5
1
171,024
2
L
Kukulkan
7,267
727
33
3
3
172,392
8
W
Bacchus
8,342
834
2
0
0
199,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role