Player Matchup

Ymir
Ymir
Cohorte
Ymir
Level 109
God Stats
1W - 5L
1,173 SR
Queue Stats
180W - 194L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
Gereepro01
Erlang Shen
Level 92
God Stats
10W - 12L
1,445 SR
Queue Stats
161W - 177L
1,429 Elo+
Party 1
Merlin
Merlin
Orifodu
Merlin
Level 104
God Stats
2W - 3L
1,153 SR
Queue Stats
124W - 130L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
StannisBarca
Ratatoskr
Level 71
God Stats
10W - 9L
1,565 SR
Queue Stats
60W - 83L
1,382 Elo+
Party 1
Artemis
Artemis
didi-badi1107
Artemis
Level 34
God Stats
3W - 4L
1,461 SR
Queue Stats
53W - 81L
1,370 Elo+
Party 1
Team Averages
Level 82
1,359 SR
1,406 Elo+

VS

Team Averages
Level 82
1,573 SR
1,538 Elo+
Gilgamesh
Gilgamesh
RiderEvo
Gilgamesh
Level 18
God Stats
4W - 0L
1,860 SR
Queue Stats
11W - 8L
1,575 Elo+
Party 2
Terra
Terra
cerrato12
Terra
Level 107
God Stats
3W - 3L
1,730 SR
Queue Stats
131W - 89L
1,577 Elo+
Party 2
Janus
Janus
lestimics
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
pabloiglesan
Erlang Shen
Level 103
God Stats
3W - 2L
1,370 SR
Queue Stats
108W - 89L
1,532 Elo+
Party 2
Neith
Neith
sanruiz
Neith
Level 20
God Stats
9W - 12L
1,407 SR
Queue Stats
27W - 29L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cohorte
Ymir
12
1 / 5 / 1
7,607
447
6,526
14,721
5,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Gereepro01
Erlang Shen
14
2 / 4 / 1
8,564
504
7,601
15,662
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Orifodu
Merlin
16
1 / 4 / 0
8,948
526
6,696
7,127
2,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
StannisBarca
Ratatoskr
11
0 / 5 / 0
6,905
406
2,185
12,207
4,616
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
8
0 / 3 / 0
5,808
342
2,084
5,857
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RiderEvo
Gilgamesh
15
2 / 2 / 2
9,030
531
5,593
10,198
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
cerrato12
Terra
14
6 / 0 / 4
9,177
540
8,467
8,757
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
lestimics
Janus
19
5 / 0 / 6
10,912
642
12,819
8,297
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
pabloiglesan
Erlang Shen
17
5 / 0 / 5
10,179
599
5,842
7,613
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
sanruiz
Neith
14
3 / 2 / 5
8,333
490
7,544
10,468
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
21
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cohorte
Ymir
1
5
1
0.3
L
Erlang Shen
Gereepro01
Erlang Shen
2
4
1
0.63
L
Merlin
Orifodu
Merlin
1
4
0
0.25
W
Gilgamesh
RiderEvo
Gilgamesh
2
2
2
1.5
L
Ratatoskr
StannisBarca
Ratatoskr
0
5
0
0
W
Terra
cerrato12
Terra
6
0
4
8
L
Artemis
0
3
0
0
W
Janus
lestimics
Janus
5
0
6
8
W
Erlang Shen
pabloiglesan
Erlang Shen
5
0
5
7.5
W
Neith
sanruiz
Neith
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
40,265
55,574
Taken
45,333
22,426
Mitigated
21,685
16,378
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cohorte
Ymir
6,526
706
318
1,804
14,721
5,876
0
4,917
9,804
46,505
0
L
Erlang Shen
Gereepro01
Erlang Shen
7,601
4,336
0
6,954
15,662
8,026
709
5,473
10,189
0
51,870
L
Merlin
Orifodu
Merlin
6,696
160
0
1,154
7,127
2,596
0
4,415
2,712
77,178
0
W
Gilgamesh
RiderEvo
Gilgamesh
5,593
1,652
0
2,697
10,198
5,466
450
130
10,068
0
40,215
L
Ratatoskr
StannisBarca
Ratatoskr
2,185
251
0
4,646
12,207
4,616
0
4,422
7,785
0
34,316
W
Terra
cerrato12
Terra
8,467
1,864
1,020
4,146
8,757
6,230
72
3,114
5,643
28,871
0
L
Artemis
2,084
757
0
1,502
5,857
1,312
0
2,059
3,798
0
14,929
W
Janus
lestimics
Janus
12,819
1,291
0
2,338
8,297
3,206
0
2,737
5,560
104,307
0
W
Erlang Shen
pabloiglesan
Erlang Shen
5,842
3,024
0
1,458
7,613
3,406
744
1,164
6,449
0
78,010
W
Neith
sanruiz
Neith
7,544
3,088
0
4,565
10,468
3,377
1,399
6,077
4,391
0
50,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
47,631
428
Minions Killed
580
0
Camps Cleared
0
1,342,349
Distance Traveled
1,746,867
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,607
447
70
4
0
263,832
3
L
Erlang Shen
8,564
504
107
6
0
283,936
6
L
Merlin
8,948
526
139
8
0
308,850
7
W
Gilgamesh
9,030
531
111
7
0
294,269
3
L
Ratatoskr
6,905
406
76
4
0
330,827
5
W
Terra
9,177
540
32
2
0
367,575
0
L
Artemis
5,808
342
36
2
0
154,904
3
W
Janus
10,912
642
195
11
0
395,246
4
W
Erlang Shen
10,179
599
142
8
0
405,436
2
W
Neith
8,333
490
100
6
0
284,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role