Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
JaoaSilva19304
Tsukuyomi
Silver IV
Level 145
God Stats
0W - 1L
1,607 SR
Queue Stats
157W - 164L
795 MMR
Party 2
Ares
Ares
Bronze I
MiGz_Dinkleberg
Ares
Bronze I
Level 65
God Stats
1W - 3L
1,485 SR
Queue Stats
18W - 34L
833 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
MojaveRanger57
Heimdallr
Bronze IV
Level 75
God Stats
16W - 31L
1,258 SR
Queue Stats
43W - 69L
1,223 MMR
Solo
Achilles
Achilles
Bronze I
Necromorph_CpW
Achilles
Bronze I
Level 66
God Stats
25W - 29L
1,469 SR
Queue Stats
52W - 75L
561 MMR
Party 1
Vulcan
Vulcan
Silver IV
XXDuartex97XX
Vulcan
Silver IV
Level 102
God Stats
40W - 39L
1,551 SR
Queue Stats
190W - 196L
749 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,474 SR
832 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,577 SR
824 MMR
Khepri
Khepri
Silver V
DMS Aesthetic
Khepri
Silver V
Level 122
God Stats
20W - 19L
1,590 SR
Queue Stats
322W - 340L
550 MMR
Solo
Fenrir
Fenrir
Silver II
Mifune_0-0-7
Fenrir
Silver II
Level 69
God Stats
5W - 4L
1,586 SR
Queue Stats
141W - 151L
881 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
NiMand96
Sun Wukong
Silver II
Level 80
God Stats
218W - 197L
1,543 SR
Queue Stats
685W - 688L
1,047 MMR
Solo
Nu Wa
Nu Wa
Gold V
Reevrom
Nu Wa
Gold V
Level 61
God Stats
7W - 5L
1,576 SR
Queue Stats
66W - 72L
1,236 MMR
Solo
Cupid
Cupid
Bronze I
XDani_Ka_PanikaX
Cupid
Bronze I
Level 82
God Stats
7W - 6L
1,588 SR
Queue Stats
400W - 454L
406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaoaSilva19304
Tsukuyomi
20
6 / 7 / 2
14,866
480
26,297
27,688
13,388
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 3 / 9
13,095
422
15,397
36,656
41,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
MojaveRanger57
Heimdallr
20
5 / 6 / 7
14,132
456
14,572
26,982
14,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
20
1 / 10 / 4
13,282
428
13,169
34,635
48,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 7 / 6
15,720
507
34,767
20,871
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
King ArthurScyllaYemojaTiamatAnubis

VS

Bans
DanzaburouDiscordiaApolloCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 16
14,862
479
11,665
32,182
36,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
4 / 3 / 8
14,418
465
11,802
23,877
13,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
NiMand96
Sun Wukong
20
14 / 2 / 8
18,273
589
38,396
40,580
45,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Reevrom
Nu Wa
20
8 / 5 / 14
15,124
488
35,368
21,122
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 8 / 10
13,303
429
15,979
21,652
8,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
24
Kills
33
33
Deaths
25
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
7
16
1.71
L
Tsukuyomi
JaoaSilva19304
Tsukuyomi
6
7
2
1
L
4
3
9
2.83
W
Fenrir
4
3
8
2.67
L
Heimdallr
MojaveRanger57
Heimdallr
5
6
7
1.42
L
Achilles
1
10
4
0.3
W
Sun Wukong
NiMand96
Sun Wukong
14
2
8
9
W
Nu Wa
Reevrom
Nu Wa
8
5
14
3
W
3
8
10
1
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,202
Damage
113,210
146,832
Taken
139,413
128,625
Mitigated
111,831
34,270
Healing
46,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,665
687
0
7,812
32,182
36,133
0
12,023
19,959
41,046
0
L
Tsukuyomi
JaoaSilva19304
Tsukuyomi
26,297
3,325
0
6,727
27,688
13,388
1,200
6,770
20,918
0
139,328
L
15,397
1,049
1,957
7,863
36,656
41,606
0
14,672
21,984
33,813
0
W
Fenrir
11,802
1,417
0
8,202
23,877
13,546
2,250
3,661
20,166
0
106,593
L
Heimdallr
MojaveRanger57
Heimdallr
14,572
5,493
0
7,729
26,982
14,699
225
8,297
18,685
0
109,446
L
Achilles
13,169
3,903
0
6,048
34,635
48,701
0
7,921
26,714
0
75,767
W
Sun Wukong
NiMand96
Sun Wukong
38,396
6,840
0
17,182
40,580
45,591
519
16,257
23,716
0
169,040
W
Nu Wa
Reevrom
Nu Wa
35,368
8,460
118
5,665
21,122
8,016
1,945
10,101
11,021
124,237
0
W
15,979
9,475
963
6,400
21,652
8,545
2,000
8,122
13,455
0
86,947
L
34,767
10,084
0
3,946
20,871
10,231
254
9,373
11,498
164,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,095
Gold Earned
75,980
700
Minions Killed
715
0
Camps Cleared
0
2,799,112
Distance Traveled
3,106,189
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,862
479
57
2
0
628,007
7
L
Tsukuyomi
14,866
480
147
5
0
605,203
4
L
Ares
13,095
422
22
1
0
622,195
12
W
Fenrir
14,418
465
164
5
0
645,422
3
L
Heimdallr
14,132
456
162
5
0
516,805
4
L
Achilles
13,282
428
131
4
0
530,387
9
W
Sun Wukong
18,273
589
245
8
0
616,206
3
W
Nu Wa
15,124
488
152
5
0
621,135
14
W
Cupid
13,303
429
97
3
0
595,419
8
L
Vulcan
15,720
507
238
8
0
524,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role