Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blaveskelly
Ah Muzen Cab
Level 127
God Stats
2W - 0L
1,300 SR
Queue Stats
15W - 8L
1,970 Elo+
Party 2
Cerberus
Cerberus
LETSBOINK
Cerberus
Level 43
God Stats
7W - 10L
1,553 SR
Queue Stats
43W - 48L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
llPerfectMaster
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
mesipropí
Sol
Level 142
God Stats
5W - 3L
1,692 SR
Queue Stats
205W - 187L
1,564 Elo+
Solo
Fenrir
Fenrir
oSynchrox
Fenrir
Level 10
God Stats
11W - 9L
1,348 SR
Queue Stats
11W - 9L
1,332 Elo+
Party 2
Team Averages
Level 89
1,479 SR
1,565 Elo+

VS

Team Averages
Level 72
1,623 SR
1,556 Elo+
Baron Samedi
Baron Samedi
HmmmNoodles
Baron Samedi
Level 63
God Stats
2W - 2L
1,526 SR
Queue Stats
137W - 128L
1,502 Elo+
Party 1
Persephone
Persephone
Kutchka
Persephone
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LuckyGhost
Bacchus
Level 123
God Stats
1W - 4L
1,810 SR
Queue Stats
345W - 277L
1,637 Elo+
Party 3
Kali
Kali
UghMyBody
Kali
Level 64
God Stats
9W - 4L
1,781 SR
Queue Stats
115W - 105L
1,515 Elo+
Party 1
Ra
Ra
danieljml
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 362L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blaveskelly
Ah Muzen Cab
19
7 / 2 / 15
12,071
1,097
23,551
9,356
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LETSBOINK
Cerberus
18
2 / 4 / 21
12,135
1,103
12,762
18,718
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
llPerfectMaster
Baron Samedi
18
7 / 3 / 8
11,697
1,063
13,806
9,654
8,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 8
12,222
1,111
19,427
14,792
6,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
oSynchrox
Fenrir
16
3 / 3 / 8
10,491
954
8,633
11,823
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

206

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HmmmNoodles
Baron Samedi
16
4 / 6 / 8
10,662
969
8,056
12,784
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Kutchka
Persephone
16
2 / 8 / 11
10,445
950
13,646
15,667
5,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LuckyGhost
Bacchus
18
6 / 3 / 10
11,871
1,079
12,729
18,819
25,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
17
3 / 3 / 13
10,964
997
13,107
22,046
12,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 6 / 9
10,121
920
11,578
16,597
5,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
26
Kills
16
16
Deaths
26
60
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blaveskelly
Ah Muzen Cab
7
2
15
7.25
L
Baron Samedi
HmmmNoodles
Baron Samedi
4
6
8
1.33
L
Persephone
Kutchka
Persephone
2
8
11
0.94
W
Cerberus
LETSBOINK
Cerberus
2
4
21
3.13
L
Bacchus
LuckyGhost
Bacchus
6
3
10
3.67
L
Kali
3
3
13
3.17
L
1
6
9
0.92
W
Baron Samedi
llPerfectMaster
Baron Samedi
7
3
8
3.67
W
7
4
8
2.75
W
Fenrir
oSynchrox
Fenrir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,179
Damage
59,116
64,343
Taken
85,913
43,370
Mitigated
56,170
22,665
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blaveskelly
Ah Muzen Cab
23,551
9,481
0
3,492
9,356
3,724
0
6,709
2,647
0
48,034
L
Baron Samedi
HmmmNoodles
Baron Samedi
8,056
1,307
1,231
930
12,784
6,117
0
8,333
4,451
20,543
0
L
Persephone
Kutchka
Persephone
13,646
869
0
281
15,667
5,868
0
7,288
8,377
35,645
0
W
Cerberus
LETSBOINK
Cerberus
12,762
1,213
0
5,605
18,718
18,272
0
12,656
6,062
24,650
0
L
Bacchus
LuckyGhost
Bacchus
12,729
1,247
0
0
18,819
25,485
0
9,064
9,755
31,058
0
L
Kali
13,107
7,736
0
2,994
22,046
12,906
0
9,703
12,343
0
17,754
L
11,578
835
2,029
2,189
16,597
5,794
0
11,605
4,992
41,645
0
W
Baron Samedi
llPerfectMaster
Baron Samedi
13,806
165
3,310
3,219
9,654
8,508
0
7,842
1,812
35,486
0
W
19,427
5,974
0
6,504
14,792
6,540
0
11,075
3,717
50,822
0
W
Fenrir
oSynchrox
Fenrir
8,633
2,599
0
535
11,823
6,326
0
7,727
4,096
0
15,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,616
Gold Earned
54,063
227
Minions Killed
222
11
Camps Cleared
5
1,037,966
Distance Traveled
1,038,472
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,071
1,097
46
4
1
226,301
1
L
Baron Samedi
10,662
969
24
2
2
173,283
0
L
Persephone
10,445
950
61
6
1
183,455
2
W
Cerberus
12,135
1,103
36
3
0
205,268
0
L
Bacchus
11,871
1,079
40
4
0
233,944
0
L
Kali
10,964
997
22
2
1
244,837
1
L
Ra
10,121
920
75
7
1
202,953
0
W
Baron Samedi
11,697
1,063
58
5
2
203,463
3
W
Sol
12,222
1,111
75
7
7
183,166
0
W
Fenrir
10,491
954
12
1
1
219,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role