Player Matchup

Sol
Sol
GamerLuna-Mlp
Sol
Level 123
God Stats
3W - 2L
1,471 SR
Queue Stats
141W - 129L
1,491 Elo+
Solo
Vulcan
Vulcan
Journey Rude
Vulcan
Level 66
God Stats
1W - 0L
1,334 SR
Queue Stats
111W - 107L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
LevilKneviel
Amaterasu
Level 109
God Stats
17W - 8L
1,898 SR
Queue Stats
616W - 588L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
pikaboss14lsp
Cthulhu
Level 138
God Stats
3W - 6L
1,277 SR
Queue Stats
182W - 230L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
temp-270637
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,478 Elo+

VS

Team Averages
Level 102
1,564 SR
1,477 Elo+
Ymir
Ymir
CODEMAN122097
Ymir
Level 69
God Stats
10W - 16L
1,599 SR
Queue Stats
300W - 327L
1,440 Elo+
Solo
Arachne
Arachne
Leopard0
Arachne
Level 89
God Stats
13W - 8L
1,593 SR
Queue Stats
323W - 296L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
MagoBorracho739
Cernunnos
Level 112
God Stats
22W - 17L
1,504 SR
Queue Stats
432W - 441L
1,476 Elo+
Party 1
Chang'e
Chang'e
Mast3rkilo
Chang'e
Level 84
God Stats
5W - 15L
1,548 SR
Queue Stats
249W - 249L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
VIOLA HUESOS
Kuzenbo
Level 156
God Stats
5W - 8L
1,578 SR
Queue Stats
248W - 244L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
15,761
584
15,954
12,107
4,382
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
0 / 5 / 3
12,789
474
9,344
11,119
5,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
LevilKneviel
Amaterasu
20
10 / 2 / 5
16,344
605
18,444
25,167
23,121
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
20
4 / 1 / 7
15,052
557
13,446
24,786
26,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
temp-270637
Gilgamesh
20
4 / 5 / 8
14,137
524
16,687
19,725
14,618
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
9,840
364
6,482
26,772
30,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Leopard0
Arachne
8
1 / 1 / 1
8,036
298
1,058
4,605
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
MagoBorracho739
Cernunnos
19
2 / 5 / 4
11,840
439
10,278
18,743
7,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mast3rkilo
Chang'e
16
2 / 5 / 3
11,022
408
8,422
15,137
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
VIOLA HUESOS
Kuzenbo
19
6 / 5 / 3
11,739
435
19,166
27,372
41,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
23
Kills
12
14
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
5
1
9
9.5
W
Vulcan
0
5
3
0.3
L
Arachne
Leopard0
Arachne
1
1
1
1.5
W
Amaterasu
LevilKneviel
Amaterasu
10
2
5
6.25
L
Cernunnos
MagoBorracho739
Cernunnos
2
5
4
0.8
L
Chang'e
Mast3rkilo
Chang'e
2
5
3
0.7
L
Kuzenbo
VIOLA HUESOS
Kuzenbo
6
5
3
1.5
W
Cthulhu
4
1
7
7.5
W
Gilgamesh
temp-270637
Gilgamesh
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,875
Damage
45,406
92,904
Taken
92,629
74,202
Mitigated
86,153
32,557
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,482
527
927
2,020
26,772
30,890
0
11,100
15,610
43,116
0
W
15,954
8,244
0
6,712
12,107
4,382
7,708
4,639
7,368
119,578
0
W
Vulcan
9,344
3,163
753
2,045
11,119
5,301
2,994
7,913
3,106
73,970
0
L
Arachne
Leopard0
Arachne
1,058
812
0
2,153
4,605
1,112
0
164
4,429
0
11,482
W
Amaterasu
LevilKneviel
Amaterasu
18,444
10,988
0
13,784
25,167
23,121
4,490
9,178
15,299
0
105,970
L
Cernunnos
MagoBorracho739
Cernunnos
10,278
4,868
0
4,891
18,743
7,381
925
8,512
10,167
0
84,152
L
Chang'e
Mast3rkilo
Chang'e
8,422
1,035
724
4,208
15,137
5,606
0
9,741
5,244
42,833
0
L
Kuzenbo
VIOLA HUESOS
Kuzenbo
19,166
4,374
0
3,415
27,372
41,164
370
8,839
18,435
65,890
0
W
Cthulhu
13,446
1,242
1,394
3,321
24,786
26,780
102
4,717
19,954
115,238
0
W
Gilgamesh
temp-270637
Gilgamesh
16,687
4,654
0
4,548
19,725
14,618
1,160
6,418
12,467
0
99,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,083
Gold Earned
52,477
812
Minions Killed
418
0
Camps Cleared
0
2,429,092
Distance Traveled
1,503,624
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,840
364
58
2
0
354,533
2
W
Sol
15,761
584
184
7
0
431,039
2
W
Vulcan
12,789
474
129
5
0
426,250
2
L
Arachne
8,036
298
41
2
0
109,603
2
W
Amaterasu
16,344
605
190
7
0
536,855
0
L
Cernunnos
11,840
439
133
5
0
334,007
2
L
Chang'e
11,022
408
81
3
0
265,088
3
L
Kuzenbo
11,739
435
105
4
0
440,393
0
W
Cthulhu
15,052
557
170
6
0
520,621
4
W
Gilgamesh
14,137
524
139
5
0
514,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role