Player Matchup

Anhur
Anhur
Demistaxxz
Anhur
Level 47
God Stats
0W - 3L
1,442 SR
Queue Stats
41W - 74L
1,355 Elo+
Party 1
The Morrigan
The Morrigan
Tbreezy2189
The Morrigan
Level 44
God Stats
9W - 9L
1,290 SR
Queue Stats
60W - 79L
1,351 Elo+
Solo
Loki
Loki
Vlone NS
Loki
Level 25
God Stats
2W - 5L
976 SR
Queue Stats
4W - 15L
950 Elo+
Party 1
Cthulhu
Cthulhu
moose__cuz_duh
Cthulhu
Level 76
God Stats
39W - 43L
1,489 SR
Queue Stats
677W - 757L
1,383 Elo+
Solo
Ravana
Ravana
youngin2886
Ravana
Level 43
God Stats
2W - 4L
1,406 SR
Queue Stats
66W - 85L
1,343 Elo+
Solo
Team Averages
Level 47
1,321 SR
1,276 Elo+

VS

Team Averages
Level 72
1,520 SR
1,344 Elo+
Neith
Neith
Imortalis23
Neith
Level 47
God Stats
14W - 12L
1,503 SR
Queue Stats
17W - 17L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
KurthnagaTDK
Sun Wukong
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 21L
1,272 Elo+
Solo
Ymir
Ymir
awolfrising35
Ymir
Level 146
God Stats
1W - 0L
1,536 SR
Queue Stats
136W - 148L
1,360 Elo+
Solo
Danzaburou
Danzaburou
equest_girl110
Danzaburou
Level 40
God Stats
14W - 11L
1,551 SR
Queue Stats
109W - 108L
1,408 Elo+
Solo
Arachne
Arachne
pokolo200
Arachne
Level 83
God Stats
12W - 14L
1,512 SR
Queue Stats
115W - 166L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 3 / 1
9,853
448
7,899
12,472
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Tbreezy2189
The Morrigan
16
6 / 9 / 1
10,877
494
12,230
13,678
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
1 / 11 / 1
7,651
348
4,006
13,350
3,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 9
9,588
436
15,515
20,011
22,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ravana
18
0 / 2 / 2
10,957
498
6,136
12,386
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,033
456
10,498
12,033
4,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KurthnagaTDK
Sun Wukong
18
3 / 1 / 10
12,065
548
14,394
16,044
12,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 3 / 8
10,621
483
8,178
16,586
14,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
equest_girl110
Danzaburou
19
7 / 3 / 5
13,447
611
12,623
11,117
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
pokolo200
Arachne
20
16 / 1 / 5
13,236
602
14,374
16,143
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
30
30
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
3
1
2.17
W
3
7
5
0.79
W
Sun Wukong
KurthnagaTDK
Sun Wukong
3
1
10
8
L
The Morrigan
Tbreezy2189
The Morrigan
6
9
1
0.72
L
Loki
1
11
1
0.14
W
1
3
8
1.67
W
Danzaburou
equest_girl110
Danzaburou
7
3
5
3.17
L
2
5
9
1.3
W
Arachne
pokolo200
Arachne
16
1
5
18.5
L
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
60,067
71,897
Taken
71,923
42,832
Mitigated
45,028
13,011
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,899
2,687
270
3,187
12,472
4,527
0
2,710
9,762
0
42,642
W
10,498
6,083
0
1,090
12,033
4,258
3,584
4,133
7,600
0
50,583
W
Sun Wukong
KurthnagaTDK
Sun Wukong
14,394
3,758
0
7,576
16,044
12,484
949
3,142
12,831
0
92,454
L
The Morrigan
Tbreezy2189
The Morrigan
12,230
1,811
0
1,739
13,678
5,478
0
404
13,126
51,414
4,481
L
Loki
4,006
1,507
0
570
13,350
3,927
0
563
12,787
0
15,948
W
8,178
1,861
0
535
16,586
14,880
360
5,422
10,726
57,045
3,764
W
Danzaburou
equest_girl110
Danzaburou
12,623
7,673
0
1,883
11,117
4,681
3,260
5,136
5,906
0
91,151
L
15,515
534
0
3,451
20,011
22,387
0
3,774
16,237
47,421
0
W
Arachne
pokolo200
Arachne
14,374
9,745
0
5,994
16,143
8,725
1,255
6,425
9,668
0
92,843
L
Ravana
6,136
1,894
0
3,794
12,386
6,513
1,202
484
11,902
0
82,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
59,402
417
Minions Killed
650
0
Camps Cleared
0
1,770,183
Distance Traveled
1,905,698
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,853
448
72
3
0
298,814
0
W
Neith
10,033
456
79
4
0
326,376
0
W
Sun Wukong
12,065
548
166
8
0
446,259
0
L
The Morrigan
10,877
494
82
4
0
363,906
5
L
Loki
7,651
348
29
1
0
371,406
1
W
Ymir
10,621
483
110
5
0
328,894
3
W
Danzaburou
13,447
611
163
7
0
331,676
2
L
Cthulhu
9,588
436
54
2
0
357,178
1
W
Arachne
13,236
602
132
6
0
472,493
1
L
Ravana
10,957
498
180
8
0
378,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role