Player Matchup

Bastet
Bastet
Bronze III
BoogieMurder
Bastet
Bronze III
Level 41
God Stats
1W - 1L
1,370 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Guan Yu
Guan Yu
Gold II
Brendan lee BLG
Guan Yu
Gold II
Level 160
God Stats
4W - 8L
1,505 SR
Queue Stats
175W - 170L
1,654 MMR
Solo
Neith
Neith
Gold IV
Diablomijo07
Neith
Gold IV
Level 128
God Stats
3W - 5L
1,535 SR
Queue Stats
143W - 145L
1,529 MMR
Party 1
Geb
Geb
Gold II
SargentoPuyana
Geb
Gold II
Level 143
God Stats
143W - 120L
1,572 SR
Queue Stats
561W - 543L
1,600 MMR
Party 1
Ra
Ra
Platinum V
XxADRIAN_QMxX14
Ra
Platinum V
Level 124
God Stats
1W - 2L
1,289 SR
Queue Stats
150W - 163L
1,634 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,454 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 92
1,653 SR
1,594 MMR
Fenrir
Fenrir
Silver I
Emiliano_Floyd
Fenrir
Silver I
Level 35
God Stats
10W - 3L
1,824 SR
Queue Stats
61W - 40L
1,632 MMR
Solo
Anubis
Anubis
Gold I
FloW_Gecho
Anubis
Gold I
Level 83
God Stats
2W - 2L
1,486 SR
Queue Stats
123W - 120L
1,673 MMR
Party 2
Ymir
Ymir
Gold I
Koco_kills
Ymir
Gold I
Level 107
God Stats
5W - 4L
1,683 SR
Queue Stats
364W - 347L
1,576 MMR
Solo
Cupid
Cupid
Gold IV
angelsph
Cupid
Gold IV
Level 129
God Stats
5W - 3L
1,754 SR
Queue Stats
140W - 134L
1,525 MMR
Solo
Tyr
Tyr
Platinum V
forkur23
Tyr
Platinum V
Level 107
God Stats
7W - 8L
1,519 SR
Queue Stats
141W - 138L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 2 / 0
4,559
456
1,539
5,764
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
5,902
590
4,086
7,986
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 1 / 0
5,510
551
2,703
4,953
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,636
464
1,177
4,737
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,684
468
1,402
5,393
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouAthenaSkadiSetScylla

VS

Bans
TiamatSobekApolloHeimdallrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,221
622
5,339
4,601
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FloW_Gecho
Anubis
11
1 / 0 / 1
5,837
584
2,072
2,980
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 2
5,413
541
1,721
3,049
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
angelsph
Cupid
10
1 / 2 / 1
5,366
537
4,618
6,922
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 1
5,963
596
2,158
5,833
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
0
0
L
2
1
0
2
L
0
1
0
0
W
5
0
1
5.5
W
Anubis
FloW_Gecho
Anubis
1
0
1
1.5
W
0
0
2
1
L
0
1
0
0
L
0
2
0
0
W
Cupid
angelsph
Cupid
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,907
Damage
15,908
28,833
Taken
23,385
9,414
Mitigated
9,564
12,107
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,539
543
0
1,431
5,764
1,458
0
49
5,715
0
14,874
L
4,086
913
62
3,099
7,986
3,237
0
594
7,392
0
36,537
L
2,703
1,652
0
2,974
4,953
1,369
266
0
4,953
0
35,412
W
5,339
1,376
0
839
4,601
1,727
0
622
3,935
0
31,841
W
Anubis
FloW_Gecho
Anubis
2,072
143
0
580
2,980
1,279
0
755
2,127
41,084
0
W
1,721
731
0
1,813
3,049
1,313
0
750
2,270
12,460
0
L
1,177
0
0
1,666
4,737
2,041
0
593
4,144
9,859
0
L
1,402
163
525
2,350
5,393
1,309
0
2,557
2,836
23,584
0
W
Cupid
angelsph
Cupid
4,618
3,088
0
3,517
6,922
1,377
0
281
6,641
0
31,566
W
2,158
582
0
3,910
5,833
3,868
43
0
5,833
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
28,800
274
Minions Killed
330
0
Camps Cleared
0
896,633
Distance Traveled
950,179
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,559
456
45
5
0
206,199
0
L
Guan Yu
5,902
590
70
7
0
191,974
0
L
Neith
5,510
551
86
9
0
157,354
3
W
Fenrir
6,221
622
66
7
0
227,506
4
W
Anubis
5,837
584
96
10
0
173,395
6
W
Ymir
5,413
541
25
3
0
182,374
4
L
Geb
4,636
464
15
2
0
182,371
2
L
Ra
4,684
468
58
6
0
158,735
3
W
Cupid
5,366
537
56
6
0
156,481
2
W
Tyr
5,963
596
87
9
0
210,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role