Player Matchup

Fenrir
Fenrir
KuramaNRG
Fenrir
Level 42
God Stats
1W - 2L
1,204 SR
Queue Stats
217W - 177L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LouisGPYT-_-
Tsukuyomi
Level 75
God Stats
53W - 32L
1,631 SR
Queue Stats
794W - 737L
1,458 Elo+
Party 1
Khepri
Khepri
SoliduSnK
Khepri
Level 78
God Stats
27W - 11L
1,440 SR
Queue Stats
735W - 674L
1,481 Elo+
Party 1
Anubis
Anubis
TTV_DFWDYNO-_-
Anubis
Level 83
God Stats
14W - 19L
1,508 SR
Queue Stats
744W - 708L
1,509 Elo+
Party 1
Cupid
Cupid
xEduardo17x1364
Cupid
Level 49
God Stats
8W - 3L
1,684 SR
Queue Stats
190W - 229L
1,325 Elo+
Solo
Team Averages
Level 65
1,494 SR
1,463 Elo+

VS

Team Averages
Level 55
1,531 SR
1,350 Elo+
Izanami
Izanami
Albertokirmi
Izanami
Level 47
God Stats
2W - 5L
1,330 SR
Queue Stats
111W - 186L
1,181 Elo+
Party 3
Danzaburou
Danzaburou
Indie115
Danzaburou
Level 22
God Stats
3W - 5L
1,393 SR
Queue Stats
124W - 115L
1,430 Elo+
Party 2
Apollo
Apollo
SlimeHz
Apollo
Level 111
God Stats
1W - 3L
1,745 SR
Queue Stats
141W - 127L
1,483 Elo+
Party 2
Chiron
Chiron
Tiizway-_-
Chiron
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 111L
1,182 Elo+
Party 3
Medusa
Medusa
oniichan_carna
Medusa
Level 66
God Stats
9W - 8L
1,689 SR
Queue Stats
74W - 77L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KuramaNRG
Fenrir
8
0 / 1 / 4
4,685
469
1,639
3,782
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
LouisGPYT-_-
Tsukuyomi
12
4 / 0 / 1
6,488
649
2,464
3,568
1,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
SoliduSnK
Khepri
7
0 / 2 / 3
4,824
482
1,817
5,997
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
2 / 1 / 1
5,268
527
4,182
5,332
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 3
5,367
537
3,191
3,627
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Albertokirmi
Izanami
7
2 / 2 / 0
4,510
451
1,381
3,388
817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Indie115
Danzaburou
8
0 / 1 / 4
4,821
482
2,183
5,087
1,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
SlimeHz
Apollo
11
2 / 1 / 1
5,937
594
2,508
5,337
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Tiizway-_-
Chiron
7
0 / 3 / 2
4,207
421
2,591
4,101
900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 1
5,027
503
4,858
3,692
1,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Albertokirmi
Izanami
2
2
0
1
L
Danzaburou
Indie115
Danzaburou
0
1
4
2
W
Fenrir
KuramaNRG
Fenrir
0
1
4
2
W
Tsukuyomi
LouisGPYT-_-
Tsukuyomi
4
0
1
4.5
L
Apollo
SlimeHz
Apollo
2
1
1
2.5
W
Khepri
SoliduSnK
Khepri
0
2
3
0.75
W
2
1
1
2.5
L
Chiron
Tiizway-_-
Chiron
0
3
2
0.33
L
1
1
1
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,293
Damage
13,521
22,306
Taken
21,605
8,851
Mitigated
5,486
7,201
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Albertokirmi
Izanami
1,381
604
0
0
3,388
817
244
2,070
1,318
0
14,587
L
Danzaburou
Indie115
Danzaburou
2,183
1,144
0
1,760
5,087
1,200
0
957
4,130
0
19,487
W
Fenrir
KuramaNRG
Fenrir
1,639
409
0
491
3,782
1,211
106
0
3,782
0
16,153
W
Tsukuyomi
LouisGPYT-_-
Tsukuyomi
2,464
442
0
841
3,568
1,219
80
0
3,568
0
40,642
L
Apollo
SlimeHz
Apollo
2,508
1,359
0
610
5,337
1,424
231
84
5,253
0
37,249
W
Khepri
SoliduSnK
Khepri
1,817
140
0
923
5,997
3,045
0
0
5,997
11,445
0
W
4,182
132
0
2,955
5,332
2,297
0
0
5,332
28,433
0
L
Chiron
Tiizway-_-
Chiron
2,591
472
320
541
4,101
900
0
2,010
2,091
0
10,783
L
4,858
1,692
0
645
3,692
1,145
451
878
2,814
0
22,906
W
3,191
661
254
1,737
3,627
1,079
346
0
3,627
0
21,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
24,502
269
Minions Killed
220
0
Camps Cleared
0
947,652
Distance Traveled
880,280
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,510
451
36
4
0
166,754
0
L
Danzaburou
4,821
482
37
4
0
164,084
0
W
Fenrir
4,685
469
36
4
0
201,319
3
W
Tsukuyomi
6,488
649
100
10
0
230,251
2
L
Apollo
5,937
594
89
9
0
165,224
2
W
Khepri
4,824
482
21
2
0
179,753
3
W
Anubis
5,268
527
55
6
0
162,457
3
L
Chiron
4,207
421
18
2
0
205,270
0
L
Medusa
5,027
503
40
4
0
178,948
1
W
Cupid
5,367
537
57
6
0
173,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role