Player Matchup

Tiamat
Tiamat
AYEyoNed
Tiamat
Level 26
God Stats
0W - 2L
1,239 SR
Queue Stats
18W - 20L
1,043 Elo+
Solo
Da Ji
Da Ji
Cesarpro175905
Da Ji
Level 8
God Stats
0W - 2L
1,235 SR
Queue Stats
11W - 28L
1,230 Elo+
Solo
Xing Tian
Xing Tian
TaytheSlayer77
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,189 Elo+
Solo
Thor
Thor
TomitoohxD
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
spare-iguana8
King Arthur
Level 25
God Stats
2W - 4L
1,461 SR
Queue Stats
63W - 81L
1,298 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,252 Elo+

VS

Team Averages
Level 18
1,387 SR
1,337 Elo+
Gilgamesh
Gilgamesh
Ahmed_mazroui
Gilgamesh
Level 17
God Stats
17W - 19L
1,426 SR
Queue Stats
38W - 54L
1,281 Elo+
Solo
Anhur
Anhur
K1ngKasmah
Anhur
Level 18
God Stats
14W - 9L
1,508 SR
Queue Stats
33W - 36L
1,342 Elo+
Solo
Osiris
Osiris
Maddox_the_bomb
Osiris
Level 18
God Stats
1W - 11L
1,085 SR
Queue Stats
32W - 43L
1,365 Elo+
Solo
Guan Yu
Guan Yu
TillableWings76
Guan Yu
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Danzaburou
Danzaburou
makinmako
Danzaburou
Level 29
God Stats
49W - 53L
1,416 SR
Queue Stats
227W - 241L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AYEyoNed
Tiamat
16
1 / 8 / 6
9,674
967
7,427
15,402
18,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 5
9,834
983
6,281
12,686
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
TaytheSlayer77
Xing Tian
15
0 / 7 / 4
8,777
878
1,792
10,965
4,621
16
3 / 4 / 7
9,996
1,000
7,835
12,129
5,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
spare-iguana8
King Arthur
16
6 / 7 / 2
11,131
1,113
7,573
24,380
16,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

68

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahmed_mazroui
Gilgamesh
16
1 / 4 / 12
9,789
979
8,455
9,150
6,148
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
17
6 / 5 / 10
10,814
1,081
12,251
9,009
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 7
9,646
965
2,472
5,093
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 2 / 21
10,754
1,075
2,428
6,728
5,077
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
makinmako
Danzaburou
19
24 / 1 / 5
16,325
1,633
40,525
9,271
4,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
12
Kills
32
32
Deaths
12
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AYEyoNed
Tiamat
1
8
6
0.5
W
Gilgamesh
Ahmed_mazroui
Gilgamesh
1
4
12
1.75
L
2
6
5
0.75
W
Anhur
6
5
10
2.2
W
1
0
7
4.5
L
Xing Tian
TaytheSlayer77
Xing Tian
0
7
4
0.29
W
0
2
21
5.25
L
3
4
7
1.63
W
Danzaburou
makinmako
Danzaburou
24
1
5
26.5
L
King Arthur
spare-iguana8
King Arthur
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
66,131
75,562
Taken
39,251
50,710
Mitigated
22,279
4,171
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AYEyoNed
Tiamat
7,427
2,193
0
1,444
15,402
18,637
0
0
15,402
16,510
0
W
Gilgamesh
Ahmed_mazroui
Gilgamesh
8,455
3,875
0
190
9,150
6,148
0
2,139
6,661
0
20,444
L
6,281
1,541
0
22
12,686
5,508
0
0
12,686
0
12,069
W
Anhur
12,251
7,245
0
0
9,009
3,660
0
3,016
5,841
0
31,558
W
2,472
1,156
0
0
5,093
3,177
0
198
4,883
0
14,459
L
Xing Tian
TaytheSlayer77
Xing Tian
1,792
389
0
0
10,965
4,621
0
0
10,965
4,609
0
W
2,428
1,449
592
685
6,728
5,077
0
2,008
4,338
0
14,184
L
7,835
1,684
0
0
12,129
5,373
0
0
12,129
0
14,905
W
Danzaburou
makinmako
Danzaburou
40,525
29,891
0
1,845
9,271
4,217
0
1,432
7,689
0
66,580
L
King Arthur
spare-iguana8
King Arthur
7,573
1,575
0
2,705
24,380
16,571
0
0
24,380
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,412
Gold Earned
57,328
106
Minions Killed
190
4
Camps Cleared
10
802,106
Distance Traveled
808,575
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,674
967
15
2
3
130,889
0
W
Gilgamesh
9,789
979
24
2
0
157,189
2
L
Da Ji
9,834
983
14
1
0
193,820
3
W
Anhur
10,814
1,081
51
5
3
126,579
1
W
Osiris
9,646
965
23
2
6
183,346
2
L
Xing Tian
8,777
878
7
1
1
119,800
0
W
Guan Yu
10,754
1,075
26
3
0
157,428
1
L
Thor
9,996
1,000
19
2
0
191,391
0
W
Danzaburou
16,325
1,633
66
7
1
184,033
0
L
King Arthur
11,131
1,113
51
5
0
166,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role