Player Matchup

Ares
Ares
Braydenzed
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 3
Sun Wukong
Sun Wukong
BrazyGD
Sun Wukong
Level 122
God Stats
0W - 1L
1,154 SR
Queue Stats
58W - 50L
1,655 Elo+
Party 3
Da Ji
Da Ji
Dirtyporker69
Da Ji
Level 89
God Stats
0W - 2L
1,465 SR
Queue Stats
268W - 251L
1,546 Elo+
Solo
Scylla
Scylla
Jherres
Scylla
Level 68
God Stats
4W - 6L
1,345 SR
Queue Stats
50W - 39L
1,646 Elo+
Party 3
Izanami
Izanami
disbtimbo4o9
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,659 Elo+
Party 3
Team Averages
Level 78
1,393 SR
1,566 Elo+

VS

Team Averages
Level 68
1,468 SR
1,608 Elo+
Cthulhu
Cthulhu
Dethklok Zero
Cthulhu
Level 12
God Stats
2W - 2L
1,616 SR
Queue Stats
25W - 11L
1,796 Elo+
Party 2
Neith
Neith
FATELCrow
Neith
Level 96
God Stats
2W - 1L
1,624 SR
Queue Stats
82W - 62L
1,542 Elo+
Party 1
Nox
Nox
Nosmokingalex
Nox
Level 159
God Stats
1W - 1L
1,234 SR
Queue Stats
79W - 56L
1,597 Elo+
Party 2
Anubis
Anubis
SnackyMan
Anubis
Level 31
God Stats
30W - 24L
1,565 SR
Queue Stats
104W - 100L
1,519 Elo+
Solo
Ravana
Ravana
skippyunicorn
Ravana
Level 40
God Stats
2W - 1L
1,299 SR
Queue Stats
87W - 60L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,033
576
887
3,726
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
BrazyGD
Sun Wukong
8
2 / 0 / 0
4,640
663
3,423
5,974
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 1 / 0
3,329
476
346
1,635
351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Jherres
Scylla
8
0 / 1 / 0
4,134
591
1,296
2,627
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
disbtimbo4o9
Izanami
6
1 / 4 / 0
3,896
557
2,495
5,033
1,327
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 2 / 0
4,485
641
2,890
4,138
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
FATELCrow
Neith
8
3 / 1 / 1
4,872
696
2,157
3,642
769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 3
4,792
685
2,738
1,934
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
SnackyMan
Anubis
8
1 / 0 / 2
4,761
680
888
2,391
917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 2
4,538
648
2,021
3,358
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Sun Wukong
BrazyGD
Sun Wukong
2
0
0
2
W
Cthulhu
0
2
0
0
L
0
1
0
0
W
Neith
FATELCrow
Neith
3
1
1
3.5
L
Scylla
Jherres
Scylla
0
1
0
0
W
2
0
3
3.5
W
Anubis
SnackyMan
Anubis
1
0
2
2
L
Izanami
disbtimbo4o9
Izanami
1
4
0
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
10,694
18,995
Taken
15,463
6,040
Mitigated
5,940
4,894
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
887
42
0
958
3,726
1,577
0
1,159
2,567
5,059
0
L
Sun Wukong
BrazyGD
Sun Wukong
3,423
504
0
2,135
5,974
2,263
0
2,481
3,193
0
24,650
W
Cthulhu
2,890
347
66
1,173
4,138
2,624
0
0
4,138
21,975
0
L
346
90
0
0
1,635
351
0
547
1,063
0
5,438
W
Neith
FATELCrow
Neith
2,157
971
0
1,419
3,642
769
0
698
2,944
0
19,556
L
Scylla
Jherres
Scylla
1,296
188
0
473
2,627
522
0
516
2,111
15,864
0
W
2,738
325
0
798
1,934
738
0
105
1,829
15,085
0
W
Anubis
SnackyMan
Anubis
888
170
0
821
2,391
917
658
1,094
1,143
20,479
0
L
Izanami
disbtimbo4o9
Izanami
2,495
1,855
0
1,328
5,033
1,327
0
1,488
3,545
0
20,651
W
2,021
810
0
2,106
3,358
892
0
104
3,226
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,032
Gold Earned
23,448
132
Minions Killed
229
0
Camps Cleared
0
635,294
Distance Traveled
687,642
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,033
576
6
1
0
141,964
0
L
Sun Wukong
4,640
663
38
5
0
177,179
0
W
Cthulhu
4,485
641
60
9
0
139,942
0
L
Da Ji
3,329
476
15
2
0
49,670
0
W
Neith
4,872
696
51
7
0
143,306
1
L
Scylla
4,134
591
32
5
0
134,615
2
W
Nox
4,792
685
21
3
0
135,800
2
W
Anubis
4,761
680
49
7
0
114,783
0
L
Izanami
3,896
557
41
6
0
131,866
2
W
Ravana
4,538
648
48
7
0
153,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role