Player Matchup

Bacchus
Bacchus
AceBLOODNINJA
Bacchus
Level 24
God Stats
36W - 27L
1,243 SR
Queue Stats
392W - 431L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
ImJustNotGodly
Gilgamesh
Level 8
God Stats
27W - 30L
1,494 SR
Queue Stats
96W - 83L
1,422 Elo+
Solo
Thor
Thor
WhenKerme
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Solo
Neith
Neith
imabowlofsoup
Neith
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Artemis
Artemis
maurirod
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,461 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,346 Elo+

VS

Team Averages
Level 29
1,538 SR
1,507 Elo+
Cernunnos
Cernunnos
B5463
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hanzr0
Achilles
Level 20
God Stats
1W - 0L
1,609 SR
Queue Stats
10W - 7L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
Lovely_Bitz
Gilgamesh
Level 27
God Stats
4W - 1L
1,846 SR
Queue Stats
25W - 21L
1,384 Elo+
Solo
Chronos
Chronos
Snacklemore
Chronos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
hattrick25
Ganesha
Level 18
God Stats
1W - 1L
1,233 SR
Queue Stats
8W - 7L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 4 / 3
6,956
497
3,912
8,363
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ImJustNotGodly
Gilgamesh
14
2 / 2 / 2
8,890
635
6,211
11,350
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
9
1 / 3 / 0
6,322
452
1,076
9,459
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
4,788
342
476
2,657
743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
maurirod
Artemis
11
3 / 9 / 1
6,773
484
4,620
11,540
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B5463
Cernunnos
12
11 / 3 / 2
8,614
615
9,274
7,190
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Hanzr0
Achilles
13
1 / 1 / 1
8,057
576
3,813
4,935
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Lovely_Bitz
Gilgamesh
13
2 / 1 / 3
8,326
595
2,265
10,764
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Snacklemore
Chronos
14
7 / 2 / 0
9,512
679
8,413
6,194
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
hattrick25
Ganesha
11
0 / 1 / 14
8,123
580
7,100
8,023
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
21
21
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
3
0.63
W
Cernunnos
B5463
Cernunnos
11
3
2
4
W
Achilles
Hanzr0
Achilles
1
1
1
1.5
L
Gilgamesh
ImJustNotGodly
Gilgamesh
2
2
2
1.5
W
Gilgamesh
Lovely_Bitz
Gilgamesh
2
1
3
3.5
W
Chronos
Snacklemore
Chronos
7
2
0
3.5
L
Thor
1
3
0
0.33
W
Ganesha
hattrick25
Ganesha
0
1
14
7
L
0
3
0
0
L
Artemis
maurirod
Artemis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
30,865
43,369
Taken
37,106
16,930
Mitigated
19,027
7,356
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,912
471
0
688
8,363
5,560
455
2,950
5,388
16,024
0
W
Cernunnos
B5463
Cernunnos
9,274
4,887
0
741
7,190
2,494
430
1,723
5,467
0
42,407
W
Achilles
Hanzr0
Achilles
3,813
1,125
0
474
4,935
4,284
1,372
0
4,935
0
33,653
L
Gilgamesh
ImJustNotGodly
Gilgamesh
6,211
1,525
0
2,532
11,350
4,886
0
2,247
8,668
0
45,662
W
Gilgamesh
Lovely_Bitz
Gilgamesh
2,265
661
0
2,326
10,764
5,639
300
180
10,584
0
55,589
W
Chronos
Snacklemore
Chronos
8,413
2,721
0
1,294
6,194
2,198
6,486
556
5,638
45,236
0
L
Thor
1,076
318
0
1,588
9,459
2,824
0
3,144
6,237
0
25,875
W
Ganesha
hattrick25
Ganesha
7,100
378
0
2,182
8,023
4,412
125
1,453
6,570
17,515
0
L
476
281
0
100
2,657
743
0
1,854
609
0
4,737
L
Artemis
maurirod
Artemis
4,620
2,842
0
2,448
11,540
2,917
1,751
4,889
6,579
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
42,632
214
Minions Killed
359
0
Camps Cleared
0
1,114,777
Distance Traveled
1,332,195
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,956
497
25
2
0
267,054
1
W
Cernunnos
8,614
615
81
6
0
259,042
0
W
Achilles
8,057
576
79
6
0
272,072
1
L
Gilgamesh
8,890
635
91
7
0
263,933
2
W
Gilgamesh
8,326
595
91
7
0
276,623
3
W
Chronos
9,512
679
106
8
0
251,383
0
L
Thor
6,322
452
53
4
0
270,453
0
W
Ganesha
8,123
580
2
0
0
273,075
5
L
Neith
4,788
342
12
1
0
81,702
0
L
Artemis
6,773
484
33
2
0
231,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role